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(→Okojo) |
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== Okojo == | == Okojo == | ||
[[Image:Okojo marker banner.png|right]] | [[Image:Okojo marker banner.png|right]] | ||
* Direction: | * Type: Gauge | ||
* Animation: | * Direction: From bottom left | ||
* Speed: | * Animation: One Okojo comes out from the three holes at the bottom, one by one from the left. | ||
* Timing: | “TO”, “U”, and “CH” are displayed according to the occasion. | ||
At perfect timing, the background turns orange. | |||
* Speed: Normal | |||
* Timing: When three Okojo jump out and "TOUCH" is complete | |||
* Judgment animations: | * Judgment animations: | ||
** Early/Late: | ** Early/Late: Jumping one Okojo, a small yellow star in the background | ||
** Good: | ** Good: Jumping two Okojo, a big yellow star in the background | ||
** Great: | ** Great: 3 jumps, large white stars in the background | ||
** Perfect: | ** Perfect: Okojo Ranbu, rainbow background | ||
* Background with complementary color: | * Background with complementary color: Blue | ||
The type is gauge, but there is no blind spot because the background is colored instantaneously | |||
Extremely bad for reading horizontal patterns, but good for EXC's because of how much the perfect animation stands out. | |||
== Mirror Ball == | == Mirror Ball == |
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