AC bm complete 2: Difference between revisions

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→‎General Information / Changes: Added information about HI-SPEED 1/2/3, BM-II DOUBLE; corrected typos and revised wording of existing information.
(Undo revision 514122 by Sakimotor (talk))
Tag: Undo
(→‎General Information / Changes: Added information about HI-SPEED 1/2/3, BM-II DOUBLE; corrected typos and revised wording of existing information.)
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*** None of these remixes have appeared on any original soundtracks.
*** None of these remixes have appeared on any original soundtracks.
* Some of the hard version Charts for 5thMIX's songs were repurposed as ANOTHER charts.
* Some of the hard version Charts for 5thMIX's songs were repurposed as ANOTHER charts.
* CENTER PLAY is introduced, which lets the player use the 2P with the 1P turntable, similar to the 1P side of beatmania IIDX.
* CENTER PLAY is introduced, which lets the player use the 2P keys with the 1P turntable (to mimic the layout of the 1P side on beatmania IIDX).
* HI-SPEED 3x and 4x added.
* HI-SPEED 2 and HI-SPEED 3 are introduced, which multiplies the scroll speed by x3.0/x4.0 respectively.
* You can now switch difficulties by pressing both black keys, as opposed to a code. This method of changing difficulties was used in every future game in the series.
** HI-SPEED from 5thMIX, which multiplies the scroll speed by x2.0, is now named HI-SPEED 1.
** The values for the scroll speed multipliers in this game were reused in [[AC bm Club|ClubMIX]] and [[AC bm DREAMS COME TRUE|DREAMS COME TRUE]], but were changed to x1.5/x2.0/x3.0 in [[AC bm CORE REMIX|CORE REMIX]] onward (and to x1.3/x2.0/x4.0 in all III-series games before [[AC bm III THE FINAL|III THE FINAL]]).
* BM-II DOUBLE is introduced, which moves the 1P- and 2P-side play fields to the center of the screen when playing Double (to mimic the layout of Double Play in beatmania IIDX).
** This modifier was later renamed to IIDX DOUBLE in CORE REMIX and [[AC bm 6th|6thMIX]], and to CENTER DOUBLE in [[AC bm 7th|7thMIX]] and [[AC bm THE FINAL|THE FINAL]].
* You can now switch difficulties by pressing both black keys, as opposed to entering a code. This method of changing difficulties was used in every future game in the series.
* Difficulty level now goes up to 9, which remained the standard for the rest of the series.
* Difficulty level now goes up to 9, which remained the standard for the rest of the series.
** ANOTHER charts are now individually rated as well.
** ANOTHER charts are now individually rated as well.
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