Shiritori: Difference between revisions

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* しりとり is one of the songs available for [[What Is GFDM#MultiSession GDK|MultiSession GDK]] play.
* しりとり is one of the songs available for [[What Is GFDM#MultiSession GDK|MultiSession GDK]] play.
* しりとり is not available in ''KEYBOARDHEAVEN'', the Korean release of KEYBOARDMANIA.
* しりとり is not available in ''KEYBOARDHEAVEN'', the Korean release of KEYBOARDMANIA.
* Shiritori is a word-chain game of the Japanese syllabary (or hiragana) in which at least two players must say a word that begins with the last syllable of the preceding word mentioned by another player. The player saying a word that ends with the "n" syllable ("ん") loses the game since no Japanese word starts with "ん".
* Shiritori is a word-chain game of Japanese hiragana syllabary in which at least two players must say a word that begins with the last syllable of the preceding word mentioned by another player. The player saying a word that ends with the "n" syllable ("ん") loses the game since no Japanese word starts with "ん".
* しりとり received new LIGHT and REAL charts in [[AC KBM 3rd|KEYBOARDMANIA 3rdMIX]].
* しりとり received new LIGHT and REAL charts in [[AC KBM 3rd|KEYBOARDMANIA 3rdMIX]].
* しりとり is the 13th song unlock of Sugoroku de 8 (すごろく de 8) in pop'n music 8. It can be unlocked from July 17th, 2002 through August 28th, 2002 by directly landing on the city Sapporo on your first trip around the board, or by passing it on your second trip around.
* しりとり is the 13th song unlock of ''Sugoroku de 8'' (すごろく de 8) in pop'n music 8. It can be unlocked from July 17th, 2002 through August 28th, 2002 by directly landing on the city Sapporo on your first trip around the board, or by passing it on your second trip around.
** しりとり's character rival, LISA, can be unlocked by directly landing on Sapporo on your fifth lap around the board, or by simply passing it on your sixth trip.
** しりとり's character rival, LISA, can be unlocked by directly landing on Sapporo on your fifth lap around the board, or by simply passing it on your sixth trip.
* Along with the other BEMANI songs crossed over to pop'n music 8, しりとり displayed '''♪♪♪♪♪''' as the artist. This was never changed.
* Along with the other BEMANI songs crossed over to pop'n music 8, しりとり displayed '''♪♪♪♪♪''' as the artist. This was never changed.
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=== GuitarFreaks & DrumMania ===
=== GuitarFreaks & DrumMania ===
==== Musician's Room 2 ====
==== Musician's Room 2 ====
This is a very cute song created by Fantastic factory, which was well received by pop rock fans at KEYBOARDMANIA. This time, it's possible to have sessions with GF&DM, so we were able to cross it over here from KM's side. But when this song was initially created, it wasn't expected to be used in sessions, so it was difficult to recreate some of the sounds afterwards, but that powerful groove is still there!
This very cute song was created by Fantastic factory, which was well received by pop rock fans at KEYBOARDMANIA. This time, it's possible to have sessions with GF&DM, so we were able to cross it over here from KM's side. But when this song was initially created, it wasn't intended to be used in sessions, so we had to recreate some of the sounds afterwards, but that powerful groove is still there!


=== pop'n music ===
=== pop'n music ===
==== [[Kiyoshi Murai|Seiya Murai]] ====
==== [[Kiyoshi Murai|Seiya Murai]] ====
This song, "Shiritori", which is a crossover from "KEYBOARD MANIA", was performed by "Fantastic factory", and is a masterpiece that's said to be suitable for pop'n since it first appeared in KEYBOARDMANIA.<br>
This song, "Shiritori", is a crossover from "KEYBOARD MANIA" performed by "Fantastic factory", and is a masterpiece that's said to be suitable for pop'n since it first appeared in KEYBOARDMANIA.<br>
I (Murai) don't particularly have any special relationship with "Fantastic factory" (laughs), but I've been listening to this song since I was [[Mighty Guy|in charge]] of the first KEYBOARDMANIA, and after that, I've spent a lot of time working closely with it through sessions in Gitadora, and its crossover to pop'n, so that's why I've probably been connected to it for a long time and felt very attached to it, that I'm writing this comment on behalf of the artist (laughs).<br>
I (Murai) don't particularly have any special relationship with "Fantastic factory" (laughs), but I've been listening to this song since I was [[Mighty Guy|in charge]] of the first KEYBOARDMANIA, and after that, I've spent a lot of time working closely with it through sessions in Gitadora, and its crossover to pop'n, so that's why I've probably been connected to it for a long time and felt very attached to it, that I'm writing this comment on behalf of the artist (laughs).<br>
When I was creating the game data, it was as if I made this song? It feels like I was able to understand the details of the arrangement so well, that I was able to create moderately difficult notecharts for this song that you can enjoy grooving to.
When I was creating the game data, I felt as if I made this song? I think I was able to understand the details of the arrangement so well, that I was able to create moderately difficult notecharts for this song, but that you can enjoy grooving to.


== Video Production Information ==
== Video Production Information ==
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=== shio ===
=== shio ===
I've loved this song since KEYBOARD MANIA, so this time, I'm happy that I can play it in pop'n. Even I can somehow play it with 9 buttons...!<br>
I've loved this song since KEYBOARD MANIA, so I'm happy that I can play it in pop'n now. Even I can somehow play it with 9 buttons...!<br>
And when I listened to this song, this is perfect for LISA! It's straight!! And she was made in charge of this song. It's unfortunate that I couldn't prepare new animations because I ended up running out of time. The balance of LISA's body parts is detailed, so it was very difficult to draw her. Hmmm. As expected of an active high school girl idol (it's not related).
And when I listened to this song, I thought that it was perfect for LISA! It's straight!! And that's how she was made in charge of this song. It's unfortunate that I couldn't prepare new animations because I ran out of time. The balance of LISA's body parts is detailed, so it was very difficult to draw her. Hmmm. As expected of an active high school girl idol (that's unrelated).


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==

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