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Angryjoe1111 (talk | contribs) (Fixed English translations) |
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== Song Production Information == | == Song Production Information == | ||
=== D.J.Amuro === | === D.J.Amuro === | ||
The A in | The A in "A" is the ace in trump card.<br> | ||
This song's concept was actually around since 3rd style.<br> | |||
The first-half begins at about half the BPM, with complex chords requiring precise sight-reading skills, then it has a 16-bar piano phrase with high speed drum'n'bass rhythms, with skills to play the scattered falling notes with both hands, then for the part with the scales plus scratching, one-handed skills are necessary to play the scales...... So, it was essential that I created a song using all these skills required to clear IIDX. | |||
But at the time, the song's difficulty level was a high hurdle for the average player, so while I waited for the players' skill level to increase, the difficulty level of the gameplay slowly increased with each version, but when I saw many people easily clear charts close to the human limit at the 7th location test, I was confident that it was time to finally release this song.<br> | |||
I chose the name D.J.Amuro from the song title "A".<br> | |||
I hope each player can feel the thoughts I placed in this song. | |||
I'm sorry to most people who haven't reached the intended difficulty level except for super advanced players, but I will be happy if clearing this song is proof of being positioned an elite player. | |||
I'm sorry | |||
== CS Information Data == | == CS Information Data == | ||
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== Video Production Information == | == Video Production Information == | ||
=== GOLI === | === GOLI === | ||
This is the last song | This is also the last one I drew.<br> | ||
The song was already in the final stages of development, so there wasn't time to do a movie or animation for it. But it was such a great song, that I had to include something. The pressure keeps coming. I couldn't face Amuro (laughs). This production was made very quickly. About as quick as [[ZERO-ONE]]. | |||
== Difficulty & Notecounts == | == Difficulty & Notecounts == |
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