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For the first time ever, beatmania did not receive a numbered sequel this year, opting instead to do another [[AC bm complete 2|compilation game]] and a few spinoff games. KONAMI experimented with the franchise both in the arcade and at home. [[AC bm Club|beatmania ClubMIX]] focused mainly on licensed club music, [[AC bm DREAMS COME TRUE|beatmania featuring DREAMS COME TRUE]] focused on the Japanese band of the same name, and [[AC bm CORE REMIX|beatmania CORE REMIX]]'s songlist almost exclusively contained remixes of songs from [[AC bm 1st|beatmania]] and [[AC bm 2nd|beatmania 2ndMIX]], along with their original versions. Home exclusive title [[CS bm GOTTA 2|beatmania APPEND GOTTAMIX2 ~Going Global~]] featured a wide variety of genres, as well as longer songs than the typical beatmania series standard, with several songs running up to two minutes long. | For the first time ever, beatmania did not receive a numbered sequel this year, opting instead to do another [[AC bm complete 2|compilation game]] and a few spinoff games. KONAMI experimented with the franchise both in the arcade and at home. [[AC bm Club|beatmania ClubMIX]] focused mainly on licensed club music, [[AC bm DREAMS COME TRUE|beatmania featuring DREAMS COME TRUE]] focused on the Japanese band of the same name, and [[AC bm CORE REMIX|beatmania CORE REMIX]]'s songlist almost exclusively contained remixes of songs from [[AC bm 1st|beatmania]] and [[AC bm 2nd|beatmania 2ndMIX]], along with their original versions. Home exclusive title [[CS bm GOTTA 2|beatmania APPEND GOTTAMIX2 ~Going Global~]] featured a wide variety of genres, as well as longer songs than the typical beatmania series standard, with several songs running up to two minutes long. | ||
DanceDanceRevolution, meanwhile, saw expansion into Korea, with two Korean versions based on | DanceDanceRevolution, meanwhile, saw expansion into Korea, with two Korean versions based on DanceDanceRevolution 3rdMIX: [[AC DDR 3rd VER.KOREA|DanceDanceRevolution 3rdMIX VER.KOREA]] and [[AC DDR 3rd Ver.KOREA2|DanceDanceRevolution 3rdMIX Ver.KOREA2]]. These games contained brand-new licenses, the former game's licenses even appearing in a later [[AC DDR 3rd PLUS|Japanese arcade release]]. | ||
pop'n music had its own spinoffs with two games containing popular anime licenses: [[AC pnm Animelo|pop'n music アニメロ]] and | pop'n music had its own spinoffs with two games containing popular anime licenses: [[AC pnm Animelo|pop'n music アニメロ]] and | ||
[[AC pnm Animelo 2|pop'n music アニメロ2号]]. It also received a Disney license spin-off game, [[AC pnm MICKEY|pop'n music MICKEY TUNES]]. | [[AC pnm Animelo 2|pop'n music アニメロ2号]]. It also received a Disney license spin-off game, [[AC pnm MICKEY|pop'n music MICKEY TUNES]]. | ||
GUITARFREAKS & drummania didn't receive any spinoff games, though they did get something quite big by the end of the year; full session connectivity. [[AC GF3|GUITARFREAKS 3rdMIX]] & [[AC DM2|drummania 2ndMIX]] were the first games in their respective series to have ''Session Mode'', allowing as many as three players to play together: one on drums, one on guitar, and one on bass. While limited originally, the sequel [[ | GUITARFREAKS & drummania didn't receive any spinoff games, though they did get something quite big by the end of the year; full session connectivity. [[AC GF3|GUITARFREAKS 3rdMIX]] & [[AC DM2|drummania 2ndMIX]] were the first games in their respective series to have ''Session Mode'', allowing as many as three players to play together: one on drums, one on guitar, and one on bass. While limited originally, the sequel [[AC GF4DM3|GUITARFREAKS 4thMIX & drummania 3rdMIX]] allowed Session Play for ''all'' of its brand-new songs, a tradition that is still followed in the series to this day. Future big-name BEMANI artist [[Tomosuke Funaki]] made his debut in drummania 2ndMIX, adding to the series his own unique sound of lounge and house to the series. | ||
drummania also marked a big milestone for KONAMI as a whole. Its whole port, [[CS DM|drummania CS]], was actually one of the launch titles for the Japanese PlayStation 2 launch in Japan, making it the first (and so far only) BEMANI game to be a launch title for a video game system. | drummania also marked a big milestone for KONAMI as a whole. Its whole port, [[CS DM|drummania CS]], was actually one of the launch titles for the Japanese PlayStation 2 launch in Japan, making it the first (and so far only) BEMANI game to be a launch title for a video game system. |