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** A new options screen, called "ADVANCED OPTIONS", is introduced for selecting a ghost type, and options previously only accessible through codes (JUDGE among others). | ** A new options screen, called "ADVANCED OPTIONS", is introduced for selecting a ghost type, and options previously only accessible through codes (JUDGE among others). | ||
** You can cycle through these options screens with the Effect Change and VEFX buttons. | ** You can cycle through these options screens with the Effect Change and VEFX buttons. | ||
** H-RANDOM was added again as an option since its removal in [[AC SIRIUS|SIRIUS]]. It would be removed again in [[AC EPOLIS|EPOLIS]]. | |||
** HIDDEN, SUDDEN, HID+SUD and SUDDEN+ TYPE B options have been removed. | |||
* First arcade beatmania IIDX game to allow the player to change the timing offset. | * First arcade beatmania IIDX game to allow the player to change the timing offset. | ||
* HI-SPEED can now only be changed by holding Start in-game; it is no longer available from the modifier screen. | * HI-SPEED can now only be changed by holding Start in-game; it is no longer available from the modifier screen. |
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