Starmine: Difference between revisions

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Length: 1:48<br>
Length: 1:48<br>
Genre: HAPPY HARDCORE<br>
Genre: HAPPY HARDCORE<br>
VJ: [[Gyo Eguchi|VJ GYO]]<br>
Movie: [[Gyo Eguchi|VJ GYO]]<br>
First Music Game Appearance: [[AC 4th style|beatmania IIDX 4th style]]<br>
First Music Game Appearance: [[AC 4th style|beatmania IIDX 4th style]]<br>
Other Music Game Appearances:
Other Music Game Appearances:
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== Song Connections / Remixes ==
== Song Connections / Remixes ==
* A remix of starmine by Ryu☆ himself, titled [[starmine (pop'n mixxx)]], can be found in [[AC pnm 12|pop'n music 12 いろは]].
* A self-remix of starmine, titled [[starmine (pop'n mixxx)]], can be found in [[AC pnm 12|pop'n music 12 いろは]].
* A long version of starmine, titled '''starmine (beatnation summit Ver.)''', appears on Ryu☆'s first [[starmine (album)|album of the same name]]. This long version is a master recording of the version played at the ''beatnation summit'' event.
* A long version of starmine, titled '''starmine (beatnation summit Ver.)''', appears in Ryu☆'s first [[starmine (album)|album of the same name]]. This long version is a master recording of the version played at the ''beatnation summit'' event.
** A part of [[AGEHA]]'s melody can be heard in the middle of starmine (beatnation summit Ver.).
** A part of [[AGEHA]]'s melody can be heard in the middle of starmine (beatnation summit Ver.).
** A short version of starmine (beatnation summit Ver.) is used in starmine's SPECIAL chart in the REFLEC BEAT series.
** A short version of starmine (beatnation summit Ver.) is used for starmine's SPECIAL/WHITE HARD charts in the REFLEC BEAT series.
* A rock remix of starmine by [[Takayuki Ishikawa|dj TAKA]] with [[Pink Turbo|ピンクターボ]], titled [[starmine -swallowtail mix-]], also appears on Ryu☆'s first album, starmine.
* A rock remix of starmine by [[Takayuki Ishikawa|dj TAKA]] with [[Pink Turbo|ピンクターボ]], titled [[starmine -swallowtail mix-]], also appears in Ryu☆'s first album, starmine.
** A short edit of starmine -swallowtail mix- appears in [[AC pnm 18|pop'n music 18 せんごく列伝]].
** A short edit of starmine -swallowtail mix- appears in [[AC pnm 18|pop'n music 18 せんごく列伝]].
* A remix of starmine by [[Hommarju]], titled ''starmine (Hommarju Remix)'', appears on the [[cyber beatnation 2 -Hi Speed conclusion-]] album.
* A remix of starmine by [[Hommarju]], titled ''starmine (Hommarju Remix)'', appears in the [[cyber beatnation 2 -Hi Speed conclusion-]] album.
* Another remix of starmine by [[Kohei Ohtsu|nora2r]], titled [[starmine (nora2r Remix)]], appears in [[AC SDVX IV|SOUND VOLTEX IV HEAVENLY HAVEN]].
* Another remix of starmine by [[nora2r]], titled [[starmine (nora2r Remix)]], appears in [[AC SDVX IV|SOUND VOLTEX IV HEAVENLY HAVEN]].
* An updated long version of starmine, titled ''starmine 2020'', can be found in Ryu☆'s eighth album, [[starmine 2020 : Mare Nectaris]].
* Another remix of starmine by [[Kosuke Saito|kors k]], titled [[starmine(kors k Remix)]], can be found in The 4th's [[Force of The 4th]] album.
** A short version of starmine(kors k Remix) appears in [[CS ULTIMATE MOBILE|beatmania IIDX ULTIMATE MOBILE]].
* A symphonic arrangement of starmine by [[Devin Kinoshita|デビン木下]], titled ''starmine (Orchestra Arr.)'', can be found in the [[BEMANI SYMPHONY ORIGINAL SOUNDTRACK]] album.
** A short version of starmine (Orchestra Arr.), titled [[starmine (BEMANI SYMPHONY Arr.)]], appears in [[CS jb 2021|jubeat (2021)]].


== Trivia ==
== Trivia ==
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* The beatmania IIDX video for starmine features [[TRAN]] dancing in a kimono, which was later used as the basis for starmine (pop'n mixxx)'s sprite.
* The beatmania IIDX video for starmine features [[TRAN]] dancing in a kimono, which was later used as the basis for starmine (pop'n mixxx)'s sprite.
* The word "starmine" might refer to a mine firework with the star effect.
* The word "starmine" might refer to a mine firework with the star effect.
* According to Ryu☆, the original version of [[sakura storm]] was created at around the same time when he was making starmine.
* According to Ryu☆, the original version of [[sakura storm]] was created at around [https://twitter.com/RyutaroNakahara/status/1100403706405646338 the same time] when he was making starmine.
* Prior to [[AC 9th style|beatmania IIDX 9th style]], starmine's artist was just simply '''Ryu'''.
* According to Ryu☆, starmine was recorded with a [https://realsound.jp/tech/2018/03/post-167285.html Roland MC-307 synthesizer] in his [https://natalie.mu/music/pp/the4th university's music room] on July 31st, 2000, the Membership Trial contest application deadline date. He bought the synthesizer the previous day in [https://realsound.jp/2016/03/post-6581.html Tenjin, Fukuoka].
** It was also Ryu on the CS releases of DanceDanceRevolution.
* Prior to [[AC 9th style|beatmania IIDX 9th style]] and in the CS releases of DanceDanceRevolution, starmine's artist was just simply '''Ryu'''.
* starmine received a new BEGINNER chart in [[AC IIDX RED|beatmania IIDX 11 IIDX RED]].
* starmine received a new BEGINNER chart in [[AC IIDX RED|beatmania IIDX 11 IIDX RED]].
* starmine received a unique video in DanceDanceRevolution ULTRAMIX2, different from its beatmania IIDX video.
* starmine received a unique video in DanceDanceRevolution ULTRAMIX2, different from its beatmania IIDX video.
** starmine also received yet another different video in [[CS DDR STRIKE|DanceDanceRevolution STR!KE]].
** It received yet another different video in [[CS DDR STRIKE|DanceDanceRevolution STR!KE]], based on [[CAPTAIN JACK(GRANDALE REMIX)|CAPTAIN JACK (GRANDALE REMIX)]]'s video from [[CS DDR EXTREME2|DanceDanceRevolution EXTREME2]], as well as a proper Single BEGINNER chart.
* In DanceDanceRevolution STR!KE, starmine's title was capitalized as '''Starmine'''.  
* In DanceDanceRevolution STR!KE, starmine's title was capitalized as '''Starmine'''.  
* starmine received a Black ANOTHER chart in [[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]].
* starmine being crossed over marks Ryutaro Nakahara's first appearance in the DanceDanceRevolution series.
* starmine received a Single Black ANOTHER chart in [[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]].
* starmine is one of the unlockable songs of DanceDanceRevolution (2014)'s ''EXTRA ATTACK'' unlocking system. It was added on September 4th, 2014.
* starmine is one of the unlockable songs of DanceDanceRevolution (2014)'s ''EXTRA ATTACK'' unlocking system. It was added on September 4th, 2014.
** It received a new set of charts in DanceDanceRevolution (2014). Unlike the CS charts, starmine's new charts have a stop in the middle of the song.
** It received a new set of charts in DanceDanceRevolution (2014). Unlike the CS charts, starmine's new charts have a stop in the middle of the song.
** It also uses its beatmania IIDX video (though it's displayed in the background, not full-screen).
** It also uses its beatmania IIDX video, albeit displayed in the background of the BIG SCREEN dance stage instead of being fullscreen.
*** In [[CS DDR GRAND PRIX|DanceDanceRevolution GRAND PRIX]], starmine's video is absent, causing the song to be played on the BOOM LIGHT stage instead.
** From December 17th, 2015 onwards, starmine has been automatically unlocked for all players.
** From December 17th, 2015 onwards, starmine has been automatically unlocked for all players.
* starmine could be unlocked in REFLEC BEAT groovin'!! Upper as part of the 6th Set (kors k's SELECTION) of the ''BEMANI MUSIC FOCUS'' unlocking system. It could be unlocked after unlocking the other songs of the 6th Set.
* starmine could be unlocked in REFLEC BEAT groovin'!! Upper as part of the 6th Set (kors k's SELECTION) of the ''BEMANI MUSIC FOCUS'' unlocking system. It could be unlocked after unlocking the other songs of the 6th Set.
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* starmine was available in [[CS INFINITAS|beatmania IIDX INFINITAS]]' championship Mode from March 9th to 21st, 2016.
* starmine was available in [[CS INFINITAS|beatmania IIDX INFINITAS]]' championship Mode from March 9th to 21st, 2016.
** On March 22nd, 2016, it was added to standard Mode for anyone who had played the [[Ryu BEST -STARLiGHT-|STARLiGHT CUP]] in championship Mode at least once.
** On March 22nd, 2016, it was added to standard Mode for anyone who had played the [[Ryu BEST -STARLiGHT-|STARLiGHT CUP]] in championship Mode at least once.
** From December 2019, it can be purchased with BITs.
* After being removed from the initial release of [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]], starmine was revived on March 12th, 2020.
* starmine is available in DanceDanceRevolution GRAND PRIX's GRAND PRIX mode from May 25th, 2023, by purchasing the '''GRAND PRIX music pack vol.21''' (グランプリ楽曲パック vol.21).
** It received brand-new CHALLENGE charts, which become available by purchasing both this and '''GRAND PRIX music pack vol.22''' (グランプリ楽曲パック vol.22).
** By purchasing both packs with an active subscription, starmine's CHALLENGE charts can be played in [[AC DDR A3|DanceDanceRevolution A3]].
** From May 31st, 2024 in DanceDanceRevolution A3, they will be available by default for all players.


== Song Production Information ==
== Song Production Information ==
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Ryu here.<br>
Ryu here.<br>
Actually, I made this song back when I was in high school, so it's a pretty old song.<br>
Actually, I made this song back when I was in high school, so it's a pretty old song.<br>
I was happy when it was announced that this song was to be placed in IIDX.<br>
So I had to remake it for this IIDX song contest. What do you think about it?<br>
It is a happy hardcore song. The BPM is 182 because I feel that it is a good pace for a LIGHT7 player like myself.<br>
It's a Happy song, so it's easy to get used to, but the BPM is 182 which is... too fast... I think I'll play it in LIGHT7 mode myself. Hehe.<br>
Finally, when it came time to produce the song, I asked [[Takayuki Ishikawa|dj TAKA]] and [[Tomoyuki Uchida|ucchie]] if I could meet the whole staff. It was a bit selfish of me, but overall, it was a very good experience.<br>
Finally, I would like to thank dj TAKA, [[Tomoyuki Uchida|Ucchie]], and all the staff members for their hard work in this project, and for listening to my unreasonable and selfish requests.<br>
Thank you very much.
It was a very good experience. Thank you very much.


== Video Production Information ==
== Video Production Information ==
Untranslated.
=== VJ GYO ===
Thanks to your support, this song has been a big hit after the release of IIDX 4th. It's composed by Ryu, a university student from Fukuoka.<br>
It's a cheerful, dazzling, pleasant song which directly matches dj TAKA's thoughts on the word "HAPPY", which is the direction of 4th style.
 
I think it was right around the time of IIDX 4th when Ryu was approached to work on the game version of his song.<br>
The entire team was in a desperate situation, and I also didn't have time to decide what to do with the movie, so I just started to add ideas like an association game: starmine&rarr;repeated fireworks&rarr;yukata&rarr;uchiwa&rarr;bon odori...<br>
And then...<br>
Footage of fireworks?&rarr;materials recorded from the previous year (I'm sad it was from last year). What about the bon odori?&rarr;live-action wasn't ready on time (I'm hesitant to make it with the staff)&rarr;CG&rarr;an easily moveable character&rarr;TRAN... That's the background sequence of events.<br>
And then...<br>
We were in such a hurry that it ended being quite rushed, and I couldn't capture the song's splendor... There are many things about this process which I regret.
 
Moreover, I ended the theory that TRAN was only in trance songs, which changed from her previously serious mood to having fun (She's expressionless but somehow looks like this... I think). I'm relieved that fans seem to receive her dancing very favorably.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX to 10th style difficulty rated from 1 to 7 in 4th style, 1 to 7+ from 5th through 9th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and 1 to 12 from HAPPY SKY onwards.<br>
beatmania IIDX to 10th style difficulty rated from 1 to 7 in 4th style, 1 to 7+ from 5th through 9th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and 1 to 12 from HAPPY SKY onwards.<br>
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards.<br>
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards.<br>
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, and from 1 to 13 in VOLZZA/VOLZZA 2. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)


=== beatmania IIDX ===
=== beatmania IIDX ===
{{IIDX Chart Header|kuro=a|
{{IIDX Chart Header|kuro=a|
{{IIDX Chart Notecounts|224|456|719|800|-|kS=1039|566|796|1098|-|kD=-}}
{{IIDX Chart Notecounts|224|456|719|800|1039|566|796|1098|-|kuro=a}}
{{IIDX Chart|beatmania IIDX 4th style|-|5|6|N/A|-|kS=-|5|6|N/A|-|kD=-}}
{{IIDX Chart|beatmania IIDX 4th style|-|5|6|N/A|-|5|6|N/A|-|kuro=a}}
{{IIDX Chart|beatmania IIDX 5th style&rarr;8th style|-|5|6|N/A|-|kS=-|5|&uarr;7|N/A|-|kD=-}}
{{IIDX Chart|beatmania IIDX 5th style&rarr;8th style|-|5|6|N/A|-|5|&uarr;7|N/A|-|kuro=a}}
{{IIDX Chart|beatmania IIDX 9th style&rarr;10th style|-|5|&uarr;7|N/A|-|kS=-|5|7|N/A|-|kD=-}}
{{IIDX Chart|beatmania IIDX 9th style&rarr;10th style|-|5|&uarr;7|N/A|-|5|7|N/A|-|kuro=a}}
{{IIDX Chart|beatmania IIDX 11 IIDX RED|'''1'''|5|7|N/A|-|kS=-|5|7|N/A|-|kD=-}}
{{IIDX Chart|beatmania IIDX 11 IIDX RED|'''1'''|5|7|N/A|-|5|7|N/A|-|kuro=a}}
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY|1|5|&uarr;8|9|-|kS=-|5|&uarr;8|12|-|kD=-}}
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY|1|5|&uarr;8|9|-|5|&uarr;8|12|-|kuro=a}}
{{IIDX Chart|beatmania IIDX 13 DistorteD&rarr;16 EMPRESS|&uarr;2|5|8|9|-|kS=-|5|8|12|-|kD=-}}
{{IIDX Chart|beatmania IIDX 13 DistorteD&rarr;16 EMPRESS|&uarr;2|5|8|9|-|5|8|12|-|kuro=a}}
{{IIDX Chart|beatmania IIDX 17 SIRIUS&rarr;18 Resort Anthem|-|5|8|9|-|kS=-|5|8|12|-|kD=-}}
{{IIDX Chart|beatmania IIDX 17 SIRIUS&rarr;18 Resort Anthem|-|5|8|9|-|5|8|12|-|kuro=a}}
{{IIDX Chart|beatmania IIDX 19 Lincle&rarr;Present|2|5|8|9|-|kS=-|5|8|12|-|kD=-}}
{{IIDX Chart|beatmania IIDX 19 Lincle&rarr;Present|2|5|8|9|-|5|8|12|-|kuro=a}}
{{IIDX Chart|beatmania IIDX 4th style CS|-|5|6|6|-|kS=-|5|6|6|-|kD=-}}
{{IIDX Chart|beatmania IIDX 4th style CS|-|5|6|6|-|5|6|6|-|kuro=a}}
{{IIDX Chart|beatmania IIDX 6th style CS|'''※1'''|5|6|6|-|kS=-|5|7|7|-|kD=-}}
{{IIDX Chart|beatmania IIDX 6th style CS|'''※1'''|5|6|6|-|5|7|7|-|kuro=a}}
{{IIDX Chart|beatmania IIDX 7th style CS|-|5|6|6|-|kS=-|5|7|7|-|kD=-}}
{{IIDX Chart|beatmania IIDX 7th style CS|-|5|6|6|-|5|7|7|-|kuro=a}}
{{IIDX Chart|beatmania IIDX 8th style CS|※2|5|7|7|-|kS=-|5|7|7|-|kD=-}}
{{IIDX Chart|beatmania IIDX 8th style CS|※2|5|7|7|-|5|7|7|-|kuro=a}}
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY CS|2|5|8|9|-|kS=-|5|8|12|-|kD=-}}
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY CS|2|5|8|9|-|5|8|12|-|kuro=a}}
{{IIDX Chart|beatmania IIDX 16 EMPRESS + PREMIUM BEST|2|5|8|9|-|kS='''10'''|5|8|12|-|kD=-}}
{{IIDX Chart|beatmania IIDX 16 EMPRESS + PREMIUM BEST|2|5|8|9|'''10'''|5|8|12|-|kuro=a}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|5|8|9|-|kS=-|5|8|12|-|kD=-}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|5|8|9|-|5|8|12|-|kuro=a}}
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|5|8|9|-|-|-|-|-|kuro=a}}
{{IIDX Chart|beatmania IIDX INFINITAS (2020)|2|5|8|9|-|5|8|12|-|kuro=a}}
}}
}}


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=== DanceDanceRevolution ===
=== DanceDanceRevolution ===
==== CS Charts ====
==== Old Charts ====
{{DDR Chart Header|
{{DDR Chart Header|
{{DDR Chart Notecounts|159 / 0|281 / 16|337 / 28|401 / 12|- / - / -|276 / 26|349 / 2|377 / 3|- / - / -}}
{{DDR Chart Notecounts|159 / 0|225 / 16|285 / 28|364 / 12|- / - / -|213 / 26|304 / 2|352 / 3|- / - / -}}
{{DDR Chart|DanceDanceRevolution ULTRAMIX2 / Dancing Stage Unleashed2|N/A|5|6|8|-|5|7|9|-}}
{{DDR Chart|DanceDanceRevolution ULTRAMIX2 / Dancing Stage Unleashed2|⁂N/A|5|6|8|-|5|7|9|-}}
{{DDR Chart|DanceDanceRevolution STR!KE|2|5|6|8|-|5|7|9|-}}
{{DDR Chart|DanceDanceRevolution STR!KE|'''2'''|5|6|8|-|5|7|9|-}}
}}
}}
⁂ Denotes that no proper chart data actually exists.


==== AC Charts ====
==== New Charts ====
{{DDR Chart Header|
{{DDR Chart Header|
{{DDR Chart Notecounts|125 / 0|219 / 18|338 / 15|495 / 24|- / - / -|222 / 19|330 / 27|495 / 5|- / - / -}}
{{DDR Chart Notecounts|125 / 0|219 / 18|338 / 15|495 / 24|647 / 21 / 0|222 / 19|330 / 27|495 / 5|635 / 12 / 0}}
{{DDR Chart|DanceDanceRevolution (2014)&rarr;Present|3|7|11|15|-|7|11|14|-}}
{{DDR Chart|DanceDanceRevolution (2014)&rarr;A20 PLUS|3|7|11|15|-|7|11|14|-}}
{{DDR Chart|DanceDanceRevolution A3&rarr;Present|3|7|11|15|17|7|11|14|17}}
{{DDR Chart|DanceDanceRevolution GRAND PRIX|3|7|11|15|'''17'''|7|11|14|'''17'''}}
}}
}}


=== REFLEC BEAT ===
=== REFLEC BEAT ===
==== Old Charts ====
{{RB Chart Header|
{{RB Chart Header|
{{RB Chart Notecounts|259|385|638|823}}
{{RB Chart Notecounts|259|385|638|823}}
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{{RB Chart|REFLEC BEAT VOLZZA&rarr;VOLZZA 2|5|7|10|11}}
{{RB Chart|REFLEC BEAT VOLZZA&rarr;VOLZZA 2|5|7|10|11}}
{{RB Chart|REFLEC BEAT plus|5|7|10|-}}
{{RB Chart|REFLEC BEAT plus|5|7|10|-}}
}}
==== New Charts ====
{{RB Chart Header|R=a|
{{RB Chart Notecounts|297|385|670|823|R=a}}
{{RB Chart|REFLEC BEAT 悠久のリフレシア|'''7'''|'''9'''|'''12'''|'''13'''|R=a}}
}}
}}


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[[Category:Songs]]
[[Category:Songs]]
[[Category:DDR Songs]]
[[Category:DanceDanceRevolution Songs]]
[[Category:DDR Songs with Unique Videos]]
[[Category:DanceDanceRevolution Songs with Unique Videos]]
[[Category:beatmania IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:beatmania IIDX Songs with Unique Videos]]
[[Category:beatmania IIDX Songs with Unique Videos]]
[[Category:beatmania IIDX Songs Never Removed]]
[[Category:beatmania IIDX Songs Never Removed]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Cut Songs]]
[[Category:REFLEC BEAT plus Songs]]
[[Category:REFLEC BEAT plus Songs]]

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