1,471
edits
Angryjoe1111 (talk | contribs) (Fixed English translations) |
|||
Line 22: | Line 22: | ||
== Trivia == | == Trivia == | ||
* RESONATE 1794 marks the debut of Kohta Takahashi in BEMANI. | * RESONATE 1794 marks the debut of Kohta Takahashi in BEMANI. | ||
* RESONATE 1794's video is the third part of the CORE ARENA series | * RESONATE 1794's video is the third part of the CORE ARENA series, which also includes [[spiral galaxy]], [[ANDROMEDA]], and [[earth scape]]. | ||
* The number "1794" refers to the year Beethoven began work on his first piano sonata. | * The number "1794" refers to the year Beethoven began work on his first piano sonata. | ||
* RESONATE 1794 is unlockable in [[CS INFINITAS|beatmania IIDX INFINITAS]] from October 3rd, 2018, after purchasing its charts with [[CS INFINITAS/BIT unlocks|BITs]]. | * RESONATE 1794 is unlockable in [[CS INFINITAS|beatmania IIDX INFINITAS]] from October 3rd, 2018, after purchasing its charts with [[CS INFINITAS/BIT unlocks|BITs]]. | ||
Line 28: | Line 28: | ||
== Song Production Information == | == Song Production Information == | ||
=== KOHTA === | === KOHTA === | ||
Nice to meet you IIDX fans. My name is KOHTA.<br> | |||
Well, here's an introduction for this song with some production episodes. | |||
On a certain day | On a certain month and day somewhere in Roppongi, I had a meeting with [[Takayuki Ishikawa|TAKA]] and HES while drinking.<br> | ||
TAKA " | Even though I was overwhelmed by their passionate feelings for the game and HES' cool graphics, we had a peaceful time. And I was instigated many times by a slightly intoxicated TAKA.<br> | ||
KOHTA " | TAKA "Aren't you really looking forward to it?! I'm really expecting it!"<br> | ||
KOHTA "I'm, I'm really looking forward to it, right?... Ahaha (it's a lot of pressure...)"<br> | |||
As expected from the famous producer TAKA. He skillfully controlled me, as someone who loves pressure, and successfully kindled my passion. | |||
From that day, I went on a journey to find songs unique to myself, not those unique to the BEMANI series such as dance music or game BGM.<br> | |||
Wandering around time and space, I eventually arrived in the period 1794 AD.<br> | |||
A series of so-called sonatas started in that year, which marked the life of a great composer.<br> | |||
I realized that I really RESONATE (vibrate/sympathize) with these beautiful and intense sounds.<br> | |||
I was inspired by his passionate energy for life, and created this song using my intense guitar playing and 909 synthesizers.<br> | |||
A descendant of these fleeting sonatas, wrapped in modern day fashion... that's RESONATE 1794.<br> | |||
Transcending eras and generations, this is my own message of love to those who love BEMANI. | |||
== Video Production Information == | == Video Production Information == | ||
=== HES === | === HES === | ||
Introduction, development, <span style="color:red">turn</span>, and conclusion movie [EPISODE 3] -enemy approaching- | |||
"Target acquired. Engage combat mode | "Target acquired. Engage combat mode"<br> | ||
Unleash all your power, and challenge it to a fight. Can it really be destroyed?<br> | |||
"DESTROY THE CORE!" | "'''DESTROY THE CORE!'''" | ||
I | I consciously created this video with an emphasis on a speedy and refreshing feeling. | ||
After the slightly special song "RESONATE 1794" was completed as the "turn" in the introduction, development, turn, and conclusion movie, I created this video from its data.<br> | |||
Although it was created in the same process as usual, I gave my video to KOHTA this time, who attempted to add SE (sound effects) to it.<br> | |||
We decided to do this during the start of our meeting, and I needed to thoroughly explain the scenes in this song. | |||
* The | The crucial scenes | ||
* The scene where the CORE is damaged by the | * The scene where the CORE appears | ||
* The scene where the CORE's attack | * The scene where the CORE is damaged by the Vulcan | ||
* The scene where | * The scene where the CORE's attack is a direct hit | ||
* | * The scene where you chase the CORE, and eventually neutralize and destroy its laser | ||
* The scene where the CORE is destroyed | |||
It's the biggest highlight of the "introduction, development, turn, and conclusion movie", so it has many cuts. | |||
Below are the prototype images I showed KOHTA | |||
Below are the prototype images I showed KOHTA, who was in charge of RESONATE 1794. | |||
-------------------------- | -------------------------- | ||
■ beatmania IIDX 11 IIDX RED | ■ beatmania IIDX 11 IIDX RED<br> | ||
☆Introduction, development, turn, and conclusion MOVIE-HES' draft/ "turn" | |||
I wanted an upper melodious tune to overall feel majestic and intimidating.<br> | |||
I requested for bell sounds to be included.<br> | |||
Good genres would include "NU-NRG", "HARD HOUSE", or "TRANCE". | |||
■ Movie progression images | |||
<center>■ [https://web.archive.org/web/20130523202431im_/http://www.konami.jp/am/bm2dx/bm2dx11/song/song_img/resonate1794_phase1.jpg PHASE 01]<br> | |||
The "CORE" boss appears together with a quiet song</center> | |||
<center>■ [https://web.archive.org/web/20130523202431im_/http://www.konami.jp/am/bm2dx/bm2dx11/song/song_img/resonate1794_phase2.jpg PHASE 02]<br> | |||
Battle scene<br> | |||
Destroying the shield with the Vulcan isn't very effective</center> | |||
<center>■ [https://web.archive.org/web/20130523202431im_/http://www.konami.jp/am/bm2dx/bm2dx11/song/song_img/resonate1794_phase3.jpg PHASE 03]<br> | |||
The CORE's attack is a direct hit</center> | |||
<center>■ [https://web.archive.org/web/20130523202431im_/http://www.konami.jp/am/bm2dx/bm2dx11/song/song_img/resonate1794_phase4.jpg PHASE 04]<br> | |||
During the CORE's final attack, your character also releases all its energy.<br> | |||
The beam neutralizes its attack and damages the "CORE".</center> | |||
<center>■ [https://web.archive.org/web/20130523202431im_/http://www.konami.jp/am/bm2dx/bm2dx11/song/song_img/resonate1794_phase5.jpg PHASE 05]<br> | |||
The scene where the CORE is destroyed.</center> | |||
※I planned for the background to play at a high-speed, and I thought about a video which emphasizes a speedy feeling. | |||
-------------------------- | -------------------------- | ||
It's | It's slightly different from the completed version, but I think the images are nearly identical.<br> | ||
The | The included SE increased this video's sense of realism. | ||
== Difficulty & Notecounts == | == Difficulty & Notecounts == |
edits