Gigadelic: Difference between revisions

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== Trivia ==
== Trivia ==
* gigadelic marks MC Natsack's first appearance in BEMANI.
* gigadelic marks MC Natsack's first appearance in BEMANI.
* According to fans who attended the [https://web.archive.org/web/20070626090037/http://www.upsurge.co.jp/_event/index.php?ev=0 RUSH HOUR II vs Upsurge event held in Tokyo], teranoid was speculated to be a fairly pretty woman that performed gigadelic, along with a hardcore remix of a LIA song. It was later revealed that teranoid is Kosuke Saito, disproving the rumor.
* gigadelic's actual BPM is 172.69.
* According to fans who attended the [https://web.archive.org/web/20070626090037/http://www.upsurge.co.jp/_event/index.php?ev=0 RUSH HOUR II vs Upsurge event held in Tokyo], teranoid was initially speculated to be a fairly pretty woman that performed gigadelic and a hardcore remix of a LIA song, but was later revealed to be Kosuke Saito.
* gigadelic and [[Innocent Walls]] are the only songs in beatmania IIDX with Single HYPER charts rated Level 12.
* gigadelic is one of two songs to have a Level 10 Double NORMAL chart, the other being [[QQQ]].
* From beatmania IIDX 11 IIDX RED through [[AC CANNON BALLERS|25 CANNON BALLERS]] (excluding [[AC DJ TROOPERS|DJ TROOPERS]]), gigadelic was the final song in every 8th Dan (八段) course.
* From beatmania IIDX 11 IIDX RED through [[AC CANNON BALLERS|25 CANNON BALLERS]] (excluding [[AC DJ TROOPERS|DJ TROOPERS]]), gigadelic was the final song in every 8th Dan (八段) course.
* gigadelic received a Double ANOTHER chart in [[AC EMPRESS|beatmania IIDX 16 EMPRESS]].
* gigadelic received a Double ANOTHER chart in [[AC EMPRESS|beatmania IIDX 16 EMPRESS]].
* gigadelic received a new BEGINNER chart in [[AC SIRIUS|beatmania IIDX 17 SIRIUS]].
* gigadelic received a new BEGINNER chart in [[AC SIRIUS|beatmania IIDX 17 SIRIUS]].
* gigadelic and [[Innocent Walls]] are the only songs in beatmania IIDX with Single HYPER charts rated Level 12.
* gigadelic is one of two songs to have a Level 10 Double NORMAL chart, the other being [[QQQ]].
* gigadelic was added to [[CS INFINITAS|beatmania IIDX INFINITAS]] on October 5th, 2016 as part of the October 2016 Basic Subscription Monthly Songs.
* gigadelic was added to [[CS INFINITAS|beatmania IIDX INFINITAS]] on October 5th, 2016 as part of the October 2016 Basic Subscription Monthly Songs.
** From August 2017, it can be purchased with BITs.
** From August 2017, it can be purchased with BITs.
* gigadelic's actual BPM is 172.69.


== Song Production Information ==
== Song Production Information ==
=== teranoid ===
=== teranoid ===
gigadelic, a word born somewhere between the word derrick (as in a crane) and the word delicate. Its meaning is a mixture of moving and breaking large things while still being able to show a delicate side.
gigadelic is a word created by combining the words derrick, which means crane, and delicate.<br>
It means moving and destroying large things, while showing a fine and delicate side when broken.


The hardcore sound doesn't appeal to lots of people, so as a hardcore DJ I'm rather lonely. I dropped the Hoover sound effect from my αjuno2 into this to create some totally heinous Nu-style. Anyone familiar with the hardcore scene knows who MC Natsack is; he was kind enough to MC for this track. Thanks so much for the help! I hope everyone can get an appreciation for hardcore from this song's heavy beating. hehehe
It felt like there weren't many hardcore sounds, so I felt lonely as a hardcore DJ myself.<br>
So I fully dropped a heinous Nu-style Hoover sound from my αjuno2.<br>
MC Natsack is a cool MC whom everyone in the hardcore scene knows. I'm very grateful to have my friend appear!<br>
I'd be happy if everyone who heard this song became interested in hardcore death.<br>
hehehe.


It looks like this song's going to be really hard, so I'll probably sneak into game centers to go see it *g*
The notecharts seem very difficult, so I'll secretly go and watch players play this song at the arcade (laughs).


== Video Production Information ==
== Video Production Information ==
=== GOLI ===
=== GOLI ===
This guy is dangerous. He appeared with a thud. He looks pretty young. Fine sounds, careful timing, song composition ... with a thud. The second half is the best part. But ... it'll probably be really fricking hard. That's kind of depressing.
This guy is crazy. I felt a thud in my stomach.<br>
His young skills are sharp. This song's composition has delicate sounds and uses timing.<br>
It came with a thud.<br>
The middle and latter half of this song are somehow the greatest. It also means that the difficulty level is very high.<br>
It's depressing.


In that sort of heavy mood I drew a robot. A kind of suspicious looking one. People wondered if it was from Hagaren (Hagane no Renkinjutsushi/Fullmetal Alchemist) at the location tests. Sorry, I haven't read that. It looks like JONY on staff likes it, though. Well, as for WASHA on the programming staff, he'd go on about ? zone, and get a far-off look in his eye, and his glasses would glint. That's it! If that's the case, I also have lots of good memories. ? zone is great. ... err, sorry for that unrelated geek talk. It's all totally unrelated to the image, but it's that kind of feeling. It's a heavy song. Everyone should play the second half "ultra".
I drew a robot with such weight. Overall, it's dangerous-styled.<br>
During the location test, it was said to be resemble "Fullmetal~". Sorry, I haven't read it.<br>
But the staff member JONY seems to like it. Also, speaking of WASHA, no, I wonder if he's in the "○ zone"... while looking far away with his shining glasses. And start speaking.<br>
That's it! It was also memorable for me. It's a great ○ zone. That's an unrelated maniac story, sorry.<br>
It's a completely different image, but it felt like that.<br>
Anyways, this is a heavy song. Everyone, the second-half section of this song is also "intense" and "depressing".


... but man, are there people who can easily clear this song?
......... So~, there are players who can clear this song~<br>
Are they honestly of a new type?


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
1,471

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