Artist: Osamu Kubota
Composition/Arrangement: Osamu Kubota
Genre: PIANO AMBIENT
VJ: VJ GYO
First Music Game Appearance: beatmania IIDX 4th style
Other Music Game Appearances: None.
Song Connections / Remixes
- Sound data for Vienna can be found in the beatmania IIDX 19 Lincle data, including its unused song preview.
Song Production Information
A musical phrase that occurred to me while strolling down the sparkling streets of Vienna at the end of the century is now resurrected now in Tokyo. It's full of a romanticism that scatters about, chilling me to the bone with excitement. Though the signature goes to 6/8 thanks to the jazz and swing elements I used as a base, this song is really a waltz at its core. It becomes a triumphant(?) fugue in the middle, but at the end its passion returns with a fury than no-one can withstand!
Video Production Information
Vienna, the capital of Austria, has lent its name to this song. Unfortunately, I've never been to Vienna, so I could only assemble indirect material for a movie. I remember talking to dj TAKA a lot, trying to figure out what I should do. Since the name of the song was a name of an actual place, I felt that I should try to find some fitting scenery images. When I gave it some more thought, I realized it might be better to assemble something that captured the spirit of Vienna in a less direct fashion. Struggling along with thoughts of what sort of things wouldn't express the changes in spirit that define this city, I had the idea of replacing the concept of "the soul" with water to take advantage of its constant motion to convey these ideas. I experimented using various processes to align this abstract form with the spirit of the song. I'm very pleased with the form of presentation that opened up this new circumstance, and I think the result was magnificent. I think it would be good to play this song surrendering your body to the light and sound.
Difficulty & Notecounts
beatmania IIDX to 10th style difficulty rated from 1 to 7+ (up to 9th style) or 8 (10th style), from 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards. (Ratings and notecounts obtained from BEMANIWiki 2nd.)
|Game||SP Difficulty||DP Difficulty|
|beatmania IIDX 4th style||-||3||5||-||3||5||-|
|beatmania IIDX 5th style→7th style||-||3||5||-||↑4||↑6||-|
|beatmania IIDX 10th style||-||3||5||-||↓3||↓5||-|
|beatmania IIDX 11 IIDX RED||-||3||5||-||↑4||5||-|
|beatmania IIDX 12 HAPPY SKY||-||3||5||-||4||↑6||-|
|beatmania IIDX 4th style CS||-||3||5||-||3||5||-|
|beatmania IIDX 5th style CS||2||3||5||-||4||6||-|