AC DDR Solo 2000: Difference between revisions

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* Second of two games in the DanceDanceRevolution Solo spin-off series, the other being [[AC DDR Solo BASS|DanceDanceRevolution Solo BASS MIX]].
* Second of two games in the DanceDanceRevolution Solo spin-off series, the other being [[AC DDR Solo BASS|DanceDanceRevolution Solo BASS MIX]].
** As the name applies, Solo is a 1-player DanceDanceRevolution game. Double mode is not playable.
** As the name applies, Solo is a 1-player DanceDanceRevolution game. Double mode is not playable.
* This arcade DanceDanceRevolution game has a new color scheme for notes. 4th notes are yellow, 8th notes are blue, and all other notes are purple. The SOLO (later known as RAINBOW) color scheme would become available as an option in the main series with [[AC DDRMAX|DDRMAX]].
* New color scheme for arrows: 4th notes are yellow, 8th notes are blue, and all other notes are purple.  
* This is also the first arcade DanceDanceRevolution game to have an in-game options menu.
** The SOLO (later known as RAINBOW) color scheme would become available as an option in the main series with [[AC DDRMAX|DDRMAX]].
* First arcade DanceDanceRevolution game to have an in-game options menu.
* Along with its prequel, Solo 2000 is the only DanceDanceRevolution arcade game to feature a female announcer.
* Along with its prequel, Solo 2000 is the only DanceDanceRevolution arcade game to feature a female announcer.
* Contains three modes of play: 6-panels, which uses the traditional 4 panels plus two more panels on the upper left and right, returns from Solo BASS MIX. The traditional 4-panel mode is now also present. New to this game is 3-panel mode, where only down, up-left, and up-right show up. Additionally, pressing left activates the up-left receptor and pressing right activates the up-right receptor in 3-panel mode.
* Contains three modes of play:
** 6-panel, returning from Solo BASS MIX.
** 4-panel, the usual setup in DanceDanceRevolution.
** 3-panel mode, new to SOLO 2000, uses only down, up-left, and up-right arrows. (Pressing left activates the up-left receptor and pressing right activates the up-right receptor in this mode.)
* One of the only two DanceDanceRevolution games, along with Solo BASS MIX, to feature NONSTOP MEGAMIX! mode (more detail below).
* One of the only two DanceDanceRevolution games, along with Solo BASS MIX, to feature NONSTOP MEGAMIX! mode (more detail below).
** Unlike in Solo BASS MIX, NONSTOP songs are now selectable from the regular music select screen.
** Unlike in Solo BASS MIX, NONSTOP MEGAMIX! is now selectable from the regular music select screen.
* A chip system is used. Each normal song costs one chip, and each NONSTOP song costs 2 chips. If a song is failed, the game doesn't necessarily end, instead the player loses one of their remaining chips. The game ends when the player has 0 chips.
* A chip system is used. Each normal song costs one chip, and each NONSTOP song costs two chips. If a song is failed, the game doesn't end, but you lose one of the remaining chips. The game ends when the player has zero chips.
* Songs from Solo BASS received brand new charts for 3 panels and 4 panels play.
* Songs from Solo BASS received brand new charts for 3 panels and 4 panels play.
* CELEBRATE NITE and SEXY PLANET received brand new Single (4 panels) TRICK and MANIAC charts since their last arcade appearance in [[AC DS TRUE KiSS DESTiNATiON|Dancing Stage featuring TRUE KiSS DESTiNATiON]].
* CELEBRATE NITE and SEXY PLANET received brand new Single (4 panels) TRICK and MANIAC charts since their last arcade appearance in [[AC DS TRUE KiSS DESTiNATiON|Dancing Stage featuring TRUE KiSS DESTiNATiON]].
* In the Asian release of DanceDanceRevolution Solo 2000, [[THAT'S THE WAY '98]], [[TOGETHER & FOREVER (NINEBALL feat. ATOMIC GUN & JULIA)|TOGETHER & FOREVER]], [[TOGETHER & FOREVER]], [[GET OFF]] and [[NONSTOP B]]  were not included. [[NONSTOP I]] takes the place of NONSTOP B.
* In the Asian release of DanceDanceRevolution Solo 2000, [[THAT'S THE WAY '98]], [[TOGETHER & FOREVER (NINEBALL feat. ATOMIC GUN & JULIA)|TOGETHER & FOREVER]], [[TOGETHER & FOREVER]], [[GET OFF]] and [[NONSTOP B]]  are not included.
** [[NONSTOP I]] takes the place of NONSTOP B.
* New songs: 23
* New songs: 23
* Total songs: 45 (Japan), 40 (Asia)
* Total songs: 45 (Japan), 40 (Asia)
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== NONSTOP MEGAMIX! ==
== NONSTOP MEGAMIX! ==
Instead of courses, DanceDanceRevolution Solo 2000 features a megamix of songs combined into one, large song. Unlike in BASS MIX, these are playable alongside the regular songs. Each song counts as two stages. The Megamixes have never been in any CS DanceDanceRevolution release. The original 6 courses from Solo BASS MIX are still playable, along with 3 new courses made up entirely of KONAMI originals:
Instead of courses, DanceDanceRevolution Solo 2000 features a megamix of songs combined into one, long song. Unlike in BASS MIX, these are playable alongside the regular songs. Each song counts as two stages. The original six courses from Solo BASS MIX return, along with three new courses made up entirely of KONAMI originals:
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= Codes =
= Codes =
;Dance level (not working in 3-panels mode)
;Dance level (doesn't work in 3-panels mode)
*Increase difficulty: During the song selection, press ↓ ↓ ↓ on the foot panels.
*Increase difficulty: During the song selection, press ↓ ↓ ↓ on the foot panels.
*Decrease difficulty: During the song selection, press ↑ ↑ ↑ on the foot panels.
*Decrease difficulty: During the song selection, press ↑ ↑ ↑ on the foot panels.

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