Jubeat Markers: Difference between revisions

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'''Markers''' are indicators that pop up when and where a note should be hit. The official names of the markers were first revealed in [[AC jb ripples|jubeat ripples]], and were first shown in the arcade titles' marker selection screen in [[AC jb Qubell|jubeat Qubell]].
'''Markers''' are indicators that pop up when and where a note should be hit. The official names of the markers were first revealed in [[AC jb ripples|jubeat ripples]], and were first shown in the arcade titles' marker selection screen in [[AC jb Qubell|jubeat Qubell]].


''Information taken from [https://w.atwiki.jp/jubeat/pages/1984.html jubeat@Wiki].''
''Information taken from [https://w.atwiki.jp/jubeat/pages/2243.html jubeat@Wiki].''


= How to choose a marker =
= How to choose a marker =
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** Perfect: Iridescent explosion
** Perfect: Iridescent explosion
* Background with complementary color: Dark
* Background with complementary color: Dark
Since the color is light, it may be difficult to see when the back round bonus points shutter is fully open.
Since the color is light, it may be difficult to see when the background bonus points shutter is fully open.


Since the animation is large, it is also effective as a blind spot countermeasure. Soap ball marker speed is about the same as Shutter.
Since the animation is large, it is also effective as a blind spot countermeasure. Soap ball marker speed is about the same as Shutter.
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* Background with complementary color: Blue
* Background with complementary color: Blue


== Bowler ==
== Blur ==
[[Image:Bowler marker banner.png|right]]
[[Image:Bowler marker banner.png|right]]
* Type: Instant
* Type: Instant
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** Perfect: Elephant in red and yellow colorful lights
** Perfect: Elephant in red and yellow colorful lights
* Background with complementary color: dark
* Background with complementary color: dark
This marker is similar to Yubiko due to the bouncing animation.  
This marker is similar to Yubiko due to the bouncing animation. Some say it is easier than Yubiko to time with due to how much the Perfect animation stands out compared to the Yubiko Perfect animation, especially when sight reading a chart.
Some say it is easier than Yubiko to time with due to how much the Perfect animation stands out compared to the Yubiko Perfect animation. Especially when sight reading a chart.


== Kobi Fukurou ==
== Kobi Fukurou ==
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** Perfect: One owl is up and winks against a flashy background
** Perfect: One owl is up and winks against a flashy background
* Background with complementary color: Blue.  
* Background with complementary color: Blue.  
Slower than the Flower marker, so if you're looking for a Cyber type marker but flower is too fast for you, this one might suit you.
Slower than the Flower marker, so if you're looking for a Cyber type marker but Flower is too fast for you, this one might suit you.
This marker has a Late indicator, the owl will shift his eyes to the left with an "annoyed" look on his face if you miss the perfect window. If you press when he has this face, you will get a late great or good.  
 
Its recommended you turn off the combo counter when using this marker as the owl can become obscured by the combo counter.
This marker has a Late indicator, the owl will shift his eyes to the left with an "annoyed" look on his face if you miss the perfect window. If you press when he has this face, you will get a late Great or Good.
 
It's recommended to turn off the combo counter when using this marker as the owl can become obscured by the combo counter.


== Natural Block ==
== Natural Block ==
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** Perfect: A colorful round background with blocks bursting out
** Perfect: A colorful round background with blocks bursting out
* Background with complementary color: Blue
* Background with complementary color: Blue
It is similar to the Gauge marker turned upside down. Unlike Digital block marker, each block falls at the same time with almost no gap.
It is similar to the Gauge marker turned upside down. Unlike the Digital block marker, each block falls at the same time with almost no gap.


= jubeat saucer =
= jubeat saucer =
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** Perfect: "PERFECT" text on a rainbow background
** Perfect: "PERFECT" text on a rainbow background
* Background with complementary color: Yellow
* Background with complementary color: Yellow
This marker is basically a faster version of Ripples marker. If you like Ripples but want something slightly faster, this marker may suit you.
This marker is basically a faster version of ripples marker. If you like ripples but want something slightly faster, this marker may suit you. Perfect animation is very flashy, stands out really well, good for EXCs.
Perfect animation is very flashy, stands out really well, good for EXCs.


== SHOT-CYO-U ==
== SHOT-CYO-U (S-C-U) ==
[[Image:SHOT-CYO-U marker banner.png|right]]
[[Image:SHOT-CYO-U marker banner.png|right]]
* Direction:
* Type: Yubiko/Ring
* Animation:
* Direction: Circular motion from starting in bottom right corner going clockwise
* Speed:
* Animation: Shocho spins around with the Saucer marker in the backround
* Timing:
* Speed: Normal
* Timing: When Shocho stands upright
* Judgment animations:
* Judgment animations:
** Early/Late:
** Early/Late: close-up on a bright red background
** Good:
** Good: The face of Shocho crying on a blue background
** Great:
** Great: Shocho has a normal face on a yellow background
** Perfect:
** Perfect: Shocho laughs on a reddish rainbow background.
* Background with complementary color:
* Background with complementary color: Dark
The Perfect color and animation is the same as the one from saucer. Some say this is a Yubiko type marker because of SHOT-CYO-U's rotation, however some say it is a Ring type due to the fact that there is no bouncing animation like Yukibo and Circus have.
 
Considered a joke marker, its more used to showcase instead of actually using it for normal gameplay.


== QMA/CPU Sharon ==
== QMA/CPU Sharon ==
[[Image:QMA CPU Sharon marker banner.png|right]]
[[Image:QMA CPU Sharon marker banner.png|right]]
* Direction:
* Type: Ripples
* Animation:
* Direction: From left and right.
* Speed:
* Animation: The blue door with the mark gradually closes, and finally fades out lightly and closes
* Timing:
* Speed: Somewhat slow
* Timing: When the door is completely closed
* Judgment animations:
* Judgment animations:
** Early/Late:
** Early/Late: A star falls on Sharon's head
** Good:
** Good: Sharon flashes a light bulb
** Great:
** Great: Sharon jumps once
** Perfect:
** Perfect: Sharon jumps one revolution and suddenly approaches, Kumakyu also appears in front
* Background with complementary color:
* Background with complementary color: Magenta or Blue
Similar to Fusuma marker, it's basically a reskin of that.


= jubeat prop =
= jubeat prop =
== prop ==
== prop ==
[[Image:Prop marker banner.png|right]]
[[Image:Prop marker banner.png|right]]
* Direction:
* Type: Instant/Cyber
* Animation:
* Direction: From the back
* Speed:
* Animation: A pink oval appears from the back, sticks at the center, and appears as TOUCH.
* Timing:
* Speed: normal
* Timing: when the pink circle and TOUCH appears
* Judgment animations:
* Judgment animations:
** Early/Late:
** Early/Late: glows red
** Good:
** Good: glows blue
** Great:
** Great: glows green
** Perfect:
** Perfect: glows yellow
* Background with complementary color:
* Background with complementary color: Dark
Due to the distinct judgement colors, it is very easy to know which judgement you received. Some people compare the prop marker to Firework because of how the whole square lights up pink instantly. Therefore, it is considered a cross between Instant and Cyber types.


= jubeat Qubell =
= jubeat Qubell =
== Qubell ==
== Qubell ==
[[Image:Qubell marker banner.png|right]]
[[Image:Qubell marker banner.png|right]]
* Direction:
* Type: Shutter
* Animation:
* Direction: From around closing in
* Speed:
* Animation: Hexagonal camera shutters close from all sides. "TOUCH" appears from the top and bottom just before closing and overlaps when closing.
* Timing:
* Speed: Normal
* Timing: When the shutter closes and "TOUCH" overlaps
* Judgment animations:
* Judgment animations:
** Early/Late:
** Early/Late: glows red
** Good:
** Good: glows green
** Great:
** Great: glows yellow
** Perfect:
** Perfect: Iridescent and the word "PERFECT" is displayed.
* Background with complementary color:
* Background with complementary color: Dark
Similar to Shutter marker, basically a reskin, however some say it feels slightly slower than Shutter. Compared to Shutter, the judgments are easier to understand.


== Himouto! Umaru-chan ==
== Himouto! Umaru-chan ==
[[Image:Himouto! Umaru-chan marker banner.png|right]]
[[Image:Himouto! Umaru-chan marker banner.png|right]]
* Direction:
'''This marker was removed on June 24th, 2019.'''
* Animation:
* Type: Gauge
* Speed:
* Direction: From below
* Timing:
* Animation: a yellow polka dot pattern appears, and the "Kanister Umaru-chan" logo appears and fades out
* Speed: Normal
* Timing: When the yellow polka dot pattern is just right on top and the "Koshime Umaru-chan" logo is clearly visible.
* Judgment animations:
* Judgment animations:
** Early/Late:
** Early/Late: Umaru, a younger sister version with blue polka dots, appears from below while crying
** Good:
** Good: A baby sister version of Umaru with a light blue pattern appears from the left with a potato
** Great:
** Great: Dried sister version of Umaru with green polka dots appears while waving
** Perfect:
** Perfect: Beautiful sister version Umaru appears with a smile
* Background with complementary color:
* Background with complementary color: Blue
The difference between this marker and Gauge marker from the first jubeat is that Gauge is clearly displayed from the bottom, while this marker fades in from the center.


== NEW GAME! ==
== NEW GAME! ==
[[Image:NEW GAME! marker banner.png|right]]
[[Image:NEW GAME! marker banner.png|right]]
* Direction:
'''This marker was removed on July 27th, 2020.'''
* Animation:
* Type: Cyber
* Speed:
* Direction: From the back
* Timing:
* Animation: A circle comes out from the center
* Speed: Normal
* Timing: When the circle fills the panel and TOUCH is displayed
* Judgment animations:
* Judgment animations:
** Early/Late:
** Early/Late: Hifumi appears with a dark blue background
** Good:
** Good: Rin appears in light blue background
** Great:
** Great: Ko appears in light green background
** Perfect:
** Perfect: Aoba appears in bright orange bacgkround
* Background with complementary color:
* Background with complementary color: Dark


== AC Version Disney TsumTsum ==
== AC Version Disney TsumTsum ==
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== clan ==
== clan ==
[[Image:Clan marker banner.png|right]]
[[Image:Clan marker banner.png|right]]
* Direction:
* Type: Shutter
* Animation:
* Direction: Closes in from the 4 corners in a circular fashion
* Speed:
* Animation: The white circle becomes larger and the four-color frame closes.
* Timing:
* Speed: Normal
* Timing: When the shutters close in and Touch appears
* Judgment animations:
** Early/Late: black background, no circles
** Good: Black/Grayish background, white circles
** Great: Blue/Greenish background, white circles
** Perfect: Bright yellow splash
* Background with complementary color: Dark
 
= jubeat festo =
== festo ==
[[Image:festo marker banner.png|right]]
* Type: Shutter
* Direction: Left, Right and Bottom
* Animation: Equilateral triangle shutter. "Touch" and a palm branch appears just before closing.
* Speed: Normal
* Timing: When the shutter is completely closed and "TOUCH" is displayed.
* Judgment animations:
* Judgment animations:
** Early/Late:
** Early/Late: Wine-red triangle
** Good:
** Good: Blue triangle
** Great:
** Great: Green triangle
** Perfect:
** Perfect: Multicolored triangles and flowers
* Background with complementary color:
* Background with complementary color:


= jubeat festo =
== HinaBitter♪ ==
== HinaBitter♪ ==
[[Image:Hinabitter_marker_banner.png|right]]
* Type: Gauge
* Direction: from top to bottom
* Animation: The outline of Hinachi-kun's face appears, and the contents of Hinachi-kun's face come down from above.
* Speed: Normal
* Timing: The moment the face fits into the contour of Hinachi-kun
* Judgment animations:
** Early/Late: Sakiko Kasuga & Rin Shimotsuki
** Good: Natsuhi Shinonome & Cocona Shinonome
** Great: Marika Yamagata & Ibuki Izumi
** Perfect: Meu Meu
* Background with complementary color:
= jubeat ave. =
== Avenue ==
[[Image:Avenue marker banner.png|right]]
* Type:
* Direction:
* Direction:
* Animation:
* Animation:
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== Otoca d'or ==
== Otoca d'or ==
[[Image:Otoca d'or marker banner.png|right]]
[[Image:Otoca d'or marker banner.png|right]]
* Direction:
* Direction:  
* Animation:
* Animation:
* Speed:
* Speed:
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Same as [[#Ochazuke|the one added in Qubell]], but with a different banner.
Same as [[#Ochazuke|the one added in Qubell]], but with a different banner.
{{stub}}
{{stub}}
= jubeat (2021) =
== Square ==
[[image:Square_marker_banner.png|right]]
* Type: Shutter
* Direction: Closes in from all sides sides in a circular fashion
* Animation: 45 degree square closing in and rotates into a smaller square in the middle.
* Speed: Normal
* Timing: When the larger square matches the smaller square.
* Judgment animations:
** Early/Late: Three purple squares rotated 45 degrees with "Poor" on top
** Good: Single green square rotated 45 degrees with "Good" to top
** Great: Nine orange squares with "Great" on top
** Perfect: Nine rainbow-colored squares moving outwards with "Perfect" on top
* Background with complementary color:


[[Category:Terminology]]
[[Category:Terminology]]
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