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* First style to customize skin backgrounds through KONAMI's network via mobile phone (eAMUSEMENT only). | * First style to customize skin backgrounds through KONAMI's network via mobile phone (eAMUSEMENT only). | ||
* First style to tell you any and all BPM changes in a song, not just the first part of a song's BPM. | * First style to tell you any and all BPM changes in a song, not just the first part of a song's BPM. | ||
* The network connection implemented in [[AC 9th style|beatmania IIDX 9th style]] was utilized to show a graph on the unused side of the play field. The graph shows your current EX-SCORE, your previous | * The network connection implemented in [[AC 9th style|beatmania IIDX 9th style]] was utilized to show a graph on the unused side of the play field, known as TARGET SCORE. The graph shows your current EX-SCORE, your previous record, and a "target score" (either the machine best or a score pulled over the network). | ||
* Users with e-AMUSEMENT PASS will now see a CS-style grade change screen if they boost their scores. | * Users with e-AMUSEMENT PASS will now see a CS-style grade change screen if they boost their scores. | ||
* Full combo has a orange rising splash. | * Full combo has a orange rising splash. |
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