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(→General Information / Changes: SDVX IV is down, VIVID WAVE is used instead) |
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* The game can be run in both portrait orientation (like the arcade version) and landscape. | * The game can be run in both portrait orientation (like the arcade version) and landscape. | ||
* The game uses the 1-20 difficulty scale and revised score grading introduced in SOUND VOLTEX IV HEAVENLY HAVEN. | * The game uses the 1-20 difficulty scale and revised score grading introduced in SOUND VOLTEX IV HEAVENLY HAVEN. | ||
* Play data can be linked to SOUND VOLTEX | * Play data can be linked to SOUND VOLTEX VIVID WAVE, allowing for scores to be shared between the arcade and CS releases, and also to obtain new exclusive songs. | ||
* Similar to [[CS INFINITAS|beatmania IIDX INFINITAS]], the game requires the コナステ (KONAMI AMUSEMENT GAME STATION, formerly [[e-amusement|e-AMUSEMENT]] CLOUD) service to run. | * Similar to [[CS INFINITAS|beatmania IIDX INFINITAS]], the game requires the コナステ (KONAMI AMUSEMENT GAME STATION, formerly [[e-amusement|e-AMUSEMENT]] CLOUD) service to run. | ||
* [[POLICY BREAK]] songs are not available by default. | * [[POLICY BREAK]] songs are not available by default. |
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