Answer: Difference between revisions
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I hope that this will increase Hoshino's appeal.<br> | I hope that this will increase Hoshino's appeal.<br> | ||
==Difficulty== | ==Difficulty and Notecounts== | ||
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://voiddd.com/wiki BemaniWIKI] and [http://textage.cc Textage.cc].)<br> | |||
=== | ===beatmania IIDX=== | ||
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | {|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | ||
|- | |- | ||
!style="background:#9999ee; text-align: center;" rowspan="2" width=" | !style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game | ||
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty | !style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty | ||
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty | !style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty | ||
|- | |- | ||
!style="background:#9999ee; text-align: center;"|Beginner | !style="background:#9999ee; text-align: center;" width="55px"|Beginner | ||
!style="background:#9999ee; text-align: center;"|Normal | !style="background:#9999ee; text-align: center;" width="55px"|Normal | ||
!style="background:#9999ee; text-align: center;"|Hyper | !style="background:#9999ee; text-align: center;" width="55px"|Hyper | ||
!style="background:#9999ee; text-align: center;"|Another | !style="background:#9999ee; text-align: center;" width="55px"|Another | ||
!style="background:#9999ee; text-align: center;"|Normal | !style="background:#9999ee; text-align: center;" width="55px"|Normal | ||
!style="background:#9999ee; text-align: center;"|Hyper | !style="background:#9999ee; text-align: center;" width="55px"|Hyper | ||
!style="background:#9999ee; text-align: center;"|Another | !style="background:#9999ee; text-align: center;" width="55px"|Another | ||
|- | |- | ||
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|393 || style="background:#eeee77;"|748 || style="background:#FB607F;"|1224 || style="background:#73C2FB;"|463 || style="background:#eeee77;"|738 || style="background:#FB607F;"|1142 | | Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|393 || style="background:#eeee77;"|748 || style="background:#FB607F;"|1224 || style="background:#73C2FB;"|463 || style="background:#eeee77;"|738 || style="background:#FB607F;"|1142 | ||
|- | |- | ||
| IIDX 18 Resort Anthem AC || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|7 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|9 | | IIDX 18 Resort Anthem AC-Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|7 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|9 | ||
|} | |} | ||
Revision as of 19:54, 5 January 2011
Answer
Song Information
Artist: 星野奏子
Composer: 生田真心 (ikutaMachine)
BPM: 156
Genre: STARPOP
VJ: F-FLY (location test), 小美野昌史 (final version)
First Appeared On: AC Resort Anthem
Length: 2:05
Lyrics
Unknown.
Song Connections/Remixes
None.
Trivia
To be updated.
Song Production Information
Vocals/Kanako Hoshino
Hey, everyone, it's been a while, it's me Kanako Hoshino ☆ (^ ^) ★.
After 未来のプリズム, written by Ikuta Machine, I have another chance to sing a song written by him!!!
Since the last theme's main color was "blue", I had an image like that in mind....
But when we were working on the new song Answer, we found out that the new theme's main color was "red" w (° o °) w.
So, for the movie, ☆Ikuta machine gave me a long red dress to wear.
I wanted to write the lyrics for song as a farewell gift for a friend who was leaving on a long journey.
My favorite part of the lyrics were using the ideas of "tears" and "sadness" in the chorus, making them into something I liked.
Perhaps it was easy for me to put down these feelings since I can be a crybaby sometimes. (^_^;)
For the first time in a movie, I Hoshino actually get to perform an action scene (° - °).
Before shooting for the movie, I was taught how to punch and kick the attacking enemy actors!
I was also taught how to dodge blows and anticipate attacks, which at the end everyone said that they were impressed with. (T_T)
I have always admired strong women, and in this movie, I am shown defeating several enemies attacking me in sequence, and eventually confronting the mysterious boss S!
I might have taken the role too seriously, as some people reacted anxiously around me during the shoot! (laughs)
To tell the truth, the fight with the final enemy boss wasn't that much... if you really noticed in the movie. (laughs)
But there were a lot of other people that worked in the movie as well.
To all the actors, cameramen, the director, everyone on the staff, and anyone else that was on the set, I thank you. m (__) m
I tried playing the song on SP Normal at the test location and I didn't do that well, but I've played a lot more since then, and I think I could play the hyper version of this ★. (laughs)
While listening to music, playing a game, or watching a movie, I'll think about whatever I am doing has an answer. o(^-^)o
Sound/生田真心
Ikuta Machine here.
This is the second time I have collaborated with Hoshino, after 未来のプリズム.
In producing Answer, I aimed toward making a song that emphasized the best singing qualities of Kanako Hoshino.
What did you think? If you like it, then please enjoy playing it!!!
Video Production Information
For this movie, I wanted to portray the concept of a "cool adult woman."
When I first got the theme for this style, the idea of having Hoshino being an action star first appeared in my mind.
I really have wanted to take the challenge of directing an action-packed scene, so when the opportunity came up, I embraced it with all my heart's content.
I hope that this will increase Hoshino's appeal.
Difficulty and Notecounts
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BemaniWIKI and Textage.cc.)
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | |
Notecounts | - | 393 | 748 | 1224 | 463 | 738 | 1142 |
IIDX 18 Resort Anthem AC-Present | - | 4 | 7 | 10 | 5 | 7 | 9 |