CS SDVX III: Difference between revisions

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(→‎General Information / Changes: SDVX IV is down, VIVID WAVE is used instead)
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* The game can be run in both portrait orientation (like the arcade version) and landscape.
* The game can be run in both portrait orientation (like the arcade version) and landscape.
* The game uses the 1-20 difficulty scale and revised score grading introduced in SOUND VOLTEX IV HEAVENLY HAVEN.
* The game uses the 1-20 difficulty scale and revised score grading introduced in SOUND VOLTEX IV HEAVENLY HAVEN.
* Play data can be linked to SOUND VOLTEX VIVID WAVE, allowing for scores to be shared between the arcade and CS releases, and also to obtain new exclusive songs.
* Play data can be linked to arcade SOUND VOLTEX games, allowing for scores to be shared between the arcade and CS releases, and also to obtain new exclusive songs.
* Similar to [[CS INFINITAS|beatmania IIDX INFINITAS]], the game requires the コナステ (KONAMI AMUSEMENT GAME STATION, formerly [[e-amusement|e-AMUSEMENT]] CLOUD) service to run.
* Similar to [[CS INFINITAS|beatmania IIDX INFINITAS]], the game requires the コナステ (KONAMI AMUSEMENT GAME STATION, formerly [[e-amusement|e-AMUSEMENT]] CLOUD) service to run.
* [[POLICY BREAK]] songs are not available by default.
* [[POLICY BREAK]] songs are not available by default.
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