FORCE Interval Build: Difference between revisions
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** At Extra Level 3, FORCE Interval Build was moved down to EXTRA STAGE. | ** At Extra Level 3, FORCE Interval Build was moved down to EXTRA STAGE. | ||
** At Extra Level 7, FORCE Interval Build became playable on all stages. | ** At Extra Level 7, FORCE Interval Build became playable on all stages. | ||
* FORCE Interval Build is available in GuitarFreaksXG & DrumManiaXG as an unlockable song in | * FORCE Interval Build is available in GuitarFreaksXG & DrumManiaXG as an unlockable song in JukeBox #3 (September 29th, 2010). | ||
** As of November 26th, 2010, it has been automatically unlocked into Standard Mode. | |||
* FORCE Interval Build's jacket was updated in [[AC GD|GITADORA]], with the song and artist name added. | * FORCE Interval Build's jacket was updated in [[AC GD|GITADORA]], with the song and artist name added. | ||
Revision as of 19:15, 19 April 2019
FORCE Interval Build
Song Information
Artist: 96
Composition/Arrangement/7string Guitar/5string Bass/Organ & Other Programmings: 96-chan
BPM: 132
Length: 1:27
Movie: Satoru Yoshizumi (WelzAnimationStudios)
First Music Game Appearance: GuitarFreaks V5 & DrumMania V5 Rock to Infinity
Other Music Game Appearances:
Lyrics
None.
Song Connections / Remixes
- A long version of FORCE Interval Build appears on 96's first album, BLACK ALBUM.
Trivia
- FORCE Interval Build is GuitarFreaks V5 & DrumMania V5's ENCORE STAGE at Extra Level 1.
- At Extra Level 3, FORCE Interval Build was moved down to EXTRA STAGE.
- At Extra Level 7, FORCE Interval Build became playable on all stages.
- FORCE Interval Build is available in GuitarFreaksXG & DrumManiaXG as an unlockable song in JukeBox #3 (September 29th, 2010).
- As of November 26th, 2010, it has been automatically unlocked into Standard Mode.
- FORCE Interval Build's jacket was updated in GITADORA, with the song and artist name added.
Song Production Information
Untranslated.
Video Production Information
Untranslated.
Difficulty & Notecounts
GF/DM difficulty rated from 1 to 99.
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99. (Ratings and notecounts obtained from BEMANIWiki 2nd.)
GuitarFreaks & DrumMania
Original Series
Game | Drum | Guitar | Bass | Open | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Basic | Advanced | Extreme | Basic | Advanced | Extreme | Basic | Advanced | Extreme | Basic | Advanced | Extreme | |
Notecounts | 441 | 627 | 853 | 569 | 569 | 569 | 529 | 529 | 529 | 569 | 569 | 569 |
GF/DM V5 | 33 | 60 | 82 | 55 | 65 | 75 | 44 | 53 | 73 | 57 | 67 | 76 |
GF/DM V6→V8 | 33 | 60 | ↑85 | 55 | 65 | ↑77 | 44 | 53 | ↑75 | 57 | 67 | ↑78 |
XG & GITADORA Series
Game | Drum | Guitar | Bass | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Basic | Advanced | Extreme | Master | Basic | Advanced | Extreme | Master | Basic | Advanced | Extreme | Master | |
Notecounts | 441 | 627 | 724 | 971 | 296 | 569 | 569 | 569 | 301 | 529 | 529 | 529 |
GF/DM XG→XG2 | 4.00 | 5.70 | 7.20 | 8.90 | 2.80 | 6.40 | 8.80 | 9.40 | 2.90 | 6.60 | 7.80 | 8.90 |
GF/DM XG3 | 4.00 | 5.70 | 7.20 | 8.90 | 2.80 | 6.40 | ↓8.70 | ↓9.10 | 2.90 | 6.60 | 7.80 | ↓8.60 |
GITADORA→Tri-Boost | ↑4.70 | ↑6.20 | ↑7.55 | ↑9.10 | ↑3.70 | ↑6.85 | ↑8.95 | ↑9.30 | ↑3.80 | ↑7.10 | ↑8.10 | ↑8.85 |
GITADORA Tri-Boost Re:EVOLVE | ↓4.65 | ↓6.05 | ↑7.60 | 9.10 | ↑3.95 | ↓6.40 | ↓8.80 | ↑9.40 | ↑3.95 | ↓7.00 | ↑8.15 | ↓8.80 |
GITADORA Matixx | ↑4.90 | ↑6.40 | ↑7.80 | ↑9.20 | ↑4.30 | ↑7.05 | ↑9.00 | ↑9.45 | ↑4.30 | ↑7.55 | ↑8.45 | ↑9.00 |
GITADORA EXCHAIN→Present | ↑5.40 | ↑6.85 | ↑8.00 | ↑9.25 | ↓4.10 | ↑7.50 | ↑9.05 | ↑9.55 | ↑4.45 | ↑7.85 | ↑8.65 | ↑9.10 |
GITADORA (Mobile) | 4.70 | 6.20 | 7.55 | 9.10 | 3.70 | 6.85 | 8.95 | 9.30 | 3.80 | 7.10 | 8.10 | 8.85 |
GuitarFreaks V5 & DrumMania V5 Rock to Infinity's EXTRA RUSH | |
---|---|
EXTRA STAGEs | 一網打尽 - Dynamis - FORCE Interval Build - VANESSA -転生編- - TENGU |
ENCORE STAGE | Blue Forest |
PREMIUM ENCORE STAGE | A.DOGMA |
INFINITY STAGE | Rock to Infinity |
ENDING STAGE | FOR THE FINAL |