Jiayou! Genkizaru!: Difference between revisions
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==== New Charts ==== | ==== New Charts ==== | ||
{{RB Chart Header|R=a| | {{RB Chart Header|R=a| | ||
{{RB Chart Notecounts| | {{RB Chart Notecounts|166|292|373|506|R=a}} | ||
{{RB Chart|REFLEC BEAT 悠久のリフレシア|'''6'''|'''9'''|'''11'''|'''12'''|R=a}} | {{RB Chart|REFLEC BEAT 悠久のリフレシア|'''6'''|'''9'''|'''11'''|'''12'''|R=a}} | ||
}} | }} | ||
[[Category:Songs]] | [[Category:Songs]] |
Revision as of 21:56, 18 March 2020
加油!元気猿!
Song Information
Artist: 成城猿楽団
Composition/Arrangement: Shunsuke Kida
Lyrics: Midori Minato, Shunsuke Kida
Vocals: Seijou Sarugakudan
BPM: 60-180
Length: 1:36
pop'n music Genre: KyouGeki (キョウゲキ)
pop'n music Character: Yang-Yang [7]
pop'n CG design: shio
First Music Game Appearance: pop'n music 7
Other Music Game Appearances:
Lyrics
None yet.
Song Connections / Remixes
None.
Trivia
- Kyougeki (京劇) is Japanese for Peking opera, which is a form of traditional Chinese theatre which combines music, vocal performance, mime, dance, and acrobatics.
- Jiayou (加油) is a Chinese expression for "come on".
- 加油!元気猿! is one of the hidden unlockable songs of REFLEC BEAT VOLZZA 2. It could be unlocked from May 13th, 2016 by having unlocked the three songs of the CODE BREAKING RETURNS event, and then playing 狂鬼村正 (Kyouki muramasa) or 狂喜宴舞 (Kyouki enbu) on the 1st ROUND, and 激アツ☆マジヤバ☆チアガール (Gekiatsu☆majiyaba☆cheer girl) on the 2nd ROUND.
- 加油!元気猿! crossing over to REFLEC BEAT VOLZZA 2 marks Shunsuke Kida's first appearance in the REFLEC BEAT series.
- On the pop'n music 7 AC ♥ CS pop'n music 5 original soundtrack, 加油!元気猿!'s genre was capitalized as KYOUGEKI, while its Japanese genre was changed to 京劇.
- 加油!元気猿!'s HYPER chart was re-rated in pop'n music peace on March 5th, 2019.
- After being removed from the initial release of REFLEC BEAT 悠久のリフレシア, 加油!元気猿! was revived on March 12th, 2020.
Music Comment
Untranslated.
Song Production Information
Untranslated.
Character Information
Untranslated.
Difficulty & Notecounts
pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 from Sunny Park onwards.
REFLEC BEAT difficulty rated from 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア. (Ratings and notecounts obtained from Pop'n Music Fever and BEMANIWiki 2nd.)
pop'n music
Game | Normal Mode | Battle Mode | ||||
---|---|---|---|---|---|---|
5-Buttons | NORMAL | HYPER | EX | NORMAL | HYPER | |
Notecounts | 174 | 334 | 622 | 693 | 173 | 373 |
pop'n music 7 | 8 | 22 | 30 | 35 | ※16 | - |
pop'n music 8 | 8 | 22 | 30 | 35 | 8 | ↑18 |
pop'n music 9 | ↓6 | ↓21 | 30 | ↑37 | 8 | 18 |
pop'n music 10→20 fantasia | ↑7 | ↑22 | 30 | 37 | 8 | 18 |
pop'n music Sunny Park→うさぎと猫と少年の夢 | - | 28 | 36 | 43 | 8 | 18 |
pop'n music peace→Present | - | 28 | ↑37 | 43 | 8 | 18 |
pop'n music 7 CS | 8 | 22 | 30 | 35 | ※16 | - |
pop'n music 10 CS | 7 | 22 | 30 | 37 | 8 | 18 |
※ The notecount of this chart corresponds to the later HYPER chart of Battle Mode.
REFLEC BEAT
Old Charts
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | Special | |
Notecounts | 131 | 268 | 343 | 467 |
REFLEC BEAT VOLZZA 2 | 3 | 7 | 9 | 10 |
New Charts
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | White Hard | |
Notecounts | 166 | 292 | 373 | 506 |
REFLEC BEAT 悠久のリフレシア | 6 | 9 | 11 | 12 |