Pop'n music Glossary: Difference between revisions

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;COURSE MODE
;COURSE MODE
:First Game: [[PnM_AC_6|pop'n music 6]]
:First Game: [[PnM_AC_6|pop'n music 6]]
:Courses are an arcade mode of play where you play four predetermined songs back to back on a single gauge. The gauge does not go up during play. An empty gauge results in your immediate disqualification, though you can still enter your name if you got a high enough score on the rankings. In the pop'n music CS games [[PnM_CS_6|6]] through [[PnM_CS_8|8]], certain songs can only be played in GAME/FREE Mode by playing them in courses. Though dropped in [[PnM_AC_18|pop'n music 18 せんごく列伝]], courses were revived years later in [[PnM AC Lapistoria|pop'n music ラピストリア]].
:Courses are an arcade mode of play where you play four predetermined songs back to back on a single gauge. The gauge does not go up during play. An empty gauge results in your immediate disqualification, though you can still enter your name if you got a high enough score on the rankings. In the pop'n music CS games [[PnM_CS_6|6]] through [[PnM_CS_8|8]], certain songs can only be played in GAME/FREE Mode by playing them in courses. Though dropped in [[PnM_AC_18|pop'n music 18 せんごく列伝]], courses were revived years later in [[PnM AC Lapistoria|pop'n music ラピストリア]]. They did not, however, return again in [[PnM AC eclale|pop'n music éclale]].
:Prior to courses, there was a mode in [[PnM_AC_3|pop'n music 3]] which allowed you to play through three songs back-to-back with HYPER notecharts. This mode was never used again due to HYPER charts being added to the core game the following installment.
:Prior to courses, there was a mode in [[PnM_AC_3|pop'n music 3]] which allowed you to play through three songs back-to-back with HYPER notecharts. This mode was never used again due to HYPER charts being added to the core game the following installment.


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