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** This is also the last game released on GameBoy. | ** This is also the last game released on GameBoy. | ||
* DanceDanceRevolution GB Disney mix includes most of the songs from [[CS DDR Disney's RAVE|DanceDanceRevolution Disney's RAVE]]. | * DanceDanceRevolution GB Disney mix includes most of the songs from [[CS DDR Disney's RAVE|DanceDanceRevolution Disney's RAVE]]. | ||
* Just like [[AC DS Disney's RAVE|Dancing Stage featuring Disney's RAVE]] | * Just like in [[CS DDR Disney's RAVE|DanceDanceRevolution Disney's RAVE]] and its original arcade release [[AC DS Disney's RAVE|Dancing Stage featuring Disney's RAVE]], there is no numerical scoring system during gameplay. Instead, a letter grade is given (starting with A), which improves or worsens throughout the song, depending on the player's performance. | ||
* One of the two GameBoy DanceDanceRevolution titles with a battery backup cartridge. | * One of the two GameBoy DanceDanceRevolution titles with a battery backup cartridge. | ||
* Total Songs: 16 | * Total Songs: 16 | ||
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* Maximum 1 stage. | * Maximum 1 stage. | ||
* The player cannot fail, even when the player's Dance Gauge reaches zero. | * The player cannot fail, even when the player's Dance Gauge reaches zero. | ||
** As a result, the player can clear a song with | ** As a result, the player can clear a song with a grade of E, the lowest grade. | ||
==== Fun (たのしい): ==== | ==== Fun (たのしい): ==== | ||
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* Songs are played in a random order, including songs that are unlocked. | * Songs are played in a random order, including songs that are unlocked. | ||
* The player must maintain a combo of either PERFECT or GREAT. Any other judgement will result in a immediate fail. | * The player must maintain a combo of either PERFECT or GREAT. Any other judgement will result in a immediate fail. | ||
* The player starts | * The player's grade starts at E, which improves over the course of successfully maintaining a combo count. | ||
== Credits == | == Credits == |
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