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*** Once having played 万物快楽理論 several times in its FINAL ROUND status, it will be unlocked indefinitely. | *** Once having played 万物快楽理論 several times in its FINAL ROUND status, it will be unlocked indefinitely. | ||
**** In all subsequent games, 万物快楽理論 is playable by default. | **** In all subsequent games, 万物快楽理論 is playable by default. | ||
* In REFLEC BEAT, 万物快楽理論 is known to have slightly incorrect timing of Objects, which, combined with the fact that many of the Objects are off beat, makes it | * In REFLEC BEAT, 万物快楽理論 is known to have slightly incorrect timing of Objects, which, combined with the fact that many of the Objects are off beat, makes it difficult to score highly. | ||
== Music Comment == | == Music Comment == | ||
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=== REFLEC BEAT === | === REFLEC BEAT === | ||
{{RB Chart Header| | {{RB Chart Header| | ||
{{RB Chart Notecounts|217|319|544|-}} | {{RB Chart Notecounts|217|319|544|-}} |