Era (nostalmix): Difference between revisions

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== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12.<br>
beatmania IIDX to 10th style difficulty rated from 1 to 7+ (up to 9th style) or 8 (10th style), from 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards.<br>
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)


=== beatmania IIDX ===
=== beatmania IIDX ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Info
|-
| beg_notes = 137
!style="background:#9999ee; text-align: center;" rowspan="2" width="275px"|Game
| spn_notes = 437
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
| sph_notes = 555
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
| spa_notes = 786
|-
| dpn_notes = 437
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
| dph_notes = 952
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| dpa_notes = 1226
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| chart_version_1 = beatmania IIDX 3rd style&rarr;9th style
!style="background:#9999ee; text-align: center;" width="70px"|Another
| spn_difficulty_1 = 5
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| sph_difficulty_1 = 7
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| spa_difficulty_1 = N/A
!style="background:#9999ee; text-align: center;" width="70px"|Another
| dpn_difficulty_1 = 5
|-
| dph_difficulty_1 = 7
| Notecounts || style="background:#00FF7F;"|137 || style="background:#73C2FB;"|437 || style="background:#eeee77;"|555 || style="background:#FB607F;"|786 || style="background:#73C2FB;"|437 || style="background:#eeee77;"|952 || style="background:#FB607F;"|1226
| dpa_difficulty_1 = N/A
|-
| chart_version_2 = beatmania IIDX 10th style
| beatmania IIDX 3rd style&rarr;9th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|N/A
| beg_difficulty_2 = N/A
|-
| spn_difficulty_2 = 5
| beatmania IIDX 10th style || style="background:#00FF7F;"|N/A || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|5 || style="background:#eeee77;"|&uarr;8 || style="background:#FB607F;"|N/A
| sph_difficulty_2 = 7
|-
| spa_difficulty_2 = N/A
| beatmania IIDX 11 IIDX RED || style="background:#00FF7F;"|1 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|5 || style="background:#eeee77;"|&uarr;8+ || style="background:#FB607F;"|N/A
| dpn_difficulty_2 = 5
|-
| dph_difficulty_2 = 7
| beatmania IIDX 12 HAPPY SKY || style="background:#00FF7F;"|1 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|&uarr;8 || style="background:#FB607F;"|&uarr;9 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|&uarr;11 || style="background:#FB607F;"|&uarr;11
| dpa_difficulty_2 = N/A
|-
| chart_version_3 = beatmania IIDX 11 IIDX RED
| beatmania IIDX 13 DistorteD || style="background:#00FF7F;"|&uarr;2 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|9 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|11 || style="background:#FB607F;"|11
| beg_difficulty_3 = 1
|-
| spn_difficulty_3 = 5
| beatmania IIDX 14 GOLD || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|9 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|11 || style="background:#FB607F;"|11
| sph_difficulty_3 = 7
|-
| spa_difficulty_3 = N/A
| beatmania IIDX 15 DJ TROOPERS&rarr;18 Resort Anthem || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|9 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|&uarr;12 || style="background:#FB607F;"|11
| dpn_difficulty_3 = 5
|-
| dph_difficulty_3 = &uarr;8+
| beatmania IIDX 19 Lincle&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|9 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|12 || style="background:#FB607F;"|&uarr;12
| dpa_difficulty_3 = N/A
|-
| chart_version_4 = beatmania IIDX 12 HAPPY SKY
| beatmania IIDX 3rd style CS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|7 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|7
| beg_difficulty_4 = 1
|-
| spn_difficulty_4 = 5
| beatmania IIDX 5th style CS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|7 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|7
| sph_difficulty_4 = &uarr;8
|-
| spa_difficulty_4 = 9
| beatmania IIDX 7th style CS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|7 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7+ || style="background:#FB607F;"|7+
| dpn_difficulty_4 = 5
|-
| dph_difficulty_4 = &uarr;11
| beatmania IIDX 13 DistorteD CS || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|9 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|11 || style="background:#FB607F;"|11
| dpa_difficulty_4 = 11
|-
| chart_version_5 = beatmania IIDX 13 DistorteD
| beatmania IIDX 16 EMPRESS + PREMIUM BEST || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|9 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|12 || style="background:#FB607F;"|11
| beg_difficulty_5 = &uarr;2
|}
| spn_difficulty_5 = 5
 
| sph_difficulty_5 = 8
| spa_difficulty_5 = 9
| dpn_difficulty_5 = 5
| dph_difficulty_5 = 11
| dpa_difficulty_5 = 11
| chart_version_6 = beatmania IIDX 14 GOLD
| spn_difficulty_6 = 5
| sph_difficulty_6 = 8
| spa_difficulty_6 = 9
| dpn_difficulty_6 = 5
| dph_difficulty_6 = 11
| dpa_difficulty_6 = 11
| chart_version_7 = beatmania IIDX 15 DJ TROOPERS&rarr;18 Resort Anthem
| spn_difficulty_7 = 5
| sph_difficulty_7 = 8
| spa_difficulty_7 = 9
| dpn_difficulty_7 = 5
| dph_difficulty_7 = &uarr;12
| dpa_difficulty_7 = 11
| chart_version_8 = beatmania IIDX 19 Lincle&rarr;Present
| spn_difficulty_8 = 5
| sph_difficulty_8 = 8
| spa_difficulty_8 = 9
| dpn_difficulty_8 = 5
| dph_difficulty_8 = 12
| dpa_difficulty_8 = &uarr;12
}}
=== REFLEC BEAT ===
=== REFLEC BEAT ===
{{RB Chart Info  
{{RB Chart Info  

Revision as of 04:14, 12 December 2014

era (nostalmix)

Song Information

era (nostalmix)'s DanceDanceRevolution jacket.

Artist: TaQ
Composition/Arrangement: TaQ Sakakibara
BPM: 90-180
Length: 1:51 (beatmania IIDX, REFLEC BEAT), 1:33 (DanceDanceRevolution)
Genre: DRUM'N BASS
VJ: VJ GYO
First Music Game Appearance: beatmania IIDX 3rd style
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

  • A different version of era (nostalmix), titled era (step mix), appears in beatmania IIDX 4th style.
  • A live version of era (nostalmix) appears on TaQ's bounce connected album.
  • era (nostalmix)'s ANOTHER charts sound significantly different from other Single/Double charts, and they are entitled era (step remix).
  • The DanceDanceRevolution series use a shorter version of era (nostalmix).

Trivia

  • Prior to beatmania IIDX 9th style, era (nostalmix)'s BPM was displayed as 89-179. However, its actual BPM is 90-180.
  • Prior to beatmania IIDX 19 Lincle, era (nostalmix) is one of the few songs where its HYPER chart (12) is rated higher than the ANOTHER chart (11) in Doubles.
  • At the time of its debut, era (nostalmix)'s Double ANOTHER chart had the most notes of any beatmania IIDX chart, with 1226 notes.
    • This record was beaten one game later by another TaQ song, DXY!, whose Double ANOTHER chart contains 1529 notes.
  • era (nostalmix) was added to REFLEC BEAT groovin'!! Upper on December 12th, 2014, as part of the 1st Set of the BEMANI MUSIC FOCUS unlocking system.
  • era (nostalmix) received a new jacket in the REFLEC BEAT series.
  • era (nostalmix) marks TaQ's first appearance in the REFLEC BEAT series.

Song Production Information

dj TAKA

This track always makes me feel some sort of maddening, incredibly overwhelming energy. Only a song where the artist poured his all into production can give listeners that sort of experience. To say it frankly, I didn't really appreciate this song that much when I first heard it, but the first time I heard it come from the machine, it sent shivers down my spine. It's kind of hard on 7KEYS, but I hope you'll practice it on LIGHT7 so you can pass it some time.

Video Production Information

VJ GYO

era. Ages, epochs. The expression of the passing of ages is what first started the spell. That is, I felt history spreading itself out from one point to another, following a catalog of "eras" in succession. But when I listened again, I felt it was more of a song that expressed the splendour of time and space that people always feel. In the end, I decided to visually symbolize the various sounds and phrases that occur throughout the song. I wasn't really pleased with certain elements of the video, but I was relieved to hear TaQ's response to it. He had told me in an email earlier that he really liked blue, so he seemed pleased with the fact that I used it as the base color throughout the video. He also seemed pleased with things like the passages where the woman was falling (doesn't she look like a sculpture filled with water?).

Difficulty & Notecounts

beatmania IIDX to 10th style difficulty rated from 1 to 7+ (up to 9th style) or 8 (10th style), from 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards.
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

beatmania IIDX

Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Notecounts 137 437 555 786 437 952 1226
beatmania IIDX 3rd style→9th style 5 7 N/A 5 7 N/A
beatmania IIDX 10th style N/A 5 7 N/A 5 7 N/A
beatmania IIDX 11 IIDX RED 1 5 7 N/A 5 ↑8+ N/A
beatmania IIDX 12 HAPPY SKY 1 5 ↑8 9 5 ↑11 11
beatmania IIDX 13 DistorteD ↑2 5 8 9 5 11 11
beatmania IIDX 14 GOLD 5 8 9 5 11 11
beatmania IIDX 15 DJ TROOPERS→18 Resort Anthem 5 8 9 5 ↑12 11
beatmania IIDX 19 Lincle→Present 5 8 9 5 12 ↑12

REFLEC BEAT

Game Level
Basic Medium Hard Special
Notecounts ? ? ?
REFLEC BEAT groovin'!! Upper→Present 4 7 10


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