AC bm 5th: Difference between revisions

→‎General Information / Changes: Added clarifying information about beatstage 5thMIX's default groove gauge mechanics.
(→‎General Information / Changes: Added information and revised existing information.)
(→‎General Information / Changes: Added clarifying information about beatstage 5thMIX's default groove gauge mechanics.)
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* First beatmania game to distinguish between new songs and returning songs on the song select screen.
* First beatmania game to distinguish between new songs and returning songs on the song select screen.
** Songs new to or debuting in 5thMIX have a red star next to the title, while returning songs have a blue star.
** Songs new to or debuting in 5thMIX have a red star next to the title, while returning songs have a blue star.
* First beatmania arcade title with "hard version" charts.
* Only beatmania arcade title with "Hard Version" songs.
** [[DO IT ALL NIGHT]], [[OPERATOR]], [[THE ONLY WAY IS UP]], [[THE RACE]], and [[UP ON THE FLOOR]] each have a hard version chart that can be played in later stages on Hard Mode.
** [[DO IT ALL NIGHT]], [[OPERATOR]], [[THE ONLY WAY IS UP]], [[THE RACE]], and [[UP ON THE FLOOR]] each have a "Hard Version" song that can be played in later stages on HARD mode.
* Two new modifiers were introduced: SUDDEN and HI-SPEED.
* Two new modifiers were introduced: SUDDEN and HI-SPEED.
** SUDDEN causes the notes to appear in the middle of the screen.
** SUDDEN: Causes notes to appear in the middle of the screen, instead of from the top.
*** Can be combined with HIDDEN to make HIDDEN+SUDDEN, which causes the notes to not appear at all.
*** Can be combined with HIDDEN to make HIDDEN+SUDDEN, which causes the notes to not appear at all.
**** This behavior was changed in [[AC bm THE FINAL|THE FINAL]] so that notes briefly appear in the middle of the screen (the old no-note behavior was retained as a separate STEALTH modifier).
**** This behavior was changed in [[AC bm THE FINAL|THE FINAL]] so that notes briefly appear in the middle of the screen (the old no-note behavior was retained as a separate STEALTH modifier).
** HI-SPEED causes the notes to double the scrolling speed.
** HI-SPEED: Multiplies the scroll speed by x2.0.
* [[Isao Saito]] and [[Hiroaki Saito]] make their BEMANI debuts.
* [[Isao Saito]] and [[Hiroaki Saito]] make their BEMANI debuts.
* The ''beatmania 5thMIX ORIGINAL SOUNDTRACK'' contains not only the songs from beatmania 5thMIX, but also the songs from [[AC bm 4th|beatmania 4thMIX -the beat goes on-]] which had not been removed in 5thMIX.
* The ''beatmania 5thMIX ORIGINAL SOUNDTRACK'' contains not only the songs from beatmania 5thMIX, but also the songs from [[AC bm 4th|beatmania 4thMIX -the beat goes on-]] which had not been removed in 5thMIX.
* The Korean release was known as '''beatstage 5thMIX -Time to get down-''', and has a few differences compared to the Japanese release.
* The Korean release was known as '''beatstage 5thMIX -Time to get down-''', and has a few differences compared to the Japanese release.
** By default, all modes use the EXPERT gauge. The normal gauge functionality can be re-enabled with a DIP switch setting.
** By default, BASIC and HARD modes use groove gauge mechanics similar to those of [[DanceDanceRevolution_Information|DanceDanceRevolution]] (EXPERT mode still uses the normal EXPERT mode groove gauge).
** A new feature, PERFECT PLAY, has been added to EXPERT mode. When enabled, getting anything lower than a GOOD will result in an immediate game over.
*** The groove gauge starts at a maximum of 100%, decreases with BADs/POORs, and increases with GREATs/GOODs.
*** When the groove gauge is at the lowest level, it will say "!DANGER DANGER!"; after enough further BADs/POORs, the stage will be failed on the spot.
*** As long as the song ends with any amount of groove gauge, the stage will be cleared.
*** The normal groove gauge can be re-enabled for BASIC and HARD modes by setting DIP switch 3-5 to ON.
** A new feature, PERFECT PLAY, has been added to EXPERT mode; when enabled (by holding EFFECT before selecting EXPERT), getting anything lower than a GOOD will result in an immediate game over.
** HI-SPEED 2 and HI-SPEED 3, which debuted in Japan in [[AC_bm_complete_2|beatmania completeMIX 2]], are present in this version.
** HI-SPEED 2 and HI-SPEED 3, which debuted in Japan in [[AC_bm_complete_2|beatmania completeMIX 2]], are present in this version.
** Two songs were removed from the Korean release: [[KAKATTEKONKAI]] and [[TOTAL RECALL]].
** Two songs were removed from the Korean release: [[KAKATTEKONKAI]] and [[TOTAL RECALL]].
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