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''Not to be confused with [[X-stream]] or [[X-treme Grade]].'' | |||
= X-TREME 6 = | = X-TREME 6 = | ||
== Song Information == | == Song Information == | ||
[[Image:X-TREME 6. | [[Image:X-TREME 6.png|thumb|X-TREME 6's BASIC/MEDIUM/HARD jacket.]] | ||
[[Image:X-TREME 6 SPECIAL.png|thumb|X-TREME 6's SPECIAL/WHITE HARD jacket.]] | |||
Artist: 元祖ボーイズ男子ボーイズ<br> | Artist: 元祖ボーイズ男子ボーイズ<br> | ||
Composition/Arrangement: [[Yoshikazu Nagai|DJ NAGAI]], [[Kento Oizumi|DJ Noriken]], [[Kazumasa Teramoto|Minamotoya]], [[Takahiro Fukase|PHQUASE]], | Composition/Arrangement: [[Yoshikazu Nagai|DJ NAGAI]], [[Kento Oizumi|DJ Noriken]], [[Kazumasa Teramoto|Minamotoya]], [[Takahiro Fukase|PHQUASE]], | ||
[[Genki Hikota|DJ Genki]], [[Yoshihiro Tagawa|DJ TOTTO]]<br> | [[Genki Hikota|DJ Genki]], [[Yoshihiro Tagawa|DJ TOTTO]]<br> | ||
Lyrics: DJ TOTTO<br> | |||
Vocals: Ganso Boys Danshi Boys<br> | Vocals: Ganso Boys Danshi Boys<br> | ||
BPM: 200<br> | BPM: 200<br> | ||
Length: 2:07<br> | Length: 2:07<br> | ||
First Music Game Appearance: [[REFLEC BEAT VOLZZA 2]]<br> | First Music Game Appearance: [[AC RB VOLZZA 2|REFLEC BEAT VOLZZA 2]]<br> | ||
Other Music Game Appearances: None. | Other Music Game Appearances: None. | ||
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== Song Connections / Remixes == | == Song Connections / Remixes == | ||
* X-TREME 6 samples songs made by the artists involved, including [[ | * X-TREME 6 samples songs made by the artists involved, including [[AZAKA|[AZAKA]]], [[ULTRA HAPPY MEGAMIX]], [[Iris|アイリス]], and [[MAGiCVLGiRL TRVP B3VTZ|#MAGiCVLGiRL_TRVP_B3VTZ]]. | ||
== Trivia == | == Trivia == | ||
* X-TREME 6 is the ending theme of [[REFLEC BEAT VOLZZA]]'s ''ULTIMATE SURVIVAL'' event. It can be unlocked in REFLEC BEAT VOLZZA 2 from November 1st, 2016 by playing one of the twelve ULTIMATE SURVIVAL songs. | * X-TREME 6 is the ending theme of [[AC RB VOLZZA|REFLEC BEAT VOLZZA]]'s ''ULTIMATE SURVIVAL'' event. It can be unlocked in REFLEC BEAT VOLZZA 2 from November 1st, 2016 by playing one of the twelve ULTIMATE SURVIVAL songs. | ||
* X-TREME 6 is the punishment game for the artists who lost the ULTIMATE SURVIVAL event (PHQUASE, DJ Noriken, DJ Genki, and Minamotoya). They are involved in the song alongside the leaders of the [[HARDCORE TANO*C]] group and the [[beatnation Records|beatnation RHYZE]] group, being DJ NAGAI and DJ TOTTO respectively. | * X-TREME 6 is the punishment game for the artists who lost the ULTIMATE SURVIVAL event (PHQUASE, DJ Noriken, DJ Genki, and Minamotoya). They are involved in the song alongside the leaders of the [[HARDCORE TANO*C]] group and the [[beatnation Records|beatnation RHYZE]] group, being DJ NAGAI and DJ TOTTO respectively. | ||
* | ** The "6" in X-TREME 6's song title is a reference to the number of artists that were involved in the song (which all appear in X-TREME 6's jackets). | ||
* The "6" in X-TREME 6's song title is a reference to the number of artists that | *** Furthermore, all its old charts' notecounts end with "66". | ||
** | |||
* X-TREME 6's artist alias is very similar to [[KHAMEN BREAK]]'s vocal unit one. | * X-TREME 6's artist alias is very similar to [[KHAMEN BREAK]]'s vocal unit one. | ||
** Also, part of X-TREME 6's lyrics directly reference KHAMEN BREAK's. | ** Also, part of X-TREME 6's lyrics directly reference KHAMEN BREAK's. | ||
* X-TREME 6 is Yoshihiro Tagawa's first song in BEMANI that he wrote the lyrics for. | * X-TREME 6 is Yoshihiro Tagawa's first song in BEMANI that he wrote the lyrics for. | ||
* X-TREME 6's final line refers to the title of [[ | * X-TREME 6's final line refers to the title of [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]]. | ||
* X-TREME 6's SPECIAL chart had the third highest number of objects of any pre-REFLEC BEAT 悠久のリフレシア REFLEC BEAT arcade chart, behind [[Rebellio]]'s HARD chart's 1073 notes and [[V2|V₂]]'s SPECIAL chart's 1100 objects. | * X-TREME 6's SPECIAL chart had the third highest number of objects of any pre-REFLEC BEAT 悠久のリフレシア REFLEC BEAT arcade chart, behind [[Rebellio]]'s HARD chart's 1073 notes and [[V2|V₂]]'s SPECIAL chart's 1100 objects. | ||
* Between its addition on November 1st, 2016 and removal from the initial release of REFLEC BEAT 悠久のリフレシア on December 1st, 2016, X-TREME 6 had the shortest initial run of playability of any song in the REFLEC BEAT series, lasting 30 days in total. | * Between its addition on November 1st, 2016 and removal from the initial release of REFLEC BEAT 悠久のリフレシア on December 1st, 2016, X-TREME 6 had the shortest initial run of playability of any song in the REFLEC BEAT series, lasting 30 days in total. | ||
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== Difficulty & Notecounts == | == Difficulty & Notecounts == | ||
REFLEC BEAT difficulty rated from 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 | REFLEC BEAT difficulty rated from 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].) | ||
=== Old Charts === | === Old Charts === | ||
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{{RB Chart Header|R=a| | {{RB Chart Header|R=a| | ||
{{RB Chart Notecounts|487|621|980|1250|R=a}} | {{RB Chart Notecounts|487|621|980|1250|R=a}} | ||
{{RB Chart|REFLEC BEAT 悠久のリフレシア | {{RB Chart|REFLEC BEAT 悠久のリフレシア|'''8'''|'''11'''|'''13'''|'''15'''|R=a}} | ||
}} | }} | ||