AC pnm 7: Difference between revisions

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* Released: November 2001
* Released: November 2001
* First game in the series to keep track of greats, goods, and bads at the bottom of the screen.
* First game in the series to keep track of greats, goods, and bads at the bottom of the screen in every mode.
* First game in the series to tell you the BPM of a song during the song.
* First game in the series to tell you the BPM of a song during the song.
* First game in the series with Miss animation that fades into the background of the character who misses, instead of occuring automatically each time they miss a note.
* First game in the series with Miss animation that fades into the background of the character who misses, instead of occurring automatically each time they miss a note.
* First game in the series that shows you your combo count right above the pop-kun you hit, as opposed to the center of the screen.
* First game in the series that shows you your combo count right above the pop-kun you hit, as opposed to the center of the screen.
* [[Jun Wakita]] starts writing music for the series.
* [[Jun Wakita]] starts writing music for the series.

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