CaptivAte~sabaki~(SUBLIME TECHNO MIX): Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
Line 1: Line 1:
=CaptivAte~裁き~(SUBLIME TECHNO MIX)=
= CaptivAte~裁き~(SUBLIME TECHNO MIX) =


==Song Information==  
== Song Information ==
Artist: Remixed by DJ YOSHITAKA<br>
Artist: Remixed by DJ YOSHITAKA<br>
Composition/Arrangement: [[Yoshitaka_Nishimura|DJ YOSHITAKA]]<br>
Composition/Arrangement: [[Yoshitaka Nishimura|DJ YOSHITAKA]]<br>
Lyrics/Vocals: [[A/I]]<br>
Length: 2:14<br>
Length: 2:14<br>
BPM: 180<br>
BPM: 180<br>
Line 11: Line 12:
Other Music Game Appearances: None.
Other Music Game Appearances: None.


==Lyrics==
== Lyrics ==


=== Japanese ===
=== Japanese ===
Line 26: Line 27:
</pre>
</pre>


==Song Connections/Remixes==
== Song Connections / Remixes ==


* The song is a mashup of [[CaptivAte_~sabaki~|CaptivAte~裁き~]] and [[CONTRACT]], both IIDX songs by DJ Yoshitaka.
* CaptivAte~裁き~(SUBLIME TECHNO MIX) is a mashup of [[CaptivAte ~sabaki~|CaptivAte~裁き~]] (from [[AC GFDM V2|GuitarFreaks V2 & DrumMania V2]]) and [[CONTRACT]] (from [[AC DistorteD|beatmania IIDX 13 DistorteD]]).


==Trivia==
== Trivia ==


* The Japanese part of the title (sabaki) means "Judgement".  
* CaptivAte~裁き~(SUBLIME TECHNO MIX) is one of the EXTRA STAGE songs on the PARALLEL ROTATION DistorteD folder in beatmania IIDX 17 SIRIUS.
* CaptivAte~裁き~(SUBLIME TECHNO MIX) was first performed by DJ YOSHITAKA at Beatnation Summit 2007. The IIDX version is slightly re-arranged before the chorus.
* CaptivAte~裁き~(SUBLIME TECHNO MIX) was first performed by DJ YOSHITAKA at the ''beatnation summit 2007'' event. The beatmania IIDX version is slightly re-arranged before the chorus.
* CaptivAte~裁き~(SUBLIME TECHNO MIX) is one of the extra stages on the PARALLEL ROTATION [[CS DistorteD|DistorteD]] folder in beatmania IIDX 17 SIRIUS.
* CaptivAte~裁き~(SUBLIME TECHNO MIX) is one of the few DJ YOSHITAKA songs that uses the Suzaku loud guitar sound, but is not under his Suzaku alias.
* CaptivAte~裁き~(SUBLIME TECHNO MIX) is one of the few DJ YOSHITAKA songs that uses loud guitar sounds, but is not under his ''Suzaku'' alias.
* The Japanese part of the title (裁き, ''sabaki'') means "Judgement".
* As of [[AC tricoro|beatmania IIDX 20 tricoro]], CaptivAte~裁き~(SUBLIME TECHNO MIX) is the only CaptivAte song that is not rated 11 on its DP Another chart.
* CaptivAte~裁き~(SUBLIME TECHNO MIX)'s Charge Notes from its Double charts were removed in [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]].
* As of [[AC tricoro|beatmania IIDX 20 tricoro]], CaptivAte~裁き~(SUBLIME TECHNO MIX) is the only CaptivAte song that is not rated 11 on its Double ANOTHER chart.


==Song Production Information==
== Song Production Information ==


None.
None.


==Video Production Information==
== Video Production Information ==


None.
None.


==Difficulty & Notecounts==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://voiddd.com/wiki BemaniWIKI] and [http://textage.cc Textage.cc].)<br>
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd].)


===beatmania IIDX===
=== beatmania IIDX ===
==== Old Charts ====
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
|-
Line 56: Line 59:
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
|-
|-
!style="background:#9999ee; text-align: center;" width="60px"|Beginner
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
!style="background:#9999ee; text-align: center;" width="60px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="60px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="60px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;" width="60px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="60px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="60px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
|-
| Notecounts / Charge Notes || style="background:#00FF7F;"|- || style="background:#73C2FB;"|523 || style="background:#eeee77;"|837 || style="background:#FB607F;"|1231 || style="background:#73C2FB;"|553 / 22^ || style="background:#eeee77;"|870 / 22^ || style="background:#FB607F;"|1173 / 22^
| Notecounts / Charge Notes || style="background:#00FF7F;"|- || style="background:#73C2FB;"|523 / 0 || style="background:#eeee77;"|837 / 0 || style="background:#FB607F;"|1231 / 0 || style="background:#73C2FB;"|553 / 22 || style="background:#eeee77;"|870 / 22 || style="background:#FB607F;"|1173 / 22
|-
|-
| beatmania IIDX 17 SIRIUS&rarr;18 Resort Anthem || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11
| beatmania IIDX 17 SIRIUS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11
|}
 
==== New Charts ====
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
|-
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|523 || style="background:#eeee77;"|837 || style="background:#FB607F;"|1231 || style="background:#73C2FB;"|553 || style="background:#eeee77;"|870 || style="background:#FB607F;"|1173
|-
| beatmania 18 Resort Anthem || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|'''5''' || style="background:#eeee77;"|'''8''' || style="background:#FB607F;"|'''11'''
|-
|-
| beatmania IIDX 19 Lincle || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|↓10
| beatmania IIDX 19 Lincle || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|↓10
Line 72: Line 95:
| beatmania IIDX 20 tricoro&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|&uarr;6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10
| beatmania IIDX 20 tricoro&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|&uarr;6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10
|}
|}
^ As of [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]], the Charge Notes on all Double charts have been removed.


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:IIDX Songs]]
[[Category:IIDX AC Songs Never Removed]]
[[Category:IIDX AC Songs Never Removed]]

Navigation menu