Sometime: Difference between revisions

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BPM: 150<br>
BPM: 150<br>
Length: 2:03<br>
Length: 2:03<br>
Genre: SOUNDTRACK<br>
Genre: SOUND TRACK<br>
Movie: [[Gyo Eguchi|VJ GYO]]<br>
Movie: [[Gyo Eguchi|VJ GYO]]<br>
First Music Game Appearance: [[AC 5th style|beatmania IIDX 5th style]]<br>
First Music Game Appearance: [[AC 5th style|beatmania IIDX 5th style]]<br>
Line 31: Line 31:
== Song Production Information ==
== Song Production Information ==
=== Aya ===
=== Aya ===
"Sometime... (in the future)" I created this song with the image of walking up an endless staircase with each step while believing in the future.<br>
"Sometime... (to the future)" I created this song with the image of walking up an endless staircase with each step while believing in the future.<br>
Don't you want to advance forward and search for various possibilities without stopping?
Don't you want to advance forward, looking for various possibilities without stopping?


== Video Production Information ==
== Video Production Information ==
=== VJ GYO ===
=== VJ GYO ===
Even though you keep doing your best to achieve your passionate hopes and dreams, there are somehow things which worry you and make you want to overlook if you avoid them, but the weight isn't lifted off your back and you can't solve it by yourself, right?<br>
Even though you keep doing your best to achieve your passionate hopes and dreams, there are somehow things which worry you and make you want to overlook if you avoid them, but the weight isn't lifted off your back and you can't solve it by yourself, right?<br>
However, if you take a step forward to solve them, it seems possible to determine essential factors to solidify or remove that "endless staircase", like something influencing the weather, which affects the durability of buildings...
However, if you take a step forward to solve them, it seems possible to determine whether that "endless staircase" solidifies or is removed, like something influencing the weather, which affects the durability of buildings...


... And, the contents in this movie is different from Aya's message (I only first found about about this now...), but if I can convey an alternative nuance with the message that [[TRAN]] doesn't give up even though she's unskilled... I'd be happy.
... And, the contents in this movie is different from Aya's message (I only first found about about this now...), but if I can convey an alternative nuance with the message that [[TRAN]] doesn't give up even though she's unskilled... I'd be happy.

Revision as of 20:43, 22 January 2024

Not to be confused with Sometimes feat. Kanae Asaba.

sometime

Song Information

Artist: Aya
Composition/Arrangement: Aya Sakuma
Mixing Engineer: Shinichi Kawasumi(Mixer's Lab)
BPM: 150
Length: 2:03
Genre: SOUND TRACK
Movie: VJ GYO
First Music Game Appearance: beatmania IIDX 5th style
Other Music Game Appearances: None.

Lyrics

None.

Song Connections / Remixes

None.

Trivia

Song Production Information

Aya

"Sometime... (to the future)" I created this song with the image of walking up an endless staircase with each step while believing in the future.
Don't you want to advance forward, looking for various possibilities without stopping?

Video Production Information

VJ GYO

Even though you keep doing your best to achieve your passionate hopes and dreams, there are somehow things which worry you and make you want to overlook if you avoid them, but the weight isn't lifted off your back and you can't solve it by yourself, right?
However, if you take a step forward to solve them, it seems possible to determine whether that "endless staircase" solidifies or is removed, like something influencing the weather, which affects the durability of buildings...

... And, the contents in this movie is different from Aya's message (I only first found about about this now...), but if I can convey an alternative nuance with the message that TRAN doesn't give up even though she's unskilled... I'd be happy.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 7+ from 5th through 7th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 from 12 HAPPY SKY onward.

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts / Charge Notes 278 / 0 393 / 0 539 / 0 672 / 0 - 393 / 0 676 / 0 693 / 17 -
beatmania IIDX 5th style→7th style - 4 5 N/A - 5 7 - -
beatmania IIDX 10th style→11 IIDX RED - 4 5 N/A - 5 7 - -
beatmania IIDX 12 HAPPY SKY→13 DistorteD - 4 5 7 - 5 7 - -
beatmania IIDX 14 GOLD→20 tricoro - 4 5 7 - 5 ↑8 - -
beatmania IIDX 27 HEROIC VERSE→Present - 4 6 ↑8 - 5 8 8 -
beatmania IIDX 5th style CS 2 4 5 5 - 5 7 - -
beatmania IIDX 10th style CS 3 4 5 5 - 5 7 - -
beatmania IIDX ULTIMATE MOBILE - 4 6 8 - - - - -
beatmania IIDX INFINITAS (2020) - 4 6 8 - 5 8 8 -