Pop'n music CS General Info: Difference between revisions

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'''Pros'''
'''Pros'''
* Biggest songlist of the PS games, bigger than some of the PS2 games.
* Biggest songlist of the PS games, bigger than some of the PS2 games.
* All the new AC/CS songs (now counting pop'n stage songs) have Hyper difficulty as the minimum difficulty level: a first.
* All the new AC/CS songs (not counting pop'n stage songs) have Hyper difficulty as the minimum difficulty level: a first.
* Introduces the first "modern" looking in-game interface, featuring lanes separated by color for the first time.
* Introduces the first "modern" looking in-game interface, featuring lanes separated by color for the first time.
* Contains (nearly) the entire [[PnS_AC_1|pop'n stage]] songlist as a bonus.
* Contains (nearly) the entire [[PnS_AC_1|pop'n stage]] songlist as a bonus.

Revision as of 23:51, 22 November 2011

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Which mix should I buy?

Every person has their own opinions about which pop'n music game is the "best". Rather than point out a definitive list, I'll list the pros and cons of each one, and let you decide. It is easier, however, to get the newer mixes.

pop'n music

Total Songs: 19
Unique Songs: 0

Pros

  • Available on two different systems.
  • Worth a look to see how much the series has progressed.

Cons

  • Only 19 songs, all of which have been repeated in the next game, as well as other games.
  • Only three songs have more than one chart, and you must unlock all the songs in the game to play them.
  • No Records mode.
  • Incredibly dated graphics/interface.
  • Bad loading times on the PlayStation version.

pop'n music 2

Total Songs: 46
Unique Songs: 4

Pros

  • Available on two different systems.
  • Much bigger songlist than the first game.
  • Introduces many of the characters still seen in the series today
  • Difficulty level has been amped, and a very few amount of songs even had a second chart

Cons

  • Almost all of the songs were repeated in later games.
  • Outdated graphics, bad timing, bad loading times still.
  • Still only one difficulty level for most songs.

pop'n music 3 Append

Total Songs: 44
Unique Songs: 7

Pros

  • Available on two different systems.
  • More songs have second charts than the previous game.
  • Older songs have new Hyper charts to play.

Cons

  • Outdated graphics, bad timing, bad loading times still.
  • Almost half of the song list can also be played in pop'n music 2 CS.
  • Old charts with new Hyper charts have only them, and not their original chart as well.
  • One of two pop'n "append disc" games - requires owning Pop'n Music 1, 2, 5, or 6 to play it.
  • Three new licenses from the AC version are absent from this one.
  • Hard to find.

pop'n music 4 Append

Total Songs: 41
Unique Songs: 8

Pros

  • Available on two different systems.
  • Hyper difficulty added to new AC songs: a first.
  • Almost all of the songs are new to the game.
  • Several of the arcade originals have never been revived.
  • Two of the licenses missing from pop'n music 3 are restored in this game.

Cons

  • Very few unlocks, most of them remixes. (And only one is a CS song.)
  • One of two pop'n "append disc" games - requires owning pop'n music 1, 2, 5, or 6 to play it.
  • Backdrops blend into the entire background, including the playing field of the songs.

pop'n music 5 CS

Total Songs: 64
Unique Songs: 8

Pros

  • EX difficulty added.
  • Contains many preview songs for the next pop'n music game.
  • Contains 15 brand-new songs for the CS release, a standard followed in nearly every game since.
  • Much improved graphics and interface.
  • Features Hi-Speed 3 and 4 from pop'n music 6 AC.

Cons

  • Hard to find and expensive.
  • Many of the arcade originals were recycled in later games.
  • Unlocking system requires ridiculous requirements.

pop'n music 6 CS

Total Songs: 104
Unique Songs: 13

Pros

  • Biggest songlist of the PS games, bigger than some of the PS2 games.
  • All the new AC/CS songs (not counting pop'n stage songs) have Hyper difficulty as the minimum difficulty level: a first.
  • Introduces the first "modern" looking in-game interface, featuring lanes separated by color for the first time.
  • Contains (nearly) the entire pop'n stage songlist as a bonus.

Cons

  • Hard to find and expensive.
  • Long loading times for selecting your song in Arcade mode, and the game no longer tells you the BPM of a song before playing it.
  • Graphic quality is diminished greatly from the arcade version, with animation on par with the first games.
  • Songs exclusive to Expert Mode only have one chart, even if they originally had more than one.
  • Several modes from the arcade version were cut out, most noticeably Battle Mode and RGB Mode.
  • All but 2 of the licenses are missing from the arcade version.

pop'n music 7 CS

Total Songs: 97
Unique Songs: 29

Pros

  • Difficulty level is higher than previous game, with many more EX's than the last 2 games.
  • Lots of new AC and CS songs.
  • Part of the PS2 Best Hits line, making it inexpensive to purchase new.
  • Unlike pop'n music 6 CS, all songs are playable in every mode.

Cons

  • Increasingly harder to find new.
  • Two missing licenses.
  • Songlist is hit or miss for some.
  • Interface is often criticized as being difficult to navigate through.
  • Many of the new songs were repeated in the next game.

pop'n music BEST HITS!

Total Songs: 54
Unique Songs: 8

Pros

  • Contains many songs that haven't been revived since their appearance in this game.
  • Many of the songs and charts are available from the get-go.
  • Contains missing licenses from pop'n music 6.
  • Only PS2 appearance of many older pop'n music characters for play.

Cons

  • Hard to find and expensive.
  • Small songlist compared to other PlayStation 2 and even PlayStation pop'n music titles.
  • Only 5 new songs, 3 of them remixes.
  • Many of these songs can already be played in pop'n music 6 CS and pop'n music 7 CS.

pop'n music 8 CS

Total Songs: 104
Unique Songs: 52

Pros

  • Big, varied songlist.
  • Contains many Bemani crossovers.
  • Many of the songs have not repeated to this day.
  • EX charts can be played in Arcade Mode on any stage, a first in the series.
  • Part of the PS2 Best Hits line, making it inexpensive to purchase new.

Cons

  • Two missing licenses.
  • Live songs said to have weird timing issues.
  • Cumbersome interface.

pop'n music 9 CS

Total Songs: 111
Unique Songs: 56

Pros

  • Big, varied song list.
  • Good balance between easy and difficult songs.
  • Much less cumbersome interface than 8.
  • Contains 4 ee'MALL songs and 3 preview songs from pop'n music 10.
  • A record 22 new CS songs, more than any other installment in the series. (Not counting Long Versions of earlier CS songs.)
  • First CS pop'n title with Hi-Speed 6.
  • Only appearance of Hi-Speed 8.
  • Only CS pop'n title to contain Long Version songs.
  • Part of the PS2 Best Hits line, making it inexpensive to purchase new.

Cons

  • Long, confusing unlocking system.
  • Timing is somewhat off/strict on some songs.
  • Much slower speed mods than the rest of the series.

pop'n Music 10 CS

Total Songs: 103
Unique Songs: 50

Pros

  • Upped difficulty from previous games.
  • You no longer have to play songs in Arcade mode to play them in Free mode, nor do you have to unlock all the songs' EX charts manually.
  • Interface is more polished than earlier games.
  • Part of the PS2 Best Hits line, making it inexpensive to purchase new.

Cons

  • Long, frustrating, annoying unlocking system.
  • Timing is incredibly strict/off.
  • Most of the hidden songs were repeated in the next game.

pop'n music 11 CS

Total Songs: 113
Unique Songs: 49

Pros

  • First game with Hi-Speed 5.
  • Big, varied songlist.
  • Only CS pop'n title with URA notecharts.

Cons

  • Expensive to purchase (not part of the PS2 Best Hits line).
  • URA charts are hit or miss with players.
  • Takes 9 1/2 hours to unlock everything through time unlock, the longest in the series.

pop'n music 12 いろは CS

Total Songs: 102
Unique Songs: 69

Pros

  • Varied songlist.
  • Easy, fun unlocking system.
  • Pop'n Request songs.

Cons

  • Three songs require data from other PlayStation 2 Bemani games to save permanently.
  • Many of the songs were later repeated in the next game.
  • Older songs have awkward timing.

pop'n music 13 カーニバル CS

Total Songs: 114
Unique Songs: 70

Pros

  • Super Challenge mode added to gameplay.
  • Fast unlocking system.
  • Pop'n Request songs.
  • Lots of songs, many of them brand-new to the game.

Cons

  • Lots of repeats from the previous game.
  • Mini-game very frustrating to complete, and is required to play one of the songs outside of Marathon Mode.

pop'n music 14 FEVER! CS

Total Songs: 112
Unique Songs: 95

Pros

  • Lots of brand new songs.
  • Contains all the ee'MALL 1st avenue songs (save one).
  • New mini-games to play (not required to play it to unlock songs).
  • Updated records section now tracks Cools, Greats, Goods, and Bads you got in a song, in addition to score and max combo.
  • Contains .5 speed-mods from pop'n music 15 ADVENTURE.
  • Fast, easy unlocking system (if you know Japanese).
  • New Jukebox mode lets you to listen to songs in the game without playing / autoplaying them in Training Mode.

Cons

  • Timing is considered too lax by some, making it easy to score on songs.
  • Only 4 revivals (ee'MALL songs aside).
  • Many of the ee'MALL songs have no EX charts.
  • No Marathon Mode.
  • No Internet Ranking.
  • No Omake section.

pop'n music portable

Total Songs: 82
Unique Songs: 61

Pros

  • Contains most of the songs from pop'n music 15 ADVENTURE.
  • First accurate portable pop'n music game, containing most of the original charts for new and old songs alike.
  • 5-button expanded on with [H] charts. 7-button returns for the first time since pop'n music 6 CS, which also has a [H] chart.
  • First pop'n music CS game with skins, a jukebox, and character bios.
  • Can be linked to pop'n music 18 せんごく列伝 to play a couple of the new CS songs on.
  • Brand-new, clean, easy-to-follow interface.
  • 7 new songs, two of them brand-new licenses.

Cons

  • Loading times are long, even moreso than the early PlayStation pop'n music games.
  • Only 82 songs, which is the smallest songlist in a traditional CS pop'n game since pop'n music 5.
  • Uncomfortable control scheme due to the game being on the PSP (though you can change the settings).
  • Lane slightly smaller and harder to read to fit on the PSP's monitor.
  • Some songs' charts were modified for the game to play better on the PSP.
  • Cools cannot be turned off, regardless of mode.
  • Adventure Mode requires you to play [5] charts the entire way through.
  • No Training Mode, and with it no way to autoplay songs.