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== Song Information == | == Song Information == | ||
[[Image:RISING FIRE HAWK.png|thumb|RISING FIRE HAWK's jacket.]] | |||
Artist: L.E.D.-G<br> | Artist: L.E.D.-G<br> | ||
Composition/Arrangement: [[Toshiyuki Kakuta|L.E.D.-G]]<br> | Composition/Arrangement: Konami Amusement ([[Toshiyuki Kakuta|L.E.D.-G]])<br> | ||
BPM: | BPM: 157<br> | ||
Length: 1:55<br> | Length: 1:55<br> | ||
Genre: HARDSTYLE<br> | |||
Movie: [[Hotaru Matsuzaki|F-FLY]]<br> | |||
Jacket design: [[Ray (designer)|Ray]]<br> | |||
First Music Game Appearance: [[AC DDR A|DanceDanceRevolution A]]<br> | First Music Game Appearance: [[AC DDR A|DanceDanceRevolution A]]<br> | ||
Other Music Game Appearances: | Other Music Game Appearances: | ||
* [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]] | |||
* [[AC DRS|DANCERUSH STARDOM]] | |||
== Lyrics == | == Lyrics == | ||
Line 13: | Line 19: | ||
== Song Connections / Remixes == | == Song Connections / Remixes == | ||
* The OST version of RISING FIRE HAWK is slightly re-arranged. | |||
== Trivia == | == Trivia == | ||
* RISING FIRE HAWK is DanceDanceRevolution A's ''EXTRA EXCLUSIVE LEVEL 2'' song. It can be unlocked from | * RISING FIRE HAWK is DanceDanceRevolution A's ''EXTRA EXCLUSIVE LEVEL 2'' song. It was added on June 13th, 2016, and could only be played on EXTRA STAGE LEVEL 2. | ||
** As of EXTRA EXCLUSIVE LEVEL 3 (August 10th, 2016), it was moved down to EXTRA STAGE LEVEL 1, making it always available on EXTRA STAGE. | |||
** As of EXTRA EXCLUSIVE LEVEL 4 (September 15th, 2016), RISING FIRE HAWK is available to play on the FINAL STAGE. | |||
** RISING FIRE HAWK can be unlocked for normal play on the ''RINON'S ADVENTURE'' event, which started on April 27th, 2017. | |||
*** By unlocking it for normal play, its CHALLENGE charts are automatically revealed. | |||
** As of [[AC DDR A20|DanceDanceRevolution A20]], it is available by default. | |||
* In the DanceDanceRevolution series, RISING FIRE HAWK reuses BOOM RED, [[Samurai Shogun vs. Master Ninja]]'s background dance stage. | |||
* RISING FIRE HAWK can be unlocked in beatmania IIDX 24 SINOBUZ from May 25th, 2017 as one of the ''Lightning school'' (雷振流) songs of the ''Ninnin shichikenden'' (忍々七鍵伝) unlocking system. | |||
** RISING FIRE HAWK being crossed over to beatmania IIDX 24 SINOBUZ marks it as the first DanceDanceRevolution A original song to be crossed over to another BEMANI game. | |||
** In [[AC CANNON BALLERS|beatmania IIDX 25 CANNON BALLERS]], its charts can be purchased via [[AC CANNON BALLERS/CBS License|CBS License]] (CBSライセンス) from March 29th, 2018. | |||
** From [[AC Rootage|beatmania IIDX 26 Rootage]] onwards, it is available by default. | |||
* RISING FIRE HAWK is the ''only'' song from the 忍々七鍵伝 event that does not appear on Disc 3 of the ''beatmania IIDX 25 CANNON BALLERS ORIGINAL SOUNDTRACK'' album. | |||
* RISING FIRE HAWK is one of the EXTRA STAGE songs of DANCERUSH STARDOM, available from July 25th, 2018. | |||
** From October 21st, 2020, it can be purchased with 100 ★ instead and without any prerequisites. | |||
** As of April 19th, 2023, it is available by default. | |||
* RISING FIRE HAWK's difficulty changes from DanceDanceRevolution A20 were applied to DanceDanceRevolution A on March 27th, 2019. | |||
* RISING FIRE HAWK is available in [[CS INFINITAS 2020|beatmania IIDX INFINITAS (2020)]] as part of '''beatmania IIDX INFINITAS Music Pack vol.13''' (beatmania IIDX INFINITAS 楽曲パック vol.13). | |||
* RISING FIRE HAWK is available in [[CS DDR GRAND PRIX|DanceDanceRevolution GRAND PRIX]]'s GRAND PRIX mode from May 23rd, 2022, by purchasing '''GRAND PRIX music pack vol.6''' (グランプリ楽曲パック vol.6). | |||
== Song Production Information == | == Song Production Information == | ||
=== L.E.D.-G === | |||
Hello, this is L.E.D.-G. | |||
Well, I tend to be one step too late on a trend, and I feel that this time is Hardstyle.<br> | |||
Actually, I challenged myself to do Hardstyle songs a couple of times in the past, but I was not satisfied by them and gave up. | |||
For example, there is an event song called [[NEO GENERATOR SEVEN]] in [[AC PENDUAL|beatmania IIDX 22 PENDUAL]], which was really supposed to be Hardstyle.<br> | |||
"I have given up several times in the past, but this time I will make a hardstyle with a certain degree of patience!" Although I decided to challenge myself, it did not go well, so I changed the song just before the deadline, eventually settling it in MAINSTREM HARDCORE [sic]. | |||
So, when I received the request from the DDR staff, after deciding that Hardstyle would match with the nature of a DDR game, this time I had the determination to complete it, and I finally was able to create RISING FIRE HAWK. | |||
It seems that my insides, which had been struggling in the past, are feeling nice when listening the finished work, so I think that it was worth the effort. | |||
== Video Production Information == | |||
None. | |||
== Jacket Design Information == | |||
Untranslated. | Untranslated. | ||
== Difficulty & Notecounts == | == Difficulty & Notecounts == | ||
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd].) | beatmania IIDX difficulty rated from 1 to 12.<br> | ||
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.<br> | |||
DANCERUSH difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd].) | |||
=== beatmania IIDX === | |||
{{IIDX Chart Header| | |||
{{IIDX Chart Notecounts|-|440|768|1372|-|439|854|1359|-}} | |||
{{IIDX Chart|beatmania IIDX 24 SINOBUZ|-|5|8|11|-|5|9|11|-}} | |||
{{IIDX Chart|beatmania IIDX 25 CANNON BALLERS→30 RESIDENT|-|5|8|11|-|5|↓8|11|-}} | |||
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|5|8|11|-|-|-|-|-}} | |||
{{IIDX Chart|beatmania IIDX INFINITAS (2020)|-|5|8|11|-|5|8|11|-}} | |||
}} | |||
=== DanceDanceRevolution === | |||
{{DDR Chart Header| | {{DDR Chart Header| | ||
{{DDR Chart Notecounts| | {{DDR Chart Notecounts|133 / 1|229 / 5|402 / 5|577 / 8|664 / 11 / 0|225 / 8|400 / 5|548 / 11|660 / 5 / 0}} | ||
{{DDR Chart|DanceDanceRevolution A→Present|3| | {{DDR Chart|DanceDanceRevolution A (original ratings)|3|7|11|14|17|7|11|14|17}} | ||
{{DDR Chart|DanceDanceRevolution A→Present|3|↓6|11|↑15|17|↓6|11|↑15|17}} | |||
{{DDR Chart|DanceDanceRevolution GRAND PRIX|3|6|11|15|17|6|11|15|17}} | |||
}} | |||
=== DANCERUSH === | |||
{{DR Chart Header| | |||
{{DR Chart Notecounts|278|440|556|278 / 278|?|? / ?}} | |||
{{DR Chart|DANCERUSH STARDOM|5|9|5|9}} | |||
}} | }} | ||
{{EXTRA EXCLUSIVE}} | |||
{{Ninnin shichikenden}} | |||
{{DRS EXTRA STAGE}} | |||
{{stub}} | {{stub}} | ||
[[Category:Songs]] | [[Category:Songs]] | ||
[[Category: | [[Category:DanceDanceRevolution Songs]] | ||
[[Category: | [[Category:DanceDanceRevolution EXTRA/ENCORE STAGE Songs]] | ||
[[Category:DANCERUSH Songs]] | |||
[[Category:DANCERUSH Extra Stages]] | |||
[[Category:beatmania IIDX Songs]] | |||
[[Category:beatmania IIDX Cut Songs]] |