Murmur twins: Difference between revisions

Jump to navigation Jump to search
27 bytes removed ,  6 September 2020
no edit summary
No edit summary
Line 118: Line 118:
* murmur twins is Tomoko Shiono's first full beatmania IIDX video. (She had earlier helped on the video for [[Second Style (Hip Hop Paradise)]] back in [[AC 2nd style|beatmania IIDX 2nd style]].)
* murmur twins is Tomoko Shiono's first full beatmania IIDX video. (She had earlier helped on the video for [[Second Style (Hip Hop Paradise)]] back in [[AC 2nd style|beatmania IIDX 2nd style]].)
* murmur twins had a different banner in the DanceDanceRevolution SuperNOVA location test, which depicted two apples instead of the murmur twins' characters.
* murmur twins had a different banner in the DanceDanceRevolution SuperNOVA location test, which depicted two apples instead of the murmur twins' characters.
* The banner and songwheel in all arcade and console versions of DanceDanceRevolution/Dancing Stage SuperNOVA credits the artist as '''Yu_tokiwa.djw'''.
* The banner and songwheel in all arcade and console versions of DanceDanceRevolution/Dancing Stage SuperNOVA credit the artist as '''Yu_tokiwa.djw'''. This was fixed in [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]].
** This was fixed in [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]] and future appearances.
* murmur twins features its beatmania IIDX video in DanceDanceRevolution, eliminating any on-screen dancers.
* murmur twins features its beatmania IIDX video in DanceDanceRevolution, eliminating any on-screen dancers.
** The video for DanceDanceRevolution is edited compared to the original. A small section near the beginning was cut in order to sync it with the shortened music edit. A second section near the end also has slower animated transitions and less white flash-cuts, presumably to avoid distracting players.
** The video for DanceDanceRevolution is edited compared to the original. A small section near the beginning was cut in order to sync it with the shortened music edit. A second section near the end also has slower animated transitions and less white flash-cuts, presumably to avoid distracting players.

Navigation menu