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The year 2000 might have been KONAMI's biggest year ever with BEMANI. In addition to all their previous series of the following years receiving brand-new games, which all had several new installments this year, KONAMI released '''three''' new BEMANI series: [[Dance Maniax Information|Dance Maniax]], [[KEYBOARDMANIA Information|KEYBOARDMANIA]], and [[ParaParaParadise Information|ParaParaParadise]]. They also released ''another'' spinoff of beatmania; [[AC bm III|beatmania III]]. | The year 2000 might have been KONAMI's biggest year ever with BEMANI. In addition to all their previous series of the following years receiving brand-new games, which all had several new installments this year, KONAMI released '''three''' new BEMANI series: [[Dance Maniax Information|Dance Maniax]], [[KEYBOARDMANIA Information|KEYBOARDMANIA]], and [[ParaParaParadise Information|ParaParaParadise]]. They also released ''another'' spinoff of beatmania; [[AC bm III|beatmania III]]. | ||
2000 also saw the year of KONAMI slowly transitioning to more powerful consoles for their BEMANI series. With the exception of Dance Maniax, all of the year's new BEMANI series ran on the more powerful BEMANI FIREBEAT HARDWARE, which allowed for more space and better graphics. pop'n music even began using it this year, beginning with [[AC pnm 4|pop'n music 4]]. Curiously, KONAMI continued to run the original beatmania series on BEMANI DJ-MAIN HARDWARE, and beatmania IIDX, DanceDanceRevolution, and GUITARFREAKS/drummania would continue to run on PlayStation-based hardware for a few more years. (Dance Maniax ran on KONAMI BEMANI SYSTEM 573 DIGITAL, the same hardware used for [[AC DDR 3rd|DanceDanceRevolution]] through [[AC DDR EXTREME|EXTREME]], as well as [[AC GF3|GUITARFREAKS 3rdMIX]] & [[AC DM2|drummania 2ndMIX]] through [[AC GF11DM10|GUITARFREAKS 11thMIX & drummania 10thMIX]].) | 2000 also saw the year of KONAMI slowly transitioning to more powerful consoles for their BEMANI series. With the exception of Dance Maniax, all of the year's new BEMANI series ran on the more powerful BEMANI FIREBEAT HARDWARE, which allowed for more space and better graphics. pop'n music even began using it this year, beginning with [[AC pnm 4|pop'n music 4]]. Curiously, KONAMI continued to run the original beatmania series on BEMANI DJ-MAIN HARDWARE, and beatmania IIDX, DanceDanceRevolution, and GUITARFREAKS/drummania would continue to run on PlayStation-based hardware for a few more years. (Dance Maniax ran on KONAMI BEMANI SYSTEM 573 DIGITAL, the same hardware used for [[AC DDR 3rd|DanceDanceRevolution 3rdMIX]] through [[AC DDR EXTREME|EXTREME]], as well as [[AC GF3|GUITARFREAKS 3rdMIX]] & [[AC DM2|drummania 2ndMIX]] through [[AC GF11DM10|GUITARFREAKS 11thMIX & drummania 10thMIX]].) | ||
For the first time ever, beatmania did not receive a numbered sequel this year, opting instead to do another [[AC bm complete 2|compilation game]] and a few spinoff games. KONAMI experimented with the franchise both in the arcade and at home. [[AC bm Club|beatmania ClubMIX]] focused mainly on licensed club music, [[AC bm DREAMS COME TRUE|beatmania featuring DREAMS COME TRUE]] focused on the Japanese band of the same name, and [[AC bm CORE REMIX|beatmania CORE REMIX]]'s songlist almost exclusively contained remixes of songs from [[AC bm 1st|beatmania]] and [[AC bm 2nd|beatmania 2ndMIX]], along with their original versions. Home exclusive title [[CS bm GOTTA 2|beatmania APPEND GOTTAMIX2 ~Going Global~]] featured a wide variety of genres, as well as longer songs than the typical beatmania series standard, with several songs running up to two minutes long. | For the first time ever, beatmania did not receive a numbered sequel this year, opting instead to do another [[AC bm complete 2|compilation game]] and a few spinoff games. KONAMI experimented with the franchise both in the arcade and at home. [[AC bm Club|beatmania ClubMIX]] focused mainly on licensed club music, [[AC bm DREAMS COME TRUE|beatmania featuring DREAMS COME TRUE]] focused on the Japanese band of the same name, and [[AC bm CORE REMIX|beatmania CORE REMIX]]'s songlist almost exclusively contained remixes of songs from [[AC bm 1st|beatmania]] and [[AC bm 2nd|beatmania 2ndMIX]], along with their original versions. Home exclusive title [[CS bm GOTTA 2|beatmania APPEND GOTTAMIX2 ~Going Global~]] featured a wide variety of genres, as well as longer songs than the typical beatmania series standard, with several songs running up to two minutes long. | ||
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== January == | == January == | ||
* January 27th: [[AC bm complete 2|beatmania completeMIX 2]] is released to Japanese arcades. | * January 27th: [[AC bm complete 2|beatmania completeMIX 2]] is released to Japanese arcades. | ||
== February == | == February == | ||
* February 3rd: [[CS pnm 3|pop'n music 3 APPEND DISC]] is released in Japan for both the Sony PlayStation and the Sega Dreamcast. | * February 3rd: [[CS pnm 3|pop'n music 3 APPEND DISC]] is released in Japan for both the Sony PlayStation and the Sega Dreamcast. | ||
* February 6th: [[AC KBM|KEYBOARDMANIA]] is released to Japanese arcades. | * February 6th: [[AC KBM|KEYBOARDMANIA]] is released to Japanese arcades. | ||
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== March == | == March == | ||
* March 2nd: [[CS bm 5th|beatmania APPEND 5thMIX -Time to get down-]] is released in Japan for the Sony PlayStation. | * March 2nd: [[CS bm 5th|beatmania APPEND 5thMIX -Time to get down-]] is released in Japan for the Sony PlayStation. | ||
* March 2nd: [[AC pnm Animelo|pop'n music アニメロ]] is released to Japanese arcades. | * March 2nd: [[AC pnm Animelo|pop'n music アニメロ]] is released to Japanese arcades. | ||
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* March 30th: [[CS pnm GB|pop'n music GB]] is released for Nintendo's Game Boy Color. | * March 30th: [[CS pnm GB|pop'n music GB]] is released for Nintendo's Game Boy Color. | ||
** BEMANI debut of [[Tomoaki Hirono]], who would become a major in-house composer for BEMANI about a decade later. | ** BEMANI debut of [[Tomoaki Hirono]], who would become a major in-house composer for BEMANI about a decade later. | ||
* | * Unknown date: [[AC pnm MICKEY|pop'n music MICKEY TUNES]] is released to Japanese arcades. | ||
== April == | == April == | ||
* April 1st: [[AC DDR 3rd VER.KOREA|DanceDanceRevolution 3rdMIX VER.KOREA]] is released to South Korean arcades. | * April 1st: [[AC DDR 3rd VER.KOREA|DanceDanceRevolution 3rdMIX VER.KOREA]] is released to South Korean arcades. | ||
* April 5th: ''beatmania ANI-SONGS MIX featuring 東京ムービー'' album released. It contains remixes of songs whose anime were produced by ''TMS Entertainment Co., Ltd.'', one of the biggest animation studios in Japan. | * April 5th: ''beatmania ANI-SONGS MIX featuring 東京ムービー'' album released. It contains remixes of songs whose anime were produced by ''TMS Entertainment Co., Ltd.'', one of the biggest animation studios in Japan. | ||
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== May == | == May == | ||
* May 1st: [[AC DDR 3rd Ver.KOREA2|DanceDanceRevolution 3rdMIX Ver.KOREA2]] is released to Korean arcades. | * May 1st: [[AC DDR 3rd Ver.KOREA2|DanceDanceRevolution 3rdMIX Ver.KOREA2]] is released to Korean arcades. | ||
* May 31st: [[AC bm DREAMS COME TRUE|beatmania featuring DREAMS COME TRUE]] is released to Japanese arcades. | * May 31st: [[AC bm DREAMS COME TRUE|beatmania featuring DREAMS COME TRUE]] is released to Japanese arcades. | ||
== June == | == June == | ||
* June 7th: ''pop'n music Animation melody フル! ANIMELO FULL'' album released. | * June 7th: ''pop'n music Animation melody フル! ANIMELO FULL'' album released. | ||
* June 16th: ''beatmania III // new songs collection'' album released. | * June 16th: ''beatmania III // new songs collection'' album released. | ||
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* June 21st: ''pop'n music 4 arcade originals'' album released. | * June 21st: ''pop'n music 4 arcade originals'' album released. | ||
* June 28th: ''Dance Dance Revolution Solo 2000 ORIGINAL SOUNDTRACK'' album released. | * June 28th: ''Dance Dance Revolution Solo 2000 ORIGINAL SOUNDTRACK'' album released. | ||
* Unknown date: [[CS bm EU|beatmania European Edit]] is released in Europe for the Sony PlayStation. | * Unknown date: | ||
** [[CS bm EU|beatmania European Edit]] is released in Europe for the Sony PlayStation. | |||
** '''hiphopmania completeMIX2''', a loose North American version of [[AC bm complete 2|beatmania completeMIX 2]], is released in North American arcades. | |||
== July == | == July == | ||
* July 21st: [[CS bm DREAMS COME TRUE|beatmania featuring DREAMS COME TRUE CS]] is released in Japan for the Sony PlayStation. | * July 21st: [[CS bm DREAMS COME TRUE|beatmania featuring DREAMS COME TRUE CS]] is released in Japan for the Sony PlayStation. | ||
* July 27th: [[CS bm BEST HITS|beatmania BEST HITS]] is released in Japan for the Sony PlayStation. | * July 27th: [[CS bm BEST HITS|beatmania BEST HITS]] is released in Japan for the Sony PlayStation. | ||
* July 27th: [[CS pnm Animelo|pop'n music アニメーションメロデ]] is released in Japan for the Sony PlayStation. | * July 27th: [[CS pnm Animelo|pop'n music アニメーションメロデ]] is released in Japan for the Sony PlayStation. | ||
* | * Unknown date: '''pop'n music MICKEY TUNES!''', an upgraded version of pop'n music MICKEY TUNES that adds the NET@MANIA mode, is released to Japanese arcades. | ||
== August == | == August == | ||
* August 3rd: [[CS DDR GB|DanceDanceRevolution GB]] is released in Japan for Nintendo's Game Boy Color. | * August 3rd: [[CS DDR GB|DanceDanceRevolution GB]] is released in Japan for Nintendo's Game Boy Color. | ||
* August 23rd: ''beatmania BEST Soundtrack'' album released. It contains KONAMI original songs (and even licenses) from [[AC bm 1st|beatmania]] to the then recent [[CS bm GOTTA 2|beatmania APPEND GOTTAMIX2 ~Going Global~]], as well as a few songs from [[AC 1st style|beatmania IIDX]] (including the OST debuts of [[patsenner]] and [[into the world]]) through [[AC 2nd style|2nd style]]. | * August 23rd: ''beatmania BEST Soundtrack'' album released. It contains KONAMI original songs (and even licenses) from [[AC bm 1st|beatmania]] to the then recent [[CS bm GOTTA 2|beatmania APPEND GOTTAMIX2 ~Going Global~]], as well as a few songs from [[AC 1st style|beatmania IIDX]] (including the OST debuts of [[patsenner]] and [[into the world]]) through [[AC 2nd style|2nd style]]. | ||
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== September == | == September == | ||
* September 7th: [[CS bm GOTTA 2|beatmania APPEND GOTTAMIX2 ~Going Global~]] is released in Japan for the Sony PlayStation. | * September 7th: [[CS bm GOTTA 2|beatmania APPEND GOTTAMIX2 ~Going Global~]] is released in Japan for the Sony PlayStation. | ||
* September 7th: [[CS pnm GB Animelo|pop'n music GB アニメーションメロディ]] is released in Japan for Nintendo's Game Boy Color. | * September 7th: [[CS pnm GB Animelo|pop'n music GB アニメーションメロディ]] is released in Japan for Nintendo's Game Boy Color. | ||
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== October == | == October == | ||
* October 6th: [[AC KBM 2nd|KEYBOARDMANIA 2ndMIX]] is released to Japanese arcades. | * October 6th: [[AC KBM 2nd|KEYBOARDMANIA 2ndMIX]] is released to Japanese arcades. | ||
** Long-time BEMANI notechart designer [[Tomoyuki Uchida]] starts composing music for BEMANI as of this game. | ** Long-time BEMANI notechart designer [[Tomoyuki Uchida]] starts composing music for BEMANI as of this game. | ||
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* October 24th: [[AC PPP V1.1|ParaParaParadise V1.1]], an updated version of ParaParaParadise with more songs, is released to Japanese arcades. | * October 24th: [[AC PPP V1.1|ParaParaParadise V1.1]], an updated version of ParaParaParadise with more songs, is released to Japanese arcades. | ||
* October 25th: ''beatmania IIDX 3rd style Original Soundtracks'' album released. It also contains the missing KONAMI originals from 2nd style that weren't in beatmania maniac-tracks. | * October 25th: ''beatmania IIDX 3rd style Original Soundtracks'' album released. It also contains the missing KONAMI originals from 2nd style that weren't in beatmania maniac-tracks. | ||
* Unknown | * Unknown date: | ||
* | ** [[AC DDR USA|DanceDanceRevolution USA]] is released to North American arcades. | ||
** [[Reo Nagumo]] leaves KONAMI to work at Sony Computer Entertainment. He would still occasionally contribute to BEMANI up until 2008, though. | |||
== November == | == November == | ||
* November 2nd: [[CS 3rd style|beatmania IIDX 3rd style CS]] is released in Japan for the Sony PlayStation 2. | * November 2nd: [[CS 3rd style|beatmania IIDX 3rd style CS]] is released in Japan for the Sony PlayStation 2. | ||
* November 2nd: ''pop'n music 4 consumer originals'' album released. It swaps out the BGM tracks and arcade long versions from the ''pop'n music 4 arcade originals'' album for the [[CS pnm 4|pop'n music 4 CS]] songs and its new long versions. | * November 2nd: ''pop'n music 4 consumer originals'' album released. It swaps out the BGM tracks and arcade long versions from the ''pop'n music 4 arcade originals'' album for the [[CS pnm 4|pop'n music 4 CS]] songs and its new long versions. | ||
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== December == | == December == | ||
* December 5th: [[AC DMX 2nd|Dance Maniax 2ndMIX]] is released to Japanese arcades. | * December 5th: [[AC DMX 2nd|Dance Maniax 2ndMIX]] is released to Japanese arcades. | ||
* December 6th: ''Dance Dance Revolution Disney's RAVE Original Soundtrack'' album released. Similar to the ''pop'n music ORIGINAL SOUNDTRACK MICKEY TUNES'' album, this soundtrack was published by Walt Disney Records and distributed by avex distribution, due to its usage of Disney music. | * December 6th: ''Dance Dance Revolution Disney's RAVE Original Soundtrack'' album released. Similar to the ''pop'n music ORIGINAL SOUNDTRACK MICKEY TUNES'' album, this soundtrack was published by Walt Disney Records and distributed by avex distribution, due to its usage of Disney music. | ||
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== Unknown date == | == Unknown date == | ||
* '''Dancing Stage EuroMIX INTERNET R@NKING''', an enhanced port of Dancing Stage EuroMIX that adds six more songs and Internet Ranking, is released to European arcades. | * '''Dancing Stage EuroMIX INTERNET R@NKING''', an enhanced port of Dancing Stage EuroMIX that adds six more songs and Internet Ranking, is released to European arcades. | ||
* DanceDanceRevolution music producer [[Naoki Maeda]] holds auditions for vocalists for his new music group he is forming, who would be revealed the following year to be [[BeForU]]. | * DanceDanceRevolution music producer [[Naoki Maeda]] holds auditions for vocalists for his new music group he is forming, who would be revealed the following year to be [[BeForU]]. | ||
* KONAMI holds a Musicianship Trial for beatmania IIDX to find new talent to add songs to the series. The winners were the then 16 year-old [[Kosuke Saito]] and 20 year-old [[Ryutaro Nakahara]], whose debut songs [[clione]] and [[starmine]] respectively appeared in [[AC 4th style|beatmania IIDX 4th style]]. Both artists would return to BEMANI in 2003 by request of [[Takayuki Ishikawa]] for [[AC 9th style|beatmania IIDX 9th style]]. Both artists still contribute to beatmania IIDX, as well as other BEMANI series, to this day. | * KONAMI holds a Musicianship Trial for beatmania IIDX to find new talent to add songs to the series. The winners were the then 16 year-old [[Kosuke Saito]] and 20 year-old [[Ryutaro Nakahara]], whose debut songs [[clione]] and [[starmine]] respectively appeared in [[AC 4th style|beatmania IIDX 4th style]]. Both artists would return to BEMANI in 2003 by request of [[Takayuki Ishikawa]] for [[AC 9th style|beatmania IIDX 9th style]]. Both artists still contribute to beatmania IIDX, as well as other BEMANI series, to this day. |
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