AC DDR A: Difference between revisions

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39 bytes added ,  20 February 2022
Surprised this wasn't added here.
(Another observation that I found in this video: https://www.youtube.com/watch?v=IBzs_32il5M (at the 2:28:24 mark))
(Surprised this wasn't added here.)
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* The BOOM DARK dance stage, along with its five recolored variants introduced in DanceDanceRevolution (2014)'s ''Replicant D-ignition'' event, now features rising equalizer bar walls in the background, much like its DanceDanceRevolution X rendition, except that the equalizer bar walls do not flash.
* The BOOM DARK dance stage, along with its five recolored variants introduced in DanceDanceRevolution (2014)'s ''Replicant D-ignition'' event, now features rising equalizer bar walls in the background, much like its DanceDanceRevolution X rendition, except that the equalizer bar walls do not flash.
* All songs without fullscreen background videos will now always play on one dance stage instead of randomly selecting between multiple stages like in previous games.
* All songs without fullscreen background videos will now always play on one dance stage instead of randomly selecting between multiple stages like in previous games.
* All songs received upscaled jackets.
* The [[GROOVE RADAR]] will now change accordingly when selecting any options that remove steps from the chart.
* The [[GROOVE RADAR]] will now change accordingly when selecting any options that remove steps from the chart.
* When the LIFE GAUGE turns from green to red in NORMAL or LIFE4 modifiers, the player's lane now receives a Danger overlay.
* When the LIFE GAUGE turns from green to red in NORMAL or LIFE4 modifiers, the player's lane now receives a Danger overlay.

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