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Extra visual appeal is added by complementing the characteristically high drum'n'bass rhythm with shining points of light, noise, and shifting image brightness in the movie.
Extra visual appeal is added by complementing the characteristically high drum'n'bass rhythm with shining points of light, noise, and shifting image brightness in the movie.


We wanted to push the limits in horror film special effects, but as the date of the location test was quickly drawing near, and in reality it became difficult to borrow time from other staff members, we turned to CG to create the feeling of on-the-spot camerawork. We also played on the fear created by a disaster involving someone close to you ... it left something of a bad taste in our mouths at first, but we made a monster based on IIDX's very own [[Tran]].
We wanted to push the limits in horror film special effects, but as the date of the location test was quickly drawing near, and in reality it became difficult to borrow time from other staff members, we turned to CG to create the feeling of on-the-spot camerawork. We also played on the fear created by a disaster involving someone close to you ... it left something of a bad taste in our mouths at first, but we made a monster based on IIDX's very own [[TRAN]].


To explain that the character in the movie is not Tran, we devised a scenario where a clone, developed to manifest Tran's many special abilities for use as a biological weapon, has escaped from the facility where it was developed before it was finished. Still, it seems a bit much like a typical biotech horror setting. We wanted to avoid giving away any feeling of specific circumstances in the movie concept. In the end, consider it as a stand-alone work.
To explain that the character in the movie is not TRAN, we devised a scenario where a clone, developed to manifest TRAN's many special abilities for use as a biological weapon, has escaped from the facility where it was developed before it was finished. Still, it seems a bit much like a typical biotech horror setting. We wanted to avoid giving away any feeling of specific circumstances in the movie concept. In the end, consider it as a stand-alone work.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==

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