DDR Glossary: Difference between revisions

39 bytes removed ,  22 February 2020
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→‎C: We don't need this anymore since that mode is back on A20...
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m (→‎C: We don't need this anymore since that mode is back on A20...)
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* COUPLE Play (カップルプレー): A VERSUS Play-based two-player style where two players play a chart with step variations for each player.
* COUPLE Play (カップルプレー): A VERSUS Play-based two-player style where two players play a chart with step variations for each player.
* Course: A set of songs that must be played back-to-back.
* Course: A set of songs that must be played back-to-back.
* COURSE MODE: A game mode that allows players to select from various courses of varying difficulty, with the life gauge either being a normal Dance Gauge or a 4/8-life meter. Removed in DanceDanceRevolution (2013).
* COURSE MODE: A game mode that allows players to select from various courses of varying difficulty, with the life gauge either being a normal Dance Gauge or a 4/8-life meter.  
* CS: Acronym for '''C'''onsumer '''S'''oftware, a term that refers to home versions.
* CS: Acronym for '''C'''onsumer '''S'''oftware, a term that refers to home versions.
* Cut-in (カットイン): Term used to refer to the player's character appearing on the screen when the combo hits 20 or multiples of 50 and 100. A third cut-in appears when the player is halfway through the song, and again when the player is 90% done with the song (e.g. hitting the 459th note in a chart with 510 notes). Removed in [[AC DDR A|DanceDanceRevolution A]].
* Cut-in (カットイン): Term used to refer to the player's character appearing on the screen when the combo hits 20 or multiples of 50 and 100. A third cut-in appears when the player is halfway through the song, and again when the player is 90% done with the song (e.g. hitting the 459th note in a chart with 510 notes). Removed in [[AC DDR A|DanceDanceRevolution A]].
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