MIRACLE MEETS: Difference between revisions
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* According to Lucky Vacuum, MIRACLE MEETS was almost not completed in time for SIRIUS. | * According to Lucky Vacuum, MIRACLE MEETS was almost not completed in time for SIRIUS. | ||
* MIRACLE MEETS and [[Keep it -Akiba Koubou mix-|Keep it -秋葉工房mix-]] got their own videos on the ''beatmania IIDX VISUAL EMOTIONS - SUPER BEST BOX-'' DVD set. Both were later added to the arcades in [[AC Lincle|beatmania IIDX 19 Lincle]]. | * MIRACLE MEETS and [[Keep it -Akiba Koubou mix-|Keep it -秋葉工房mix-]] got their own videos on the ''beatmania IIDX VISUAL EMOTIONS - SUPER BEST BOX-'' DVD set. Both were later added to the arcades in [[AC Lincle|beatmania IIDX 19 Lincle]]. | ||
* MIRACLE MEETS is used as background music in a mission on KONAMI | * MIRACLE MEETS is used as background music in a mission on the KONAMI arcade game ''ROAD FIGHTERS'' (ロードファイターズ). | ||
* In the REFLEC BEAT series, MIRACLE MEETS' HARD chart notecount is 573, the KONAMI number. | * In the REFLEC BEAT series, MIRACLE MEETS' HARD chart notecount is 573, the KONAMI number. | ||
== Song Production Information == | == Song Production Information == | ||
=== Lucky Vacuum === | === Lucky Vacuum === | ||
Today must be my lucky day!! | Today must be my lucky day!!<br> | ||
Lucky Vacuum is now here. | Lucky Vacuum is now here. | ||
Although I made this song hastily just before the end of production, I really liked this song.<br> | Although I made this song hastily just before the end of production, I really liked this song.<br> | ||
I felt that the CN added a new element to this song. | I felt that the CN added a new element to this song. | ||
Of course, when they added BSS and CN to the music charts, I wanted to have them added into the song.<br> | Of course, when they added BSS and CN to the music charts, I wanted to have them added into the song.<br> | ||
And after you can master the timing for this, I'll see you at the Jump Festival. | And after you can master the timing for this, I'll see you at the Jump Festival. | ||
== Video Production Information == | == Video Production Information == | ||
None. | None. | ||
Revision as of 02:28, 27 May 2015
MIRACLE MEETS
Song Information
Artist: Lucky Vacuum
Composition/Arrangement: Lucky Vacuum
BPM: 160
Length: 2:00 (game), 2:07 (OST, REFLEC BEAT)
Genre: BUCHIAGE TRANCE
VJ: VJ GYO (beatmania IIDX 17 SIRIUS & 18 Resort Anthem), Unknown (beatmania IIDX 19 Lincle)
First Music Game Appearance: beatmania IIDX 17 SIRIUS
Other Music Game Appearances:
- REFLEC BEAT limelight
- REFLEC BEAT plus MUSIC PACK 27
- REFLEC BEAT + KONAMI MUSIC PACK 21
Lyrics
One soundbite, "Hey!".
Song Connections / Remixes
- The beatmania IIDX 17 SIRIUS ORIGINAL SOUNDTRACK version of MIRACLE MEETS is slightly extended than its in-game version.
- This version of MIRACLE MEETS is used in the REFLEC BEAT series.
- The "Hey!" soundbite used in MIRACLE MEETS is the same soundbite that plays after selecting a song or course in beatmania IIDX 16 EMPRESS.
Trivia
- According to Lucky Vacuum, MIRACLE MEETS was almost not completed in time for SIRIUS.
- MIRACLE MEETS and Keep it -秋葉工房mix- got their own videos on the beatmania IIDX VISUAL EMOTIONS - SUPER BEST BOX- DVD set. Both were later added to the arcades in beatmania IIDX 19 Lincle.
- MIRACLE MEETS is used as background music in a mission on the KONAMI arcade game ROAD FIGHTERS (ロードファイターズ).
- In the REFLEC BEAT series, MIRACLE MEETS' HARD chart notecount is 573, the KONAMI number.
Song Production Information
Lucky Vacuum
Today must be my lucky day!!
Lucky Vacuum is now here.
Although I made this song hastily just before the end of production, I really liked this song.
I felt that the CN added a new element to this song.
Of course, when they added BSS and CN to the music charts, I wanted to have them added into the song.
And after you can master the timing for this, I'll see you at the Jump Festival.
Video Production Information
None.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12.
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from BEMANIWiki 2nd and Textage.cc.)
beatmania IIDX
Template:IIDX CNBSS Chart Info
REFLEC BEAT
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | Special | |
Notecounts | 135 | 274 | 573 | — |
REFLEC BEAT limelight→Present | 3 | 6 | 9 | — |
REFLEC BEAT plus | 3 | 6 | 9 | — |
REFLEC BEAT + | 3 | 6 | 9 | — |