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(→General Information / Changes: Revised information about 5thMIX being the last game to not count combo in a mode, to be more technically correct.) |
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== Release Information == | == Release Information == | ||
* Release date: September 22nd, 1999 | * Release date: | ||
** Japan: September 22nd, 1999 | |||
** Korea: Unknown | |||
== General Information / Changes == | == General Information / Changes == | ||
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* [[Isao Saito]] and [[Hiroaki Saito]] make their BEMANI debuts. | * [[Isao Saito]] and [[Hiroaki Saito]] make their BEMANI debuts. | ||
* The ''beatmania 5thMIX ORIGINAL SOUNDTRACK'' contains not only the songs from beatmania 5thMIX, but also the songs from [[AC bm 4th|beatmania 4thMIX -the beat goes on-]] which had not been removed in 5thMIX. | * The ''beatmania 5thMIX ORIGINAL SOUNDTRACK'' contains not only the songs from beatmania 5thMIX, but also the songs from [[AC bm 4th|beatmania 4thMIX -the beat goes on-]] which had not been removed in 5thMIX. | ||
* The Korean release was known as '''beatstage 5thMIX -Time to get down-''', and has a few differences compared to the Japanese release. | |||
** By default, all modes use the EXPERT gauge. The normal gauge functionality can be re-enabled with a DIP switch setting. | |||
** A new feature, PERFECT PLAY, has been added to EXPERT mode. When enabled, getting anything lower than a GOOD will result in an immediate game over. | |||
** Two songs were removed from the Korean release: [[KAKATTEKONKAI]] and [[TOTAL RECALL]]. | |||
== Staff Information == | == Staff Information == |
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