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Length: 2:03<br> | Length: 2:03<br> | ||
Genre: CYBER WALTZ<br> | Genre: CYBER WALTZ<br> | ||
Movie: [[XTC]] (overlays by [[Maya Takamura|MAYA]])<br> | |||
First Music Game Appearance: [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]<br> | First Music Game Appearance: [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]<br> | ||
Other Music Game Appearances: | Other Music Game Appearances: | ||
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* The OST version of reunion is slightly different from the game version, and it's based on the HYPER version. | * The OST version of reunion is slightly different from the game version, and it's based on the HYPER version. | ||
* A long version of reunion, titled ''reunion <Platinum Long Version>'', appears on Tatsh's [[MATERIAL]] album. | * A long version of reunion, titled ''reunion <Platinum Long Version>'', appears on Tatsh's [[MATERIAL]] album. | ||
* reunion shares similarities with ''1969'', a TatshMusicCircle remix of ZUN's ''ヴォヤージュ1969'' from the game Touhou Project game ''東方永夜抄 ~ Imperishable Night''. | |||
==Trivia== | == Trivia == | ||
* reunion marks Tatsh's first beatmania IIDX appearance since [[CS DistorteD|beatmania IIDX 13 DistorteD CS]]. | * reunion marks Tatsh's first beatmania IIDX appearance since [[CS DistorteD|beatmania IIDX 13 DistorteD CS]]. | ||
* The characters [[Killer]] and [[Licht]] appear in reunion's overlays. | * The characters [[Killer]] and [[Licht]] appear in reunion's overlays. | ||
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* reunion can be unlocked from August 9th, 2016, in [[CS INFINITAS|beatmania IIDX INFINITAS]]' ''Akashic Explore'' event. | * reunion can be unlocked from August 9th, 2016, in [[CS INFINITAS|beatmania IIDX INFINITAS]]' ''Akashic Explore'' event. | ||
* After being removed from the initial release of [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]], reunion was revived on December 28th, 2017. | * After being removed from the initial release of [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]], reunion was revived on December 28th, 2017. | ||
* reunion received a BEGINNER chart in [[AC Rootage|beatmania IIDX 26 Rootage]]. | |||
== Song Production Information == | == Song Production Information == | ||
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== Difficulty & Notecounts== | == Difficulty & Notecounts== | ||
beatmania IIDX difficulty rated from 1 to 12.<br> | beatmania IIDX difficulty rated from 1 to 12.<br> | ||
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 | REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd] and [http://textage.cc Textage.cc].) | ||
=== beatmania IIDX === | === beatmania IIDX === | ||
{{IIDX Chart Header| | {{IIDX Chart Header| | ||
{{IIDX Chart Notecounts| | {{IIDX Chart Notecounts|281|708|1239|1677|-|822|1243|1893|-}} | ||
{{IIDX Chart|beatmania IIDX 18 Resort Anthem→Present|-|8|11|12|8|11|12}} | {{IIDX Chart|beatmania IIDX 18 Resort Anthem→25 CANNON BALLERS|-|8|11|12|-|8|11|12|-}} | ||
{{IIDX Chart|beatmania IIDX INFINITAS| | {{IIDX Chart|beatmania IIDX 26 Rootage→Present|'''3'''|8|11|12|-|8|11|12|-}} | ||
{{IIDX Chart|beatmania IIDX INFINITAS|-|8|11|12|-|8|11|12|-}} | |||
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|3|8|11|12|-|-|-|-|-}} | |||
{{IIDX Chart|beatmania IIDX INFINITAS (2020)|3|8|11|12|-|8|11|12|-}} | |||
}} | }} | ||
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==== New Charts ==== | ==== New Charts ==== | ||
{{RB Chart Header|R=a| | {{RB Chart Header|R=a| | ||
{{RB Chart Notecounts| | {{RB Chart Notecounts|293|478|623|1164|R=a}} | ||
{{RB Chart|REFLEC BEAT 悠久のリフレシア | {{RB Chart|REFLEC BEAT 悠久のリフレシア|'''6'''|'''9'''|'''11'''|'''14'''|R=a}} | ||
}} | }} | ||
{{Lincle LINK 1}} | {{Lincle LINK 1}} | ||
[[Category:Songs]] | [[Category:Songs]] | ||
[[Category:IIDX Songs]] | [[Category:beatmania IIDX Songs]] | ||
[[Category:IIDX | [[Category:beatmania IIDX Songs Never Removed]] | ||
[[Category:REFLEC BEAT Songs]] | [[Category:REFLEC BEAT Songs]] | ||
[[Category:REFLEC BEAT | [[Category:REFLEC BEAT plus Songs]] | ||
[[Category:Songs that sound different between difficulties]] | [[Category:Songs that sound different between difficulties]] |