Dazzlin' Darlin-Akiba koubou mix-: Difference between revisions

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= Dazzlin' Darlin -秋葉工房 mix- =
= Dazzlin' Darlin-秋葉工房mix- =


== Song Information ==
== Song Information ==
[[Image:Dazzlin' Darlin -Akiba Koubou mix-.png‎|thumb|Dazzlin' Darlin -秋葉工房 mix-'s album art.]]
[[Image:Dazzlin' Darlin-Akiba koubou mix-.png‎|thumb|Dazzlin' Darlin-秋葉工房mix-'s jacket.]]
Artist: Remixed by DJ Command<br>
Artist: Remixed by DJ Command<br>
Composition: [[Ryutaro Nakahara|Ryu☆]]<br>
Composition: [[Ryutaro Nakahara|HHH]]<br>
Arrangement: [[Youhei Hiroshige|DJ Command]]<br>
Arrangement: [[Youhei Hiroshige|DJ Command]]<br>
BPM: 160<br>
BPM: 160<br>
Length: 1:51<br>
Length: 1:51<br>
Genre: EUROBEAT<br>
Genre: EUROBEAT<br>
VJ: [[alo]]<br>
Movie: [[Kodai Endo|alo]]<br>
First Music Game Appearance: [[AC SIRIUS|beatmania IIDX 17 SIRIUS]]<br>
First Music Game Appearance: [[AC SIRIUS|beatmania IIDX 17 SIRIUS]]<br>
Other Music Game Appearances:
Other Music Game Appearances:
Line 15: Line 15:


== Lyrics ==
== Lyrics ==
<pre>I feel the rhythm more and more
None.
I'd like to jump right on the floor
I feel the bass drum more and more
It's time for dance
 
I feel the rhythm more and more
(more and more, more and more)
I feel the bass drum more and more
(more and more, more and more)
I feel the rhythm more and more
I'd like to jump right on the floor
I feel the bass drum more and more
It's time for dance
 
TRANCE OUT
 
I feel the rhythm more and more
I'd like to jump right on the floor
I feel the bass drum more and more
It's time for dance
I feel the rhythm more and more
I'd like to jump right on the floor
I feel the bass drum more and more
It's time for dance</pre>


== Song Connections / Remixes ==
== Song Connections / Remixes ==
 
* Dazzlin' Darlin-秋葉工房mix- is a Eurobeat remix of [[Dazzlin' Darlin]], from [[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]].
* Dazzlin' Darlin -秋葉工房 mix- is an eurobeat remix of [[Dazzlin' Darlin]], from [[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]].
* The full version of Dazzlin' Darlin-秋葉工房mix-, titled ''Dazzlin' Darlin -秋葉工房 '09 Extended mix-'', appears in Ryu☆'s first album, [[starmine (album)|starmine]].
* The full version of Dazzlin' Darlin -秋葉工房 mix- appears on Ryu☆'s first album, ''starmine''


== Trivia ==
== Trivia ==
 
{{Gallery}}
* Dazzlin' Darlin -秋葉工房 mix- appears as an EXTRA STAGE in the PARALLEL ROTATION DJ TROOPERS folder in beatmania IIDX 17 SIRIUS.
* Dazzlin' Darlin-秋葉工房mix- is one of the ''PARALLEL ROTATION'' DJ TROOPERS EXTRA STAGEs in beatmania IIDX 17 SIRIUS.
* Dazzlin' Darlin -秋葉工房 mix- is one of the hidden remixes in DanceDanceRevolution X2. It can be unlocked from 10/6/2010, by obtaining a AAA on Dazzlin' Darlin.
* Dazzlin' Darlin-秋葉工房mix- is one of the hidden remixes in DanceDanceRevolution X2. It can be unlocked from October 6th, 2010, by obtaining a AAA on Dazzlin' Darlin.
* On the American and European releases of DanceDanceRevolution before [[AC DDR A|DanceDanceRevolution A]], Dazzlin' Darlin-秋葉工房mix-'s title was changed to '''Dazzlin' Darlin-AKBKmix-'''.
* Dazzlin' Darlin-秋葉工房mix- is used as background music in a mission on the KONAMI arcade game ''ROAD FIGHTERS'' (ロードファイターズ).
* Dazzlin' Darlin-秋葉工房mix- can be unlocked in [[CS INFINITAS|beatmania IIDX INFINITAS]] for 800 DJ POINTs.
* Dazzlin' Darlin-秋葉工房mix- received a new jacket in DanceDanceRevolution A, which capitalizes the "M" of its subtitle (although this change was not reflected on the songwheel).
* Dazzlin' Darlin-秋葉工房mix- is available in [[CS DDR GRAND PRIX|DanceDanceRevolution GRAND PRIX]]'s GRAND PRIX mode from December 19th, 2022, by purchasing the '''GRAND PRIX music pack vol.12''' (グランプリ楽曲パック vol.12).


== Song Production Information ==
== Song Production Information ==
=== DJ Command ===
=== DJ Command ===
This song is a new remix of Ryu☆'s song Dazzlin' Darlin.<br>
This song is a new remix of Ryu☆'s song Dazzlin' Darlin.<br>
I did not dream that I would ever go into an arcade and hear a remix I made...<br>
I did not dream that I would ever go into an arcade and hear a remix I made...


The original song at a energetic and lively atmosphere, so I decided to add some euro elements to the song.<br>
The original song was in an energetic and lively atmosphere, so I decided to add some Euro elements to the song.<br>
This meant adding more aggressive lines to the song, but I also wanted to aim for a more casual crowd.<br>
This meant adding more aggressive lines to the song, but I also wanted to aim for a more casual crowd.<br>
If you want to listen, turn up the bass, but not too loud (so as to not disturb the neighbors).<br>
If you'd like to listen to this, turn up the bass, but not too loud (so as to not disturb the neighbors).


Until later!  
Until later!


== Video Production Information ==
== Video Production Information ==
Line 69: Line 50:


=== beatmania IIDX ===
=== beatmania IIDX ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Header|
|-
{{IIDX Chart Notecounts|-|403|767|1053|-|474|818|1140|-}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{IIDX Chart|beatmania IIDX 17 SIRIUS&rarr;Present|-|4|8|10|-|5|8|11|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
{{IIDX Chart|beatmania IIDX INFINITAS|-|4|8|10|-|5|8|11|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|4|8|10|-|-|-|-|-}}
|-
}}
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|403 || style="background:#eeee77;"|767 || style="background:#FB607F;"|1053 || style="background:#73C2FB;"|474 || style="background:#eeee77;"|818 || style="background:#FB607F;"|1140
|-
| beatmania IIDX 17 SIRIUS&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11
|}


=== DanceDanceRevolution ===
=== DanceDanceRevolution ===
{{DDR Chart Info
{{DDR Chart Header|
| beg_notes = 109 / 0
{{DDR Chart Notecounts|109 / 0|179 / 9|239 / 15|389 / 1|-|169 / 13|259 / 8|401 / 3|-}}
| bsp_notes = 179 / 9
{{DDR Chart|DanceDanceRevolution X2&rarr;Present|3|5|8|11|-|5|7|12|-}}
| dsp_notes = 239 / 15
{{DDR Chart|DanceDanceRevolution II / hottest party5|3|5|8|11|-|5|7|12|-}}
| esp_notes = 389 / 1
{{DDR Chart|DanceDanceRevolution GRAND PRIX|3|5|8|11|-|5|7|12|-}}
| bdp_notes = 169 / 13
| ddp_notes = 259 / 8
| edp_notes = 401 / 3
| chart_version_1 = DanceDanceRevolution X2&rarr;Present
| beg_difficulty_1 = 3
| bsp_difficulty_1 = 5
| dsp_difficulty_1 = 8
| esp_difficulty_1 = 11
| bdp_difficulty_1 = 5
| ddp_difficulty_1 = 7
| edp_difficulty_1 = 12
| chart_version_2 = DanceDanceRevolution II
| beg_difficulty_2 = 3
| bsp_difficulty_2 = 5
| dsp_difficulty_2 = 8
| esp_difficulty_2 = 11
| bdp_difficulty_2 = 5
| ddp_difficulty_2 = 7
| edp_difficulty_2 = 12
}}
}}
{{PARALLEL ROTATION}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:DDR Songs]]
[[Category:DanceDanceRevolution Songs]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:IIDX AC Songs Never Removed]]
[[Category:beatmania IIDX Songs Never Removed]]
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