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* Introduces a new announcer. This announcer would continue to appear in arcade DanceDanceRevolution games, up to [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]]. | * Introduces a new announcer. This announcer would continue to appear in arcade DanceDanceRevolution games, up to [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]]. | ||
* The dancing characters were removed. They're replaced with background animations, this time stored as videos instead of sprites. | * The dancing characters were removed. They're replaced with background animations, this time stored as videos instead of sprites. | ||
* Freeze Arrows are introduced. Unlike the regular arrows, you must hold the Freeze Arrow during its duration. | * Freeze Arrows are introduced. Unlike the regular arrows, you must hold the Freeze Arrow during its duration. Failure to do so will not dock Dance Points or break combo, but will result in a significant loss of the Dance Meter. | ||
* BASIC, TRICK and MANIAC difficulties are renamed as LIGHT, STANDARD and HEAVY, respectively. | * BASIC, TRICK and MANIAC difficulties are renamed as LIGHT, STANDARD and HEAVY, respectively. | ||
* Hitting a jump adds 2 to your combo but counts as only one step for all other purposes. | * Hitting a jump adds 2 to your combo but counts as only one step for all other purposes. | ||
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* First DanceDanceRevolution game to feature the Groove Radar. | * First DanceDanceRevolution game to feature the Groove Radar. | ||
* First DanceDanceRevolution game to have an options/modifiers menu before each song, rather than using codes. ([[AC DS TRUE KiSS DESTiNATiON|Dancing Stage feat. TRUE KiSS DESTiNATiON]] and [[AC DS DREAMS COME TRUE|Dancing Stage feat. DREAMS COME TRUE]] also have modifier menus in place of codes, but only at the beginning of the player's credit.) | * First DanceDanceRevolution game to have an options/modifiers menu before each song, rather than using codes. ([[AC DS TRUE KiSS DESTiNATiON|Dancing Stage feat. TRUE KiSS DESTiNATiON]] and [[AC DS DREAMS COME TRUE|Dancing Stage feat. DREAMS COME TRUE]] also have modifier menus in place of codes, but only at the beginning of the player's credit.) | ||
* DDRMAX -DanceDanceRevolution 6thMIX- introduces two new modifiers: | |||
** REVERSE, in which the scroll direction of the arrows is reversed, descending towards the target arrows at the bottom of the screen. | |||
** SOLO, which replicates the arrow color scheme used in the Solo sub-series of games. | |||
== Staff Information == | == Staff Information == |
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