Pop'n music Glossary: Difference between revisions

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;CHO CHALLENGE (超CHALLENGEモード)
;CHO CHALLENGE (超CHALLENGEモード)
:First Game: [[PnM_AC_13|pop'n music 13 カーニバル]]
:First Game: [[PnM_AC_13|pop'n music 13 カーニバル]]
:An arcade mode that plays similar to CHALLENGE MODE, but has COOLs on the entire game. Certain OJAMAs can only be used in this mode, and the point requirements for an EXtra Stage are much, much higher.
:An arcade mode that plays similar to CHALLENGE MODE, but has COOLs on the entire game. Certain OJAMAs can only be used in this mode, and the point requirements for an EXtra Stage are much, much higher. This mode was removed in [[PnM_AC_20|pop'n music 20 fantasia]] when COOLs were added to the core game across all modes except BATTLE MODE and EASY MODE.


;Combo
;Combo
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;EASY
;EASY
:First Game: [[PnM AC SP|pop'n music Sunny Park]]
:First Game: [[PnM AC SP|pop'n music Sunny Park]]
:A new difficulty level introduced in pop'n music Sunny Park. This mode replaces the old 5 Button difficulty level and features simple charts that use 3-9 buttons. Not every song has an EASY chart.
:A new difficulty level introduced in pop'n music Sunny Park. This mode replaces the old 5 Button difficulty level and features simple charts that use 3-9 buttons. Not every song has an EASY chart, though every song introduced from pop'n music ラピストリア onward has one.


;EXCITE
;EXCITE
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;EXtra (Stage)
;EXtra (Stage)
:First Game: [[PnM_AC_5|pop'n music 5]]  
:First Game: [[PnM_AC_5|pop'n music 5]]  
:EX is the name given to the fourth (and highest) difficulty level in the game, typically highlighted in red on the music select screen. EX(tra) stage is rewarded for passing three songs without fail & ranking a certain amount of points up in CHALLENGE MODE. Songs in this category tend to be much harder than their HYPER counterparts, ranging from Levels 29 to 50 (maximum). This mode was originally named because EX charts could ''only'' be played through EXtra Stage. Starting with [[PnM_AC_8|pop'n music 8]], EX charts can be played in the arcade on any level after being unlocked. To unlock an EX chart in recent arcade games, you have to full combo the NORMAL chart, get a high score(?) on the HYPER chart, and then beat the EX chart on the EXtra Stage.
:EX is the name given to the fourth (and highest) difficulty level in the game, typically highlighted in red on the music select screen. EX(tra) stage is rewarded for passing three songs without fail & ranking a certain amount of points up in CHALLENGE MODE. Songs in this category tend to be much harder than their HYPER counterparts, ranging from Levels 29 to 50 (maximum). This mode was originally named because EX charts could ''only'' be played through EXtra Stage. Starting with [[PnM_AC_8|pop'n music 8]], EX charts can be played in the arcade on any level after being unlocked.
:Note that until [[PnM_AC_17|pop'n music 17 THE MOVIE]], not every song introduced had an EX chart. Also, over the years older pop'n songs prior to the EX chart's introduction have been given EX charts.
:Note that until [[PnM_AC_17|pop'n music 17 THE MOVIE]], not every song introduced had an EX chart. Also, over the years older pop'n songs prior to the EX chart's introduction have been given EX charts.
:Also, up until [[PnM_CS_10|pop'n music 10 CS]], all EX charts had to be unlocked one by one in CHALLENGE MODE in the CS games. From [[PnM_CS_10|10 CS]] onward, though, they're all unlocked after you complete the unlocking system of the respective CS game. (Certain EX charts unlock after certain upgrades are reached in the arcade games as well.)
:Also, up until [[PnM_CS_10|pop'n music 10 CS]], all EX charts had to be unlocked one by one in CHALLENGE MODE in the CS games. From [[PnM_CS_10|10 CS]] onwards, though, they're all unlocked after you complete the unlocking system of the respective CS game. (Certain EX charts unlock after certain upgrades are reached in the arcade games as well.)
:Note that if you fail a song and continue in CHALLENGE MODE, you can't get an EXtra Stage.
:Note that in earlier games if you fail a song in an arcade round, you can't get the EXtra Stage.


;FREE MODE
;FREE MODE
:First Game: [[PnM_CS_1|pop'n music PS]]/[[PnM_CS_1_DC|DC]]
:First Game: [[PnM_CS_1|pop'n music PS]]/[[PnM_CS_1_DC|DC]]
:A console-only mode where you can play any song on any difficulty level without stage number restrictions. Up until [[PnM_CS_9|pop'n music 9 CS]], songs had to be played in ARCADE MODE before being playable in FREE MODE (except for the default beginner song of the game).
:A console-only mode where you can play any song on any difficulty level without stage number restrictions. Up until [[PnM_CS_9|pop'n music 9 CS]], songs had to be played in ARCADE MODE before being playable in FREE MODE (except for a single default beginner song that varied in each game).


;FULL COMBO
;FULL COMBO
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;HI-SPEED
;HI-SPEED
:First Game: ?
:First Game: [[PnM_AC_2|pop'n music 2]].
:The rate a song's notes scroll - the higher the mod, the faster they descend. Originally only double speed was available, but speed mods were upgraded in [[PnM_AC_6|pop'n music 6]] with 3X and 4X, and in [[PnM_AC_9|pop'n music 9]] with the hidden 6X. (5X was eventually introduced in [[PnM_AC_11|pop'n music 11]], where it was also hidden. In addition, [[PnM_CS_9|pop'n music 9 CS]] had 8X, the only game to ever have that speed mod.) Starting with [[PnM_AC_15|pop'n music 15 ADVENTURE]], speed mods also come in increments of 0.5 up to 6X. In [[PnM AC Lapistoria|pop'n music ラピストリア]], speed could be in increments of as little as 0.1, and now go up to HI-SPEED 10.
:The rate a song's notes scroll - the higher the mod, the faster they descend. Originally only double speed was available, but speed mods were upgraded in [[PnM_AC_6|pop'n music 6]] with 3X and 4X, and in [[PnM_AC_9|pop'n music 9]] with the hidden 6X. (5X was eventually introduced in [[PnM_AC_11|pop'n music 11]], where it was also hidden. In addition, [[PnM_CS_9|pop'n music 9 CS]] had 8X, the only game to ever have that speed mod.) Starting with [[PnM_AC_15|pop'n music 15 ADVENTURE]], speed mods also come in increments of 0.5 up to 6X. In [[PnM AC Lapistoria|pop'n music ラピストリア]], speed could be in increments of as little as 0.1, and now go up to HI-SPEED 10.
:Note that OJAMAs in CHALLENGE MODE set to a certain speed mod are compounded into the speed mod. For example, using a 2X OJAMA and turning on HI-SPEED 3 will result in a scrolling rate of 6X. Be careful!
:Note that OJAMAs in CHALLENGE MODE set to a certain speed mod are compounded into the speed mod. For example, using a 2X OJAMA and turning on HI-SPEED 3 will result in a scrolling rate of 6X. Be careful!

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