GuNGNiR: Difference between revisions

Jump to navigation Jump to search
121 bytes added ,  1 April 2018
no edit summary
No edit summary
Line 8: Line 8:
Length: 2:09<br>
Length: 2:09<br>
Genre: REQUIEM PSY<br>
Genre: REQUIEM PSY<br>
VJ: [[Seiichi Itagaki|板垣聖一(IMAGICA)]] (overlays by [[Yumi Miyashita|かーる]])<br>
VJ: [[Yumi Miyashita|かーる]]<br>
First Music Game Appearance: [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]]<br>
First Music Game Appearance: [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]]<br>
Other Music Game Appearances: None.
Other Music Game Appearances: None.
Line 26: Line 26:
* According to Genki, Sigmund appearing in the final round of the beatmania IIDX section of [[KONAMI Arcade Championship|The 6th KONAMI Arcade Championship]] on February 12th, 2017 is what impulsed him to compose GuNGNiR.
* According to Genki, Sigmund appearing in the final round of the beatmania IIDX section of [[KONAMI Arcade Championship|The 6th KONAMI Arcade Championship]] on February 12th, 2017 is what impulsed him to compose GuNGNiR.
** He also promised to make a new Gram song for beatmania IIDX 28.
** He also promised to make a new Gram song for beatmania IIDX 28.
* The video for GuNGNiR was done by re-editing a generic video from beatmania IIDX 21 SPADA.


== Song Production Information ==
== Song Production Information ==
Line 45: Line 46:
[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:IIDX Songs]]
[[Category:IIDX AC Songs Never Removed]]
[[Category:IIDX Songs with Unique Videos]]

Navigation menu