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* Location test dates: April 18th to 24th, 2012 | * Location test dates: April 18th to 24th, 2012 | ||
* Release dates: September 19th, 2012 (cabinets), September 25th, 2012 (upgrade) | * Release dates: September 19th, 2012 (cabinets), September 25th, 2012 (upgrade) | ||
* Soundtrack release dates: | * Soundtrack release dates: | ||
** beatmania IIDX 20 tricoro ORIGINAL SOUNDTRACK Vol.1: | ** beatmania IIDX 20 tricoro ORIGINAL SOUNDTRACK Vol.1: | ||
*** Japanese release: February 27th, 2013 | *** Japanese release: February 27th, 2013 | ||
*** International release (iTunes): March 6th, 2013 | *** International release (iTunes): March 6th, 2013 | ||
** Content of the cancelled Vol.2 | ** Content of the cancelled Vol.2 album was released as the second CD of the ''[[AC SPADA|beatmania IIDX 21 SPADA]] ORIGINAL SOUNDTRACK'' on December 25th, 2013. | ||
* Slogan: 輪音転奏。 (rinnetensou.) Next Link Various Tunes Change the World [ TRI ] For The Future !!! | |||
== General Information / Changes == | == General Information / Changes == | ||
* First beatmania IIDX game | * tricoro is a combination of tri(angle) and color, in reference to the game's triple color scheme of red, blue, and yellow. | ||
* First beatmania IIDX game under KONAMI's [[e-amusement|eAMUSEMENT]] Participation system | ** The three events across tricoro also reference each respective color in this order. | ||
* First beatmania IIDX game in HD. Frames for styles prior to this game have been remastered to HD as well. | |||
* First beatmania IIDX game under KONAMI's [[e-amusement|eAMUSEMENT]] Participation system; if the game cannot connect to an eAMUSEMENT network, it will not start up. | |||
* Gameplay interface is overhauled. | * Gameplay interface is overhauled. | ||
** First beatmania IIDX game to have the video window be in 4:3 aspect ratio. | ** First beatmania IIDX game to have the video window be in 4:3 aspect ratio. | ||
** In Single | ** In Single, if there is only one player present, and the opposite side column is not being used for TARGET SCORE, it will be removed to display the background video at a larger size. | ||
* Changes to the results screen: | * Changes to the results screen: | ||
** Results screen pics return. | ** Results screen pics return. | ||
** | ** Notecounts no longer shown on song results. | ||
** Music now plays on result screens. | ** Music now plays on result screens. | ||
** The difficulty and level of the song you | ** The difficulty and level of the song you played are displayed. | ||
* New songs have black backgrounds with yellow text. | * New songs have black backgrounds with yellow text, as opposed to having white backgrounds. Old songs retain the traditional white text for returning songs. | ||
* First beatmania IIDX arcade game since their respective debuts with no [[DJ Mass MAD Izm*]], [[Youhei Hiroshige|DJ Command]], [[PRASTIK DANCEFLOOR]] | ** ''All'' old songs now use the Commador Wide Normal font as well on the splash screen before a song (except those with unique title cards). | ||
* First beatmania IIDX arcade game since their respective debuts with no new songs by [[DJ Mass MAD Izm*]], [[Youhei Hiroshige|DJ Command]], or [[PRASTIK DANCEFLOOR]]. | |||
** First beatmania IIDX game since [[Kiyoshi Murai|Seiya Murai]]'s debut with no new song by him on the default songlist. | |||
* First beatmania IIDX arcade game since [[AC HAPPY SKY|beatmania IIDX 12 HAPPY SKY]] with no new licenses. | * First beatmania IIDX arcade game since [[AC HAPPY SKY|beatmania IIDX 12 HAPPY SKY]] with no new licenses. | ||
* [[Make A Difference]], [[SABER WING]], [[sakura storm]], [[Sweet Sweet Magic|Sweet Sweet | * [[Make A Difference]], [[SABER WING]], [[sakura storm]], [[Sweet Sweet Love Magic|Sweet Sweet ♡ Magic]], and [[Sakura|桜]] now have their videos from the DanceDanceRevolution series. | ||
* Modifier selection is overhauled: | * Modifier selection is overhauled: | ||
** | ** ASSIST option screen is offered by default; only ASSIST modifiers can be selected on this screen (EASY, 5KEYS, AUTO SCRATCH, and LEGACY NOTE). | ||
** A more traditional modifier screen is also available | ** A more traditional modifier screen is also available, divided into four categories ((STYLE, GAUGE, ASSIST, and RANGE)), the first three of which can be cycled up and down by using the top and bottom key rows respectively. | ||
** A new options screen, called " | ** A new options screen, called "ADVANCED OPTIONS", is introduced for selecting a ghost type, and options previously only accessible through codes (JUDGE among others). | ||
** You can cycle through these options screens with the Effect Change and VEFX buttons. | ** You can cycle through these options screens with the Effect Change and VEFX buttons. | ||
* | * First arcade beatmania IIDX game to allow the player to change the timing offset. | ||
* HI-SPEED can now only be changed by holding Start in-game; it is no longer available from the modifier screen. | |||
** | ** HI-SPEED range is now 0.5 to 4.0, and values now correspond to the speed multiplier applied to chart, meaning HS 1.0 is equivalent to no HI-SPEED in previous IIDX games. (Multiplier values for HI-SPEED mods in previous versions can be found [[IIDX General Info#What are the actual values of the high-speed settings.3F|here]].) | ||
** With | ** With floating HI-SPEED enabled (by pressing the Effects button), you can set HI-SPEED with the turntable in .01 increments from 0.5 to 10.0. Doing so in conjunction with an active SUDDEN+ and/or LIFT will cause the lane cover to adjust in order to maintain the current green number. | ||
*** Floating HI-SPEED is not available without switching out of the beginner option screen. | *** Floating HI-SPEED is not available without switching out of the beginner option screen. | ||
*** Should the song change tempo, holding Start and then moving the turntable will correct the Hi- | *** Should the song change tempo, holding Start and then moving the turntable will correct the Hi-SPEED setting to match the original green number. | ||
** With | ** With floating HI-SPEED disabled, you can increase and decrease HI-SPEED by .5 increments with the black and white keys respectively within the same range. | ||
** This is the first release since [[CS 6th style]] to feature LOW-SPEED | ** This is the first release since [[CS 6th style|6th style CS]] to feature LOW-SPEED. | ||
* You can now switch the score graph and movie's locations by pressing the Start button on the side opposite the one you are playing on. | * You can now switch the score graph and movie's locations by pressing the Start button on the side opposite the one you are playing on. | ||
* The current beatmania IIDX font for a note combo is first used in this game, replacing the font used from [[AC 9th style|9th style]] to [[AC Lincle|Lincle]]. | |||
* Players can now see how they rank on a specific song against other players in the same arcade. | * Players can now see how they rank on a specific song against other players in the same arcade. | ||
* ''Today's Featured Songs'' introduced. Every day | * ''Today's Featured Songs'' introduced. Every day three songs are marked as "featured", and playing them rewards you bonus DELLAR. The featured songs are chosen under a certain criteria which changes weekly every Wednesday. | ||
* | * EXTRA STAGE is renamed to LIMIT BURST. Only the first LIMIT BURST song, [[Sol Cosine Job 2]], is an original song; all others are BEMANI crossovers from other BEMANI titles. | ||
* First beatmania IIDX game with no | * First beatmania IIDX game with no EXPERT. | ||
* Various older songs had their overlays removed from their videos due to the overhauled interface. Full list [http://bemaniwiki.com/index.php?beatmaniaIIDX%2020%20tricoro%2F%B5%EC%B6%CA%CA%D1%B9%B9%C5%C0#v8f5ba73 here]. | * Various older songs had their overlays removed from their videos due to the overhauled interface. Full list [http://bemaniwiki.com/index.php?beatmaniaIIDX%2020%20tricoro%2F%B5%EC%B6%CA%CA%D1%B9%B9%C5%C0#v8f5ba73 here]. | ||
* STEP UP mode returns, and has been heavily overhauled. | * STEP UP mode returns, and has been heavily overhauled. | ||
* The Vol.1 soundtrack is the first beatmania IIDX soundtrack to receive a release outside of Japan. | * The Vol.1 soundtrack is the first beatmania IIDX soundtrack to receive a digital release outside of Japan. | ||
** Some of the tracks on the international version of the soundtrack are tagged differently from their counterparts in the Japanese version. | ** Some of the tracks on the international version of the soundtrack are tagged differently from their counterparts in the Japanese version. | ||
* First beatmania IIDX game to feature a storyline explained throughout the main game events. The Lincle Kingdom and Lincle Princess events from Lincle are considered canon to this story. | |||
* First beatmania IIDX game to feature a storyline explained throughout the main game events. The | * First beatmania IIDX game to have different layers for BGM, adding more instruments on the transitions as you progress through the menus. | ||
* System | * System BGM is composed by [[Naoyuki Sato|猫叉Master]]. | ||
** System voice is provided by a friend of his, while a different menu voice is provided by [[ALT]]. | |||
* First beatmania IIDX game released in Korea since [[AC 2nd style|beatstage II 2nd style]]. | |||
* eAMUSEMENT support for beatmania IIDX 20 tricoro ended on December 27th, 2013. | * eAMUSEMENT support for beatmania IIDX 20 tricoro ended on December 27th, 2013. | ||
* Total | * Total songs: 787 | ||
== Staff Information == | == Staff Information == | ||
* Director: Kenji Watanabe | * Director: Kenji Watanabe | ||
* Sound producer: [[Takayuki Ishikawa|dj TAKA]] | * Sound producer: [[Takayuki Ishikawa|dj TAKA]] | ||
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* [[beatmania IIDX 20 tricoro Full Songlist]] | * [[beatmania IIDX 20 tricoro Full Songlist]] | ||
= | = Initial Songlist = | ||
{{IIDX Songlist Header| | {{IIDX Songlist Header| | ||
{{IIDX Songlist Category|Default Songs}} | {{IIDX Songlist Category|Default Songs}} | ||
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{{IIDX Song|CLASSICAL PIANO|[[Praludium|Präludium]]|[[Yuko Takahashi]]|152|-|4|8|10|4|8|11}} | {{IIDX Song|CLASSICAL PIANO|[[Praludium|Präludium]]|[[Yuko Takahashi]]|152|-|4|8|10|4|8|11}} | ||
{{IIDX Song|EMOTIONAL SENTENCE|[[Re:GENERATION]]|[[Yasuhiro Taguchi|TAG]] feat.[[ERi]]|176|-|5|8|10|5|8|11}} | {{IIDX Song|EMOTIONAL SENTENCE|[[Re:GENERATION]]|[[Yasuhiro Taguchi|TAG]] feat.[[ERi]]|176|-|5|8|10|5|8|11}} | ||
{{IIDX Song|ELECTRO POP|[[Shining World]]|[[Genki Hikota|DJ Genki]] feat. [[ | {{IIDX Song|ELECTRO POP|[[Shining World]]|[[Genki Hikota|DJ Genki]] feat. [[Yukacco]]|150|1|6|8|9|4|7|9}} | ||
{{IIDX Song|FRENCH HOUSE|[[Spinning Around]]|[[Daisuke Akitsu|Dirty Androids]]|129|-|5|7|10|4|8|10}} | {{IIDX Song|FRENCH HOUSE|[[Spinning Around]]|[[Daisuke Akitsu|Dirty Androids]]|129|-|5|7|10|4|8|10}} | ||
{{IIDX Song|EUROBEAT|[[Take My Life]]|[[Tetsuya Tamura|Y&Co.]]|175|-|5|8|11|5|9|11}} | {{IIDX Song|EUROBEAT|[[Take My Life]]|[[Tetsuya Tamura|Y&Co.]]|175|-|5|8|11|5|9|11}} | ||
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}} | }} | ||
=== LIMIT BURST == | = LIMIT BURST = | ||
beatmania IIDX 20 tricoro's EXTRA STAGE system is renamed to LIMIT BURST. With the sole exception of [[Sol Cosine Job 2]], all of its songs are boss songs from other BEMANI games not crossed over before to beatmania IIDX. | |||
Each LIMIT BURST song, in addition to requiring the EXTRA STAGE to be unlocked and the first three stages consisting of songs from a specific subset of songs, has four different phases of unlock conditions. Each phase, except for Phase 4, has a minimum total difficulty and clear status requirement. Phases for each song cycle every week until Phase 4 (except for [[Timepiece phase II]]). Failing ''any'' stage will prevent LIMIT BURST from appearing, even if you meet requirements. | |||
* Phase 1: | |||
** NORMAL and HYPER not available. | |||
** ANOTHER: combined total difficulty of at least 33, all songs with FULL COMBO. | |||
* Phase 2: | |||
** NORMAL not available. | |||
** HYPER: combined total difficulty of at least 27, all songs HARD CLEAR or above. | |||
** ANOTHER: combined total difficulty of at least 33, all songs with EX-HARD CLEAR or above. | |||
* Phase 3: | |||
** NORMAL: combined total difficulty of at least 18, any clear rate. | |||
** HYPER: combined total difficulty of at least 27, CLEAR or above. | |||
** ANOTHER: combined total difficulty of at least 33, HARD CLEAR or above. | |||
* Phase 4: | |||
** All charts: No difficulty or clear requirement. | |||
From February 18th, 2013 onward, you can permanently unlock LIMIT BURST songs with DELLAR. If you already played the songs before, you can buy them with Devil Cards. If you don't, you'll need to use the more expensive Angel Cards. Please see the [[tricoro Devil and Angel Card unlocks]] page for more details. | |||
All songs were on Phase 4 by tricoro's end except for [[Timepiece phase II|Timepiece phase II (CN Ver.)]], which only went down to Phase 3. | |||
== LIMIT BURST songs == | |||
* [[Sol Cosine Job 2]] (beatmania IIDX LIMIT BURST) | |||
** All three stages must be ONE MORE EXTRA STAGE songs from previous beatmania IIDX games. Eligible songs are:[[Kakumei|革命]], [[xenon]], [[quasar]], [[One More Lovely]], [[Piano kyousoukyoku dai 1 ban "Sasoribi"|ピアノ協奏曲第1番"蠍火"]], [[Mei|冥]], [[Nageki no ki|嘆きの樹]], [[Fascination MAXX]], [[Sense 2007]], [[PARANOiA ~HADES~|PARANOiA ~HADES~]], [[TROOPERS]], [[MENDES]], [[3y3s]], [[Himiko|卑弥呼]], [[Colorful Cookie]], [[Fuchinkan CANDY|不沈艦CANDY]], [[BITTER CHOCOLATE STRIKER]], [[Bad Maniacs]], [[Almagest]], [[Shakunetsu Beach Side Bunny|灼熱Beach Side Bunny]], [[DIAVOLO]], and [[Tenkuu no yoake|天空の夜明け]]. | |||
** '''NOTE:''' [[Plan 8]] does not count. | |||
* [[New Decade IIDX Edition]] ([[AC DDR X2|DanceDanceRevolution X2]] LIMIT BURST) | |||
** All three stages must be transplants from the DanceDanceRevolution series, or remixes of DanceDanceRevolution songs. | |||
** '''NOTE:''' If you play 革命, Fascination MAXX and PARANOiA ~HADES~ in one playthrough, the LIMIT BURST song will default to Sol Cosine Job 2 due to their also being ONE MORE EXTRA STAGE songs. | |||
* [[neu]] ([[AC pnm 15|pop'n music 15 ADVENTURE]] LIMIT BURST) | |||
** All three stages must be transplants from the [[pop'n music Information|pop'n music]] series or remixes of pop'n music songs. Eligible songs are: [[ULTRA HIGH-HEELS~I JUST WANNA TELL YOU|ULTRA HIGH-HEELS]], [[Glorious Days]], [[GRADIUS -FULL SPEED-]], [[Raspberry Heart (English version)|Raspberry♡Heart (English version)]], [[Votum stellarum]], [[MOON]], [[fffff|ƒƒƒƒƒ]], [[Rin to shite saku hana no gotoku|凛として咲く花の如く]], [[Kurokami midareshi shura to narite|黒髪乱れし修羅となりて]], [[Kagachi|蛇神]], [[ZETA~sosuu no sekai to chouetsusha~|ZETA~素数の世界と超越者~]], [[Fantasia]], [[Sorrows]], [[Sayonara heaven|サヨナラ・ヘヴン]], [[Jack]], [[Ubertreffen|Übertreffen]], [[High School Love]], [[Nijiiro|虹色]], and [[STARS (Re-tuned by HAL) -IIDX EDITION-|STARS☆☆☆ (Re-tuned by HΛL) -IIDX EDITION-]]. | |||
* [[Hollywood Galaxy]] ([[AC RB|REFLEC BEAT]] LIMIT BURST) | |||
** All three stages must be transplants from the REFLEC BEAT series. Eligible songs are: [[Broken]], [[Sakura Reflection]], [[SPECIAL SUMMER CAMPAIGN!]], [[Survival Games]], [[THE FALLEN]], [[Thunderbolt]], [[Wuv U]], [[Chuuka kyuukou|中華急行]], [[Castle on the Moon]], [[Flip Flap]], [[HAERETICUS]], [[quaver|quaver♪]], [[TITANS RETURN]], [[Beautiful receipt|ビューティフル レシート]], and [[FLOWER]]. | |||
** '''NOTE:''' [[Stay my side]] does not count. | |||
* [[JOMANDA]] ([[AC jb copious|jubeat copious]] LIMIT BURST) | |||
** All three stages must be transplants from the jubeat series. Eligible songs are: [[532nm]], [[AIR RAID FROM THA UNDAGROUND]], [[ALBIDA]], [[bass 2 bass]], [[Evans|Evans -prototype- / Evans]], [[IN THE NAME OF LOVE]], [[Love km|Love♥km]], [[Special One]], [[STELLAR WIND]], [[Far east nightbird]], [[I'm so Happy]], [[Snow Goose]], [[WONDER WALKER]], [[yellow head joe]], [[Kagerou (Kanako Hoshino)|陽炎]], and [[FLOWER]]. | |||
* [[DAY DREAM]] ([[AC GF4DM3|GUITARFREAKS 4thMIX & drummania 3rdMIX]] LIMIT BURST) | |||
** All three stages must be transplants from the GuitarFreaks & DrumMania series, or remixes of GuitarFreaks & DrumMania songs. Eligible songs are: [[Agnus Dei]], [[Himawari|ヒマワリ]], [[Concertino in Blue]], [[Kagonotori ~nishiki~|カゴノトリ~弐式~]], [[CaptivAte~sabaki~|CaptivAte~裁き~]], [[Darling my LUV]], [[Mirage residence|ミラージュ・レジデンス]], [[CaptivAte~sabaki~(SUBLIME TECHNO MIX)|CaptivAte~裁き~(SUBLIME TECHNO MIX)]], [[Kodomo no rakugaki chou|子供の落書き帳]], and (once unlocked) [[Tamayura|たまゆら]]. | |||
* [[Timepiece phase II]] ([[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]] LIMIT BURST) | |||
** You ''must'' have unlocked [[Tamayura|たまゆら]] from Ω-ATTACK SECTOR B. | |||
** You must play all three [[Hirofumi Sasaki]] songs on the same credit: [[Concertino in Blue]], [[Kodomo no rakugaki chou|子供の落書き帳]], and [[Tamayura|たまゆら]]. | |||
** '''NOTE:''' Although these three songs are also from the GuitarFreaks & DrumMania series, DAY DREAM will not be accessible if you unlock Timepiece phase II. | |||
* [[Timepiece phase II|Timepiece phase II (CN Ver.)]] | |||
** Meet the same conditions needed to play the original version of Timepiece phase II, and also: | |||
*** The remaining time when selecting the 1st STAGE song ''must'' end on x2 seconds (e.g. 2, 12, 22 seconds). | |||
*** The remaining time when selecting the 2nd STAGE song ''must'' end on x8 seconds (e.g. 8, 18, 28 seconds). | |||
*** The remaining time when selecting the 3rd STAGE song ''must'' end on x7 seconds (e.g. 7, 17, 27 seconds). | |||
{{IIDX Songlist Header| | {{IIDX Songlist Header| | ||
{{IIDX Songlist Category|<strong>LIMIT BURST</strong>|bg=#DCE0E0|}} | {{IIDX Songlist Category|<strong>LIMIT BURST</strong>|bg=#DCE0E0|}} | ||
{{IIDX Song|FREEFORM HARDCORE|[[Sol Cosine Job 2]]|[[DJ TECHNORCH]]|190-200|-|6|9|12|6|11|12}} | {{IIDX Song|FREEFORM HARDCORE|[[Sol Cosine Job 2]]|[[Yutaka Yamashita|DJ TECHNORCH]]|190-200|-|6|9|12|6|11|12}} | ||
{{IIDX Song|SPEED DANCE CORE|[[New Decade IIDX Edition]]|[[Sota Fujimori|Sota F.]]|200|-|5|9|11|5|9|11}} | {{IIDX Song|SPEED DANCE CORE|[[New Decade IIDX Edition]]|[[Sota Fujimori|Sota F.]]|200|-|5|9|11|5|9|11}} | ||
{{IIDX Song|NIENTE|[[neu]]{{from|[[AC pnm 15|pop'n music 15 ADVENTURE]]}}|[[Jun Wakita|少年ラジオ]]|95/199|-|6|10|12|6|10|12}} | {{IIDX Song|NIENTE|[[neu]]{{from|[[AC pnm 15|pop'n music 15 ADVENTURE]]}}|[[Jun Wakita|少年ラジオ]]|95/199|-|6|10|12|6|10|12}} | ||
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{{IIDX Song|DARK PROGRESSIVE|[[DAY DREAM]]{{from|[[AC GF4DM3|GUITARFREAKS 4thMIX & drummania 3rdMIX]]}}|[[Mutsuhiko Izumi]]|80-300|-|5|10|12|6|10|12}} | {{IIDX Song|DARK PROGRESSIVE|[[DAY DREAM]]{{from|[[AC GF4DM3|GUITARFREAKS 4thMIX & drummania 3rdMIX]]}}|[[Mutsuhiko Izumi]]|80-300|-|5|10|12|6|10|12}} | ||
{{IIDX Song|PROGRESSIVE ROCK|[[Timepiece phase II]]{{from|[[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]}}|[[Hirofumi Sasaki|佐々木博史]]|287|-|5|10|12|6|11|12}} | {{IIDX Song|PROGRESSIVE ROCK|[[Timepiece phase II]]{{from|[[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]}}|[[Hirofumi Sasaki|佐々木博史]]|287|-|5|10|12|6|11|12}} | ||
{{IIDX Song|PROGRESSIVE ROCK|[[Timepiece phase II | {{IIDX Song|PROGRESSIVE ROCK|[[Timepiece phase II|Timepiece phase II (CN Ver.)]]{{from|[[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]}}|[[Hirofumi Sasaki|佐々木博史]]|287|-|6|10|12|6|11|12}} | ||
}} | }} | ||
== | = LEGEND CROSS (tricoro / RED) = | ||
tricoro's first color unlock event, ''LEGEND CROSS'' system, began on October 10th, 2012. Here you can unlock new songs by obtaining Astran lights. The LEGEND CROSS boss songs are mash-ups of songs from their respective versions. LEGEND CROSS originals have a red background bar on the songwheel menu. e-amusement is required to play the event. | |||
The combination of styles and their boss numbers for the songs are as follows: | |||
* [[AC IIDX RED|IIDX RED]] (#1) x [[AC Resort Anthem|Resort Anthem]] (#6): [[SYNC-ANTHEM]] | |||
* [[AC 2nd style|2nd style]] (#2) x [[AC 10th style|10th style]] (#7): [[Elpis|ΕΛΠΙΣ]] | |||
* [[AC 6th style|6th style]] (#3) x [[AC 8th style|8th style]] (#8): [[rumrum triplets]] | |||
* [[AC DistorteD|DistorteD]] (#4) x [[AC DJ TROOPERS|DJ TROOPERS]] (#9): [[S!ck]] | |||
* [[AC GOLD|GOLD]] (#5) x [[AC Lincle|Lincle]] (#10): [[CONCEPTUAL]] | |||
The goal of the event is to collect "Astran shines", which are divided among NORMAL, HYPER, and ANOTHER difficulty. Astran shines cannot be obtained when playing with two players. Astran is tied to the difficulty level used on; for example, acquiring the Astran on ANOTHER for IIDX RED and Resort Anthem will make the ANOTHER chart of SYNC-ANTHEM playable. Acquired Astran can be checked on the e-AMUSEMENT gate DJ DATA for tricoro. | |||
To meet the requirements for these songs to appear on EXTRA STAGE, you must meet certain requirements pertaining to a certain musical style. Only by completing the required styles' requirements can you unlock that song on EXTRA STAGE. Requirements per style are as follows: | |||
* IIDX RED: get a Silver Tran Medal for completing the first year in STEP UP. | |||
* 2nd style: get the DJ POINT Tran Medals for NORMAL (1000), HYPER (2000), and ANOTHER (3000) (note that must be done between either Single or Double; they are not combined). | |||
* 6th style: get a Bronze Tran Medal for completing five different days of Today's Featured Songs. | |||
* DistorteD: obtain a rank/grade Tran Medal. | |||
* GOLD: get Tran Medals for playing one song in each game folder from [[AC 1st style|1st style]] through tricoro on each difficulty level you want to unlock the chart at (minimum of 60 plays for all three difficulty levels). [[AC substream|substream]] is not required. | |||
* Resort Anthem: end at least one song on a credit with a EX SCORE of 573. | |||
* 10th style: finish at least one song on a credit with Floating HI-SPEED set to 5.73. | |||
* 8th style: play one or more songs in one credit, aliginging the target score graph with "PACEMAKER ---%" and entering in the order of "5", "7", and then "3" on the numeric keypad. | |||
* DJ TROOPERS: finish at least one song on a credit using SUDDEN+/HIDDEN+/HID-SUD+ so that the green number is 573. | |||
* Lincle: during a credit, choose a song for FIRST STAGE with x5 seconds, then SECOND STAGE with x7 seconds remaining, and FINAL STAGE with x3 seconds remaining. | |||
* UNKNOWN-1: defeat the first five songs two times each to obtain five crystals. See below for more details. | |||
* UNKNOWN-2: defeat the ONE MORE EXTRA STAGE boss. | |||
Once you obtain the requirements for any matching pair of songs, you can unlock that song for play on EXTRA STAGE by meeting EXTRA STAGE requirements and playing songs ''only'' from that respective game's folder. For example, if you want to play rumrum triplets, you need to be play either a set of 6th style oe 8th style songs on the same credit. | |||
Successfully accomplish the above, and you'll head to the EXTRA STAGE song of your choosing, where you will fight a boss in that song. Each boss has a top and bottom half to destroy, which is determined by which game you chose for your EXTRA STAGE. For example, to defeat the boss of CONCEPTUAL, you'll need to play through a credit of GOLD songs for its top half, and Lincle songs for its bottom half. Each successful defeat earns you a crystal. Crystals ''must'' be obtained in the order of (old x new) and (new x old) in order to gain access to [[Thor's Hammer]] and [[Plan 8]]. Which difficulty you obtain the crystals on determines what the difficulty level you get the two above songs on (i.e. if you collect 10 NORMAL crystals, you'll proceed to Thor's Hammer NORMAL and then Plan 8 NORMAL). | |||
Requirements are as follows to defeating the bosses (you need to at least EASY CLEAR or above, regardless of difficulty chosen). MIRROR and ASSIST options are ''not'' allowed. FLIP can be used on all bosses on Double, however. | |||
* Boss number 1-5 (old x new styles): upper half. | |||
** Music form: regular | |||
** NORMAL: C or higher. | |||
** HYPER: B or higher. | |||
** ANOTHER: A or higher. | |||
* Boss number 6-10 (new x old styles): bottom half. | |||
** Music form: RANDOM (Single), regular/RANDOM (Double) | |||
** NORMAL: C or higher. | |||
** HYPER: B or higher. | |||
** ANOTHER: A or higher. | |||
After obtaining ten crystals by defeating the top and bottom halves of the five preceding songs, you then gain access to [[Thor's Hammer]]. It will then appear in the LEGEND CROSS folder. To move on to Plan 8, you must EASY CLEAR or above the song with the grade requirements of the above songs. If you meet the conditions with all ten crystals in hand, you will move on to Plan 8. FLIP will be disabled when playing it. The difficulty level you play depends on what you cleared Thor's Hammer on. Clear the song, and that difficulty level will appear from then on in the LEGEND CROSS folder. If you fail the song, you will lose a few crystals you gathered on that difficulty level and will have to re-obtain them to play it again. Even if you pass Plan 8, you will have to reobtain the bottom half crystals again to play it again. | |||
In addition the above seven songs, two CS crossovers can also be obtained during the event by meeting certain requirements. [[Time to Empress]] can be unlocked by finishing one of the sets of requirements for the boss songs, and [[mnemoniq]] can be unlocked defeating one of the bosses on both the top and bottom halves. | |||
LEGEND CROSS ended on December 5th, 2012. Please see the [[tricoro Devil and Angel Card unlocks]] page regarding unlocking its songs for normal play. | |||
{{IIDX Songlist Header| | {{IIDX Songlist Header| | ||
{{IIDX Songlist Category| | {{IIDX Songlist Category|LEGEND CROSS|bg=red|color=white}} | ||
{{IIDX Songlist Category|Bosses}} | {{IIDX Songlist Category|Bosses}} | ||
{{IIDX Song|LATIN EURO|[[SYNC-ANTHEM]]|[[Tatsuya Shimizu|Tatsh]] feat. [[Kanako Watanabe|星野奏子]]|160-166|-|5|10|12|6|10|12}} | {{IIDX Song|LATIN EURO|[[SYNC-ANTHEM]]|[[Tatsuya Shimizu|Tatsh]] feat. [[Kanako Watanabe|星野奏子]]|160-166|-|5|10|12|6|10|12}} | ||
{{IIDX Song|ROMANTIC SCHOOL VARIATIONS|[[Elpis|ΕΛΠΙΣ]]|[[Takayuki Ishikawa|dj TAKA]]|175|-|6|10|12|6|10|12}} | {{IIDX Song|ROMANTIC SCHOOL VARIATIONS|[[Elpis|ΕΛΠΙΣ]]|[[Takayuki Ishikawa|dj TAKA]]|175|-|6|10|12|6|10|12}} | ||
{{IIDX Song|LOUNGECORE|[[rumrum triplets]]|[[Yu Tokiwa|yu_tokiwa]][[Jun Wakita|.djw]]|192|-|5|10|11|5|10|12}} | |||
{{IIDX Song|DRUMSTEP|[[S!ck]]|[[Kosuke Saito|Eagle]]|177|-|5|8|11|5|9|11}} | {{IIDX Song|DRUMSTEP|[[S!ck]]|[[Kosuke Saito|Eagle]]|177|-|5|8|11|5|9|11}} | ||
{{IIDX Song|HARD REVOLUTION|[[CONCEPTUAL]]|[[Sota Fujimori|Sota Fujimori 2nd Season]]|198|-|5|7|11|5|8|11}} | {{IIDX Song|HARD REVOLUTION|[[CONCEPTUAL]]|[[Sota Fujimori|Sota Fujimori 2nd Season]]|198|-|5|7|11|5|8|11}} | ||
{{IIDX Songlist Category|After obtaining crystals on the above five songs}} | |||
{{IIDX Song|TRANSCENDENTAL ETUDES|[[Thor's Hammer]]|ユニバーサル[[Jun Wakita|度胸]][[Toshiyuki Kakuta|兄弟]]|150|-|5|10|12|5|10|12}} | {{IIDX Song|TRANSCENDENTAL ETUDES|[[Thor's Hammer]]|ユニバーサル[[Jun Wakita|度胸]][[Toshiyuki Kakuta|兄弟]]|150|-|5|10|12|5|10|12}} | ||
{{IIDX Songlist Category|ONE MORE EXTRA STAGE}} | {{IIDX Songlist Category|ONE MORE EXTRA STAGE}} | ||
{{IIDX Song|HAPPY GABBA|[[Plan 8]]|[[Ryutaro Nakahara|Ryu☆]]|212|-|6|10|12|6|10|12}} | {{IIDX Song|HAPPY GABBA|[[Plan 8]]|[[Ryutaro Nakahara|Ryu☆]]|212|-|6|10|12|6|10|12}} | ||
{{IIDX Songlist Category|CS | {{IIDX Songlist Category|CS crossovers}} | ||
{{IIDX Song|TRANCE|[[Time to Empress]]{{from|[[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]}}|[[Takayuki Ishikawa|dj TAKA]] feat. [[Jun Wakita|wac]] & [[Kanako Watanabe|secret K]]|148|-|4|9|10|7|9|11}} | {{IIDX Song|TRANCE|[[Time to Empress]]{{from|[[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]}}|[[Takayuki Ishikawa|dj TAKA]] feat.[[Jun Wakita|wac]] & [[Kanako Watanabe|secret K]]|148|-|4|9|10|7|9|11}} | ||
{{IIDX Song|JAZZ HOUSE|[[mnemoniq]]{{from|[[CS GOLD|beatmania IIDX 14 GOLD CS]]}}|[[Youhei Shimizu|youhei shimizu]]|111|-|4|5|8|5|8|9}} | {{IIDX Song|JAZZ HOUSE|[[mnemoniq]]{{from|[[CS GOLD|beatmania IIDX 14 GOLD CS]]}}|[[Youhei Shimizu|youhei shimizu]]|111|-|4|5|8|5|8|9}} | ||
}} | }} | ||
== | = Ω-ATTACK (tricoro / BLUE) = | ||
tricoro's second color unlock event, Ω-ATTACK, began on December 12th, 2012. It a post-credit mini-game involing clearing viruses from a network. It will not be shown if two players are playing. Ω-ATTACK originals have a blue background bar on the songwheel menu. e-amusement is required to play the event. | |||
To unlock the songs in Ω-ATTACK, you need to acquire CP (code points). CP can be obtained in any game mode after a credit except for the first time you play. You will play until you either press START or run out of time. | |||
To move around the map, use the turntable to choose a direction and then press the black keys to move. You start off at CODE LEVEL 1 (maxing out a 9) with 0 CP with a maximum cap of 100. As you progress, you can level up your CODE LEVEL to attack viruses across the map, which also increases the amount of CP you can hold. Defeating viruses unlocks DELLAR, song charts, and even weapons. There are also warp pads that you can use to warp around between areas and both SECTORs. | |||
Occassionally you'll be stopped by a gate. To open the gate, you need to get all seven KEY PROGRAMs in each SECTOR. Unlocking the gate in SECTOR-A allows you to get [[Torikago no houou|トリカゴノ鳳凰]] and proceed on to SECTOR-B. SECTOR-B's KEY PROGRAMs, once obtained, allows you to obtain the final boss song [[Proof of the existence]]. You can continue afterwards across the map to destroy blank squares, but they only reward you with DELLAR. | |||
You have four weapons you can use on your journey, though you only start off with 1WAY. | |||
* 1WAY: initial weapon. It attacks one square adjacent to the open square for Lv.1. Uses 1 CP. | |||
* 3WAY: obtained in SECTOR-A. Attacks selected and adjacent squares on both sides of it by Lv.1. Uses 2 CP. | |||
* LASER: obtained in SECTOR-B. Attack four straight lines for Lv.1. You can attack distant cells not connected to the land as well. Uses 3 CP. | |||
* BOMB: obtained in SECTOR-B. Opens up six squares regardless of square level. Uses 4 CP. | |||
To unlock charts, you will need to be at certain levels to unlock them. They are as follows: | |||
* SECTOR-A: | |||
** [[Kasoukuukan no tabibitotachi|仮想空間の旅人たち]]: level 1 (NORMAL/HYPER), level 2 (ANOTHER) | |||
** [[8bit Princess]]: level 1 (NORMAL), level 2 (HYPER/ANOTHER) | |||
** [[Torikago no houou|トリカゴノ鳳凰]]: level 2 (all charts) | |||
** [[Reflection Into the EDEN]]: level 2 (NORMAL/ANOTHER), level 1 (HYPER) | |||
* SECTOR-B: | |||
** [[planarian]], [[Tp-RZ]], [[Ryuu to shoujo to decoherence|龍と少女とデコヒーレンス]], [[Tamayura|たまゆら]]: level 1 (NORMAL), level 2 (HYPER), level 3 (ANOTHER) | |||
** [[Proof of the existence]]: level 3 (all charts) | |||
Unlocking all the songs on both SECTOR-A and SECTOR-B awards you a Golden Tran Medal, but does not end the event. | |||
Ω-ATTACK ended on March 20th, 2013. Please see the [[tricoro Devil and Angel Card unlocks]] page regarding unlocking its songs for normal play. | |||
{{IIDX Songlist Header| | {{IIDX Songlist Header| | ||
{{IIDX Songlist Category| | {{IIDX Songlist Category|Ω-ATTACK|bg=blue|color=white}} | ||
{{IIDX Songlist Category| | {{IIDX Songlist Category|SECTOR-A}} | ||
{{IIDX Song|TECHNO|[[Kasoukuukan no tabibitotachi|仮想空間の旅人たち]]|[[Tatsuya Shimizu|DJ MURASAME]]|151|-|5|9|11|5|8|11}} | {{IIDX Song|TECHNO|[[Kasoukuukan no tabibitotachi|仮想空間の旅人たち]]|[[Tatsuya Shimizu|DJ MURASAME]]|151|-|5|9|11|5|8|11}} | ||
{{IIDX Song|CHIPTUNE|[[8bit Princess]]|[[ | {{IIDX Song|CHIPTUNE|[[8bit Princess]]|[[Kiyoshi Murai|seiya-murai]] feat. ALT|150|-|3|6|10|3|6|10}} | ||
{{IIDX Song|歌謡 DRUM & BASS|[[Torikago no houou|トリカゴノ鳳凰]]|[[Toshiyuki Kakuta|L.E.D.]] Vs. [[Mayumi Morinaga|幽閉サテライト]]|185|-|6|9|12|6|9|12}} | {{IIDX Song|歌謡 DRUM & BASS|[[Torikago no houou|トリカゴノ鳳凰]]|[[Toshiyuki Kakuta|L.E.D.]] Vs. [[Mayumi Morinaga|幽閉サテライト]]|185|-|6|9|12|6|9|12}} | ||
{{IIDX Song|BOSSA ELECTRONICA|[[Reflection Into the EDEN]]{{from|[[CS HAPPY SKY|beatmania IIDX 12 HAPPY SKY CS]]}}|[[Naoyuki Sato|猫叉Master]]|110|-|4|7|10|5|7|10}} | |||
{{IIDX Songlist Category|SECTOR-B}} | |||
{{IIDX Song|ELECTRIC POP|[[planarian]]|[[Shigeharu Saeki|S-C-U]]|164|-|4|8|10|4|8|11}} | {{IIDX Song|ELECTRIC POP|[[planarian]]|[[Shigeharu Saeki|S-C-U]]|164|-|4|8|10|4|8|11}} | ||
{{IIDX Song|BREAKBEATS|[[Tp-RZ]]|[[Yasuhiro Taguchi|CAPACITY GATE]]|170|-|5|7|10|5|7|10}} | {{IIDX Song|BREAKBEATS|[[Tp-RZ]]|[[Yasuhiro Taguchi|CAPACITY GATE]]|170|-|5|7|10|5|7|10}} | ||
{{IIDX Song|EPIC TECHNO|[[Ryuu to shoujo to decoherence|龍と少女とデコヒーレンス]]|[[Tomosuke Funaki|黒猫ダンジョン]]|165|-|5|8|11|5|9|11}} | {{IIDX Song|EPIC TECHNO|[[Ryuu to shoujo to decoherence|龍と少女とデコヒーレンス]]|[[Tomosuke Funaki|黒猫ダンジョン]]|165|-|5|8|11|5|9|11}} | ||
{{IIDX Song|HARD ELECTRONICA|[[Proof of the existence]]|[[Naoyuki Sato|猫叉Master+]]|170|-|6|10|12|6|10|12}} | {{IIDX Song|HARD ELECTRONICA|[[Proof of the existence]]|[[Naoyuki Sato|猫叉Master+]]|170|-|6|10|12|6|10|12}} | ||
{{IIDX Song|PROGRESSIVE|[[Tamayura|たまゆら]]{{from|[[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]}}|[[Hirofumi Sasaki|佐々木博史]]|180|-|7|10|12|6|10|12}} | {{IIDX Song|PROGRESSIVE|[[Tamayura|たまゆら]]{{from|[[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]}}|[[Hirofumi Sasaki|佐々木博史]]|180|-|7|10|12|6|10|12}} | ||
}} | }} | ||
= OUR SPACE WAR (ぼくらの宇宙戦争) (tricoro / YELLOW) = | |||
tricoro's third and final color unlock event, ぼくらの宇宙戦争, began on March 21st, 2013. It is a post-credit RPG-style mini-game that involves defeating alien bosses in order to unlock new songs. It will not appear if two players are playing. ぼくらの宇宙戦争 originals have a yellow background bar on the songwheel menu. e-amusement is required to play the event. | |||
After completing a credit of play, you initially choose one of four space monsters to fight. The space monster has a health icon, and the amount of damage done to it increased in the order blue, then yellow, then red. The damage you do to the enemy depends on the time of day you attack it; please see [http://bemaniwiki.com/index.php?beatmaniaIIDX%2020%20tricoro/%A4%DC%A4%AF%A4%E9%A4%CE%B1%A7%C3%E8%C0%EF%C1%E8 BEMANIWiki 2nd] for more details on these times. Monsters' HP is displayed on the top of the screen, HEROIC GAUGE is displayed on the bottom left, and CRITICAL GAUGE is displayed at the bottom corner of the screen. | |||
With each attack, the HP of the monster will decrease according to the damage done, and increases the HEROIC GAUGE and CRITICAL GAUGE. For each third of the HP you depelte from a monster, you will earn its charts in the order of NORMAL, HYPER, and lastly ANOTHER. Increasing the HEROIC GAUGE by each third also unlocks a chart of the chapter's corresponding CS song in that order. CRITICAL GAUGE, when full, allows one to use a special attack, shown as a cut-in animation with your Q-Pro. This increases the damage you do by double, but also completely deplets the gauge. Your ATTACK LEVEL will also increase after a CRITICAL GAUGE attack (50 is the max level). Once both regular bosses in a chapter are defeated, you can then fight the big boss of that chapter. Once all six bosses from both chapters are defeated (plus the HEROIC GAUGE songs are obtained), you will then fight the final chapter boss. Defeating the final chapter boss ends the event. | |||
Bronze Tran Medals are awarded for unlocking Boss #1, 2, 5, and 6, and the HEROIC GAUGE songs' NORMAL and HYPER charts, and Silver Tran Medals are awarded for their ANOTHERs. Silver Tran Medals are awarded for unlocking the NORMAL and HYPER charts of Boss #3 #6, and #7, with Gold Tran Medals awarded for unlocking their ANOTHER charts. | |||
== ぼくらの宇宙戦争 Bosses == | |||
=== Chapter 1 === | |||
''You must defeat Boss #1 and #2 to fight Boss #3.'' | |||
* Boss #1 (Our scenario): Mobile Kaijuu Ringuru: [[BRAVE GLOW]] | |||
* Boss #2 (Our choice): Vega Rabbit: [[VEGA]] | |||
* Boss #3 (The end of us): Oremigi Kaijuu Reameton: [[Casino fire Kotomi-chan|カジノファイヤーことみちゃん]] | |||
* HEROIC GAUGE unlock: [[Saturn]] | |||
=== Chapter 2 === | |||
''You must defeat Boss #4 and #5 to fight Boss #6.'' | |||
* Boss #4 (Our miscalculation): Tone (First Son), Kokko (Second Son), and Pepechi (First Daughter): [[New Lights]] | |||
* Boss #5 (Our counterattack): Cyber Kaijuu Deruru: [[Fractal]] | |||
* Boss #6 (Our final decisive battle): Nouchoku Kaijuu Dorigoron: [[Sokuseki! Nouchoku music system|即席! 脳直★ミュージックシステム]] | |||
* HEROIC GAUGE unlock: [[Cookie Bouquets]] | |||
=== Final Chapter === | |||
''ALL bosses and both CS songs must be unlocked first to fight Boss #7.'' | |||
* Boss #7 (Our Space War): Holster Mk.V→Bafaru: [[Kyatorare koi wa mo~moku|キャトられ♥恋はモ~モク]] | |||
ぼくらの宇宙戦争 ended on August 14th, 2013. Please see the [[tricoro Devil and Angel Card unlocks]] page regarding unlocking its songs for normal play. | |||
{{IIDX Songlist Header| | {{IIDX Songlist Header| | ||
{{IIDX Songlist Category| | {{IIDX Songlist Category|ぼくらの宇宙戦争|bg=yellow|}} | ||
{{IIDX Songlist Category| | {{IIDX Songlist Category|Chapter 1 Bosses and HEROIC GAUGE song}} | ||
{{IIDX Song|SPACY TRANCE|[[BRAVE GLOW]]|[[SOUND HOLIC]] feat. [[Nana Takahashi]]|160|-|4|8|10|4|8|10}} | {{IIDX Song|SPACY TRANCE|[[BRAVE GLOW]]|[[SOUND HOLIC]] feat. [[Nana Takahashi]]|160|-|4|8|10|4|8|10}} | ||
{{IIDX Song|UNIVERSAL J-CORE|[[VEGA]]|[[Yoshikazu Nagai|REDALiCE]]|191|-|5|9|11|5|9|11}} | {{IIDX Song|UNIVERSAL J-CORE|[[VEGA]]|[[Yoshikazu Nagai|REDALiCE]]|191|-|5|9|11|5|9|11}} | ||
{{IIDX Song|電波|[[Casino fire Kotomi-chan|カジノファイヤーことみちゃん]]|[[Youhei Kimura|ARM]] feat. 山本椛 + Brasscapsule|230|-|4|8|11|4|8|12}} | {{IIDX Song|電波|[[Casino fire Kotomi-chan|カジノファイヤーことみちゃん]]|[[Youhei Kimura|ARM]] feat. 山本椛 + Brasscapsule|230|-|4|8|11|4|8|12}} | ||
{{IIDX Song|PROGRESSIVE TRIBAL|[[Saturn]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|[[Jun Wakita|Mr.Saturn]]|155|-|7|10|11|6|10|11}} | |||
{{IIDX Songlist Category|Chapter 2 Boss and HEROIC GAUGE song}} | |||
{{IIDX Song|HARDCORE|[[New Lights]]|[[Kosuke Saito|kors k]]|175|-|6|9|10|6|9|10}} | {{IIDX Song|HARDCORE|[[New Lights]]|[[Kosuke Saito|kors k]]|175|-|6|9|10|6|9|10}} | ||
{{IIDX Song|CYBER PROGRESSIVE|[[Fractal]]|[[Sota Fujimori]]|175|-|6|9|11|8|10|12}} | {{IIDX Song|CYBER PROGRESSIVE|[[Fractal]]|[[Sota Fujimori]]|175|-|6|9|11|8|10|12}} | ||
{{IIDX Song|AKIBA-POP|[[Sokuseki! Nouchoku music system|即席! 脳直★ミュージックシステム]]|[[MOSAIC.WAV]]|197|-|6|10|12|6|9|12}} | {{IIDX Song|AKIBA-POP|[[Sokuseki! Nouchoku music system|即席! 脳直★ミュージックシステム]]|[[MOSAIC.WAV]]|197|-|6|10|12|6|9|12}} | ||
{{IIDX Song|BREAK CORE|[[Cookie Bouquets]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|[[Toshiyuki Kakuta|L.E.D.]] vs [[Tomosuke Funaki|TOMOSUKE]] fw.[[crimm]]|205|-|5|9|11|7|10|11}} | |||
{{IIDX Songlist Category|Final Chapter Boss}} | |||
{{IIDX Song|Hi-ν BLEEP|[[Kyatorare koi wa mo~moku|キャトられ♥恋はモ~モク]]|[[Toshiyuki_Kakuta|ギュ~っとしたい]]♥[[Mayumi Morinaga|Prim]]|196|-|6|10|12|6|10|12}} | {{IIDX Song|Hi-ν BLEEP|[[Kyatorare koi wa mo~moku|キャトられ♥恋はモ~モク]]|[[Toshiyuki_Kakuta|ギュ~っとしたい]]♥[[Mayumi Morinaga|Prim]]|196|-|6|10|12|6|10|12}} | ||
}} | }} | ||
== | = Road to SPADA = | ||
The | ''Road to SPADA'' is the final event of tricoro. It started on September 12th, 2013 and ended on November 13th, 2013, when [[AC SPADA|beatmania IIDX 21 SPADA]] was released. | ||
The [http://p.eagate.573.jp/game/2dx/20/p/information/road_to_spada.html event page] of Road to SPADA is only visible to eAMUSEMENT players.<br> | |||
The objective is to obtain the five blocks that make up the word "SPADA". Each one has its own hidden conditions to satisfy. When a block is obtained, it will light up on the event page. | |||
By completing the sequence, you will unlock two Q-pro sets: the poster character of beatmania IIDX 21 SPADA, and ''Phoenix'' from [[Torikago no houou|トリカゴノ鳳凰]]. | |||
* S | |||
** Graduate from STEP UP mode. If you have already graduated, you only need to play STEP UP once. Note that graduating in Single and Double are separate. | |||
** It requires a minimum of 36 credits to reach graduation. | |||
** This condition is also necessary to obtain the letter ''A'' (the first one). | |||
* P | |||
** Play ten songs in the beatmania IIDX folder in [[AC pnm SP|pop'n music Sunny Park]] | |||
** It is possible to play the same song multiple times. | |||
* A | |||
** Your Q-pro avatar must be dressed with items whose initials make up the word "SPADA" by reading from the Hand part (i.e. reading upwards). | |||
** The possible combination is shown in the following [https://twitter.com/mieya318/status/378071153958322176/photo/1 picture]. | |||
*** The Prince Body, Cuvele's Sword and the Aegis Face items must be bought. They cost 9000, 6000, and 38000 DELLAR respectively. | |||
*** The Sport Festival 3 Head item can be obtained by completing the third year of STEP UP mode. | |||
*** The Elpis Hair item can be obtained by unlocking all six custom BGM (i.e. playing all songs explicitly credited to [[Daichi Watanabe|PON]], [[Yasuhiro Taguchi|TAG]], [[Kiyoshi Murai|Seiya Murai]], [[Sota Fujimori]], [[Naoyuki Sato|猫叉Master]], and [[Toshiyuki Kakuta|L.E.D.]]. Buying them is not required. | |||
* D | |||
** Play two game sessions on Double. | |||
** Any game mode can be chosen. | |||
* A | |||
** Made available from September 18th, 2013. | |||
** Unlock a ''colette Harvest'' song in [[AC RB colette Autumn|REFLEC BEAT colette -Autumn-]]. | |||
'' | = Café de Tran = | ||
''Café de Tran'' is a crossover event with [[AC jb saucer|jubeat saucer]], which began on February 27th, 2013 and ended on March 3rd, 2014. For more information, please see [[Cafe de Tran|its event page]]. | |||
''Songs are listed in order of unlocking.'' | ''Songs are listed in order of unlocking.'' | ||
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}} | }} | ||
= Shiritsu BEMANI gakuen (私立BEMANI学園) = | |||
''私立BEMANI学園'' is a BEMANI-wide event that began on April 23rd, 2013 and ended on December 19th, 2013. For more information on the event, please see [[Shiritsu BEMANI gakuen|its event page]]. | |||
''Songlist is ordered from the songs that give you the most Friendship to the least. Elemental Creation will can only be unlocked once all other songs are, and then you raise the Friendship degree of dj TAKA and DJ YOSHITAKA to 100%.'' | |||
{{IIDX Songlist Header| | {{IIDX Songlist Header| | ||
{{IIDX Songlist Category|[[Shiritsu BEMANI gakuen|{{span style color|black|私立}}{{span style color|rgb(243, 7, 117)|BEMANI}}{{span style color|black|学園}}]] (unlockable from April 24th, 2013)|bg=white|color:black}} | {{IIDX Songlist Category|[[Shiritsu BEMANI gakuen|{{span style color|black|私立}}{{span style color|rgb(243, 7, 117)|BEMANI}}{{span style color|black|学園}}]] (unlockable from April 24th, 2013)|bg=white|color:black}} | ||
{{IIDX Song|SPEED DANCE|[[GAIA]]|[[Toshiyuki Kakuta|猫叉L.E.D.]][[Naoyuki Sato|Master+]]|180|-|5|10|12|5|10|12}} | {{IIDX Song|SPEED DANCE|[[GAIA]]|[[Toshiyuki Kakuta|猫叉L.E.D.]][[Naoyuki Sato|Master+]]|180|-|5|10|12|5|10|12}} | ||
{{IIDX Song|スウィートロニカ|[[Seiten Bon Voyage|晴天Bon Voyage]]|[[Tomosuke Funaki|TOMOSUKE]] × [[ | {{IIDX Song|スウィートロニカ|[[Seiten Bon Voyage|晴天Bon Voyage]]|[[Tomosuke Funaki|TOMOSUKE]] × [[Kiyoshi Murai|seiya-murai]] feat. ALT|230|-|3|7|9|4|7|9}} | ||
{{IIDX Song|LIGHT-VISUAL POP|[[Nijiiro no hana|虹色の花]]|[[Akhuta]] y [[Yoshihiko Koezuka|OJ]]|170|-|4|8|10|4|8|11}} | {{IIDX Song|LIGHT-VISUAL POP|[[Nijiiro no hana|虹色の花]]|[[Akhuta]] y [[Yoshihiko Koezuka|OJ]]|170|-|4|8|10|4|8|11}} | ||
{{IIDX Song|GRAVIOL|[[STULTI]]|[[Tatsuya Iyama|MAX MAXIMIZER]] VS [[Yoshihiro Tagawa|DJ TOTTO]]|90-182|-|5|10|12|5|10|12}} | {{IIDX Song|GRAVIOL|[[STULTI]]|[[Tatsuya Iyama|MAX MAXIMIZER]] VS [[Yoshihiro Tagawa|DJ TOTTO]]|90-182|-|5|10|12|5|10|12}} | ||
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}} | }} | ||
= Q-pro, Mimi, Nyami & Pastel-kun no minna de uchuu sensou!! (クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!!) = | |||
''クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!!'' is a collaboration event with [[AC RB colette|REFLEC BEAT colette]] and [[AC pnm SP|pop'n music Sunny Park]] that began on July 29th, 2013 and ended on May 14th, 2014. It is based on the unlock system of ''OUR SPACE WAR (ぼくらの宇宙戦争)''; this time, songs are unlocked individually and not per-store. For more information on the event, please see [[Q-pro, Mimi, Nyami & Pastel-kun no minna de uchuu sensou!!|its event page.]] | |||
{{IIDX Songlist Header| | {{IIDX Songlist Header| | ||
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{{IIDX Song|SPACE REQUIEM|[[Zirkfied]]|[[Takayuki Ishikawa|icono]][[Jun Wakita|clasm]]|210|-|5|10|12|5|10|12}} | {{IIDX Song|SPACE REQUIEM|[[Zirkfied]]|[[Takayuki Ishikawa|icono]][[Jun Wakita|clasm]]|210|-|5|10|12|5|10|12}} | ||
}} | }} | ||
= Today's Featured Songs = | = Today's Featured Songs = | ||
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The ''WEEKLY RANKING'' feature in beatmania IIDX 20 tricoro began November 14th, 2012. Weekly Ranking sessions last for a week, with Wednesday at 12:00 pm being the beginning and as well as the deadline in the successive week. Locked songs that appear as WEEKLY RANKING songs are available by default during that period. | The ''WEEKLY RANKING'' feature in beatmania IIDX 20 tricoro began November 14th, 2012. Weekly Ranking sessions last for a week, with Wednesday at 12:00 pm being the beginning and as well as the deadline in the successive week. Locked songs that appear as WEEKLY RANKING songs are available by default during that period. | ||
{{hide text|# 11/14/2012 to 11/21/2012 - [[Shining World]] / [[Genki Hikota|DJ Genki]] feat. [[ | {{hide text|# 11/14/2012 to 11/21/2012 - [[Shining World]] / [[Genki Hikota|DJ Genki]] feat. [[Yukacco]] | ||
# 11/21/2012 to 11/28/2012 - [[ZED]] / [[USAO]] | # 11/21/2012 to 11/28/2012 - [[ZED]] / [[USAO]] | ||
# 11/28/2012 to 12/05/2012 - [[Neonlights]] / [[Kento Oizumi|DJ Noriken]] | # 11/28/2012 to 12/05/2012 - [[Neonlights]] / [[Kento Oizumi|DJ Noriken]] | ||
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# 09/04/2013 to 09/11/2013 - [[Liberation]] / [[Takayuki Ishikawa|dj TAKA]] | # 09/04/2013 to 09/11/2013 - [[Liberation]] / [[Takayuki Ishikawa|dj TAKA]] | ||
# 09/11/2013 to 09/18/2013 - [[FLOWER]] / [[Yoshitaka Nishimura|DJ YOSHITAKA]] | # 09/11/2013 to 09/18/2013 - [[FLOWER]] / [[Yoshitaka Nishimura|DJ YOSHITAKA]] | ||
# 09/18/2013 to 09/25/2013 - [[Sol Cosine Job 2]] / [[DJ TECHNORCH]] - ''Unlockable LIMIT BURST song.'' | # 09/18/2013 to 09/25/2013 - [[Sol Cosine Job 2]] / [[Yutaka Yamashita|DJ TECHNORCH]] - ''Unlockable LIMIT BURST song.'' | ||
# 09/25/2013 to 10/02/2013 - [[New Decade IIDX Edition]] / [[Sota Fujimori|Sota F.]] - ''Unlockable LIMIT BURST song.'' | # 09/25/2013 to 10/02/2013 - [[New Decade IIDX Edition]] / [[Sota Fujimori|Sota F.]] - ''Unlockable LIMIT BURST song.'' | ||
# 10/02/2013 to 10/09/2013 - [[neu]] / [[Jun Wakita|少年ラジオ]] - ''Unlockable LIMIT BURST song.'' | # 10/02/2013 to 10/09/2013 - [[neu]] / [[Jun Wakita|少年ラジオ]] - ''Unlockable LIMIT BURST song.'' | ||
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= Revived Songs = | = Revived Songs = | ||
All these revivals can be unlocked with Tran Medals | All these revivals can be unlocked with Tran Medals. Every 30 unlocks a new song. | ||
* [[STAR DREAM]] / [[Yuuki Kuromitsu|PINK PONG]] | * [[STAR DREAM]] / [[Yuuki Kuromitsu|PINK PONG]] | ||
* [[Ready To Rockit Blues]] / [[Takehiko Fujii|SLAKE]] | * [[Ready To Rockit Blues]] / [[Takehiko Fujii|SLAKE]] | ||
* [[More Move]] / [[Tomoaki Hirono|T-Hirono]] feat.PAULINHO | * [[More Move]] / [[Tomoaki Hirono|T-Hirono]] feat.PAULINHO | ||
* [[Leaving...]] / [[ | * [[Leaving...]] / [[Kiyoshi Murai|SEIYA MURAI]] meets "[[eimy]]" | ||
* [[GRID KNIGHT]] / [[Toshiyuki Kakuta|SAW WAVE SQUAD]] | * [[GRID KNIGHT]] / [[Toshiyuki Kakuta|SAW WAVE SQUAD]] | ||
= New Charts = | = New Charts = | ||
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{{IIDX NC Song|[[Ready To Rockit Blues]]|[[AC 10th style|beatmania IIDX 10th style]]|-|-|5→6|-|-|-|-}} | {{IIDX NC Song|[[Ready To Rockit Blues]]|[[AC 10th style|beatmania IIDX 10th style]]|-|-|5→6|-|-|-|-}} | ||
{{IIDX NC Song|[[Anisakis -somatic mutation type"Forza"-]]|[[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]]|-|-|9→10|-|-|-|-}} | {{IIDX NC Song|[[Anisakis -somatic mutation type"Forza"-]]|[[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]]|-|-|9→10|-|-|-|-}} | ||
{{IIDX NC Song|[[CaptivAte ~sabaki~ (SUBLIME TECHNO MIX)|CaptivAte~裁き~(SUBLIME TECHNO MIX)]]|[[AC SIRIUS|beatmania IIDX 17 SIRIUS]]|-|5→6|-|-|-|-|-}} | {{IIDX NC Song|[[CaptivAte~sabaki~(SUBLIME TECHNO MIX)|CaptivAte~裁き~(SUBLIME TECHNO MIX)]]|[[AC SIRIUS|beatmania IIDX 17 SIRIUS]]|-|5→6|-|-|-|-|-}} | ||
{{IIDX NC Song|[[PARADISE LOST]]|[[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]|-|-|10→11|-|-|-|-}} | {{IIDX NC Song|[[PARADISE LOST]]|[[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]|-|-|10→11|-|-|-|-}} | ||
{{IIDX NC Song|[[Change the World]]|[[AC Lincle|beatmania IIDX 19 Lincle]]|-|-|-|-|-|-|10→11}} | {{IIDX NC Song|[[Change the World]]|[[AC Lincle|beatmania IIDX 19 Lincle]]|-|-|-|-|-|-|10→11}} | ||
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{{RS Songlist Header| | {{RS Songlist Header| | ||
{{RS Song|[[Spooky]]|[[Tatsuya Furukawa|good-cool]]|[[AC 7th style|beatmania IIDX 7th style]]}} | {{RS Song|[[Spooky]]|[[Tatsuya Furukawa|good-cool]]|[[AC 7th style|beatmania IIDX 7th style]]}} | ||
{{RS Song|[[DANCER]]|[[Akira Yamaoka|DE VOL]]|[[AC 8th style|beatmania IIDX 8th style]]}} | {{RS Song|[[DANCER (DE VOL)|DANCER]]|[[Akira Yamaoka|DE VOL]]|[[AC 8th style|beatmania IIDX 8th style]]}} | ||
{{RS Song|[[ADVANCE]]|[[Takehiko Fujii|SLAKE]]|[[AC 9th style|beatmania IIDX 9th style]]}} | {{RS Song|[[ADVANCE]]|[[Takehiko Fujii|SLAKE]]|[[AC 9th style|beatmania IIDX 9th style]]}} | ||
{{RS Song|[[Prelude]]|[[Naoki Maeda|NAOKI underground]]|[[AC 9th style|beatmania IIDX 9th style]]}} | {{RS Song|[[Prelude]]|[[Naoki Maeda|NAOKI underground]]|[[AC 9th style|beatmania IIDX 9th style]]}} | ||
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{{RS Song|[[Chocolate Dancing]]|Yocke feat. Mayu|[[AC SIRIUS|beatmania IIDX 17 SIRIUS]]}} | {{RS Song|[[Chocolate Dancing]]|Yocke feat. Mayu|[[AC SIRIUS|beatmania IIDX 17 SIRIUS]]}} | ||
{{RS Song|[[MIRU key way]]|JaccaPoP|[[AC SIRIUS|beatmania IIDX 17 SIRIUS]]}} | {{RS Song|[[MIRU key way]]|JaccaPoP|[[AC SIRIUS|beatmania IIDX 17 SIRIUS]]}} | ||
{{RS Song|[[To the Future]]|[[ | {{RS Song|[[To the Future]]|[[Kiyoshi Murai|seiya-murai]]|[[AC SIRIUS|beatmania IIDX 17 SIRIUS]]}} | ||
{{RS Song|[[Renai revolution 21-Akiba koubou mix-|恋愛レボリューション21-秋葉工房mix-]]|[[Youhei Hiroshige|DJ Command]] feat. うさ&ともみん|[[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]}} | {{RS Song|[[Renai revolution 21-Akiba koubou mix-|恋愛レボリューション21-秋葉工房mix-]]|[[Youhei Hiroshige|DJ Command]] feat. うさ&ともみん|[[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]}} | ||
{{RS Song|[[Electric Super Highway]]|MACHO ROBOT feat. [[nouvo nude]]|[[AC Lincle|beatmania IIDX 19 Lincle]]}} | {{RS Song|[[Electric Super Highway]]|MACHO ROBOT feat. [[nouvo nude]]|[[AC Lincle|beatmania IIDX 19 Lincle]]}} |
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