403
edits
No edit summary |
|||
Line 12: | Line 12: | ||
* First BEMANI game to use song jackets as opposed to banners or simple text, which would become the norm in most BEMANI game franchises within a decade. | * First BEMANI game to use song jackets as opposed to banners or simple text, which would become the norm in most BEMANI game franchises within a decade. | ||
* First BEMANI title to use motion sensor based gameplay, as opposed to button/pad pressing. | * First BEMANI title to use motion sensor-based gameplay, as opposed to button/pad pressing. | ||
* This game uses on-screen coins as song allowance per game, depending on the allowed number of stages in Test Mode by an arcade operator. Failing a stage penalizes the player by removing a coin before returning to the song selection screen. | |||
* Total songs: 26 | * Total songs: 26 | ||
Line 73: | Line 74: | ||
== Song Unlock== | == Song Unlock== | ||
Jet World + DROP OUT + PARANOiA MAX TYPE 2: Score a A rank or higher on any course in TRIAL mode, and the song will be automatically played in EXTRA STAGE. Missing a note results in a game over. | Jet World + DROP OUT + PARANOiA MAX TYPE 2: Score a A rank or higher on any course in TRIAL mode, and the song will be automatically played in EXTRA STAGE with MILD difficulty. Missing a note results in a game over. | ||
= External Link = | = External Link = |
edits