666: Difference between revisions

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102 bytes added ,  22 February 2021
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** Halfway through 666, the lane tilts forward until it covers the entire background. Then it is sliced by Kureha in the background to reveal the lane back in its normal position.
** Halfway through 666, the lane tilts forward until it covers the entire background. Then it is sliced by Kureha in the background to reveal the lane back in its normal position.
** The character, [[Kureha]], splits the lane in half near the end of 666.
** The character, [[Kureha]], splits the lane in half near the end of 666.
* 666 holds the record for the second fastest constant BPM in ''all'' BEMANI games, at 666 BPM, only beaten by [[MAYHEM]] in SOUND VOLTEX VIVID WAVE, at 998 BPM.
* 666 holds the record for the third fastest constant BPM in ''all'' BEMANI games, at 666 BPM, beaten by [[MAYHEM]] in SOUND VOLTEX VIVID WAVE, at 998 BPM, and by [[777 (RoughSketch (Notebook Records))|777]] in [[AC SDVX EG|SOUND VOLTEX EXCEED GEAR]], at 777 BPM.
* 666 is the first KONAMI Arcade Championship Final Round song to not be effected by [[Takahiro Fukase|PHQUASE]].
* 666 is the first KONAMI Arcade Championship Final Round song to not be effected by [[Takahiro Fukase|PHQUASE]].
* 666 ranked #1 in the BEMANI Fan Site CHECK!SONGS Monthly Ranking list for February 2020.
* 666 ranked #1 in the BEMANI Fan Site CHECK!SONGS Monthly Ranking list for February 2020.

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