Fellows: Difference between revisions

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Vocals: [[Sanae Shintani|sana]]<br>
Vocals: [[Sanae Shintani|sana]]<br>
BPM: 135<br>
BPM: 135<br>
Length: 1:56<br>
Length: 1:56 (uncut), 1:45 (REFLEC BEAT)<br>
Genre: EPILOGUE<br>
Genre: EPILOGUE<br>
First Music Game Appearance: beatmania THE FINAL<br>
First Music Game Appearance: beatmania THE FINAL<br>

Revision as of 05:52, 26 December 2014

Not to be confused with fellow.

fellows

Song Information

Artist: dj TAKA feat. Sana
Composition/Arrangement/Lyrics: dj taka
Vocals: sana
BPM: 135
Length: 1:56 (uncut), 1:45 (REFLEC BEAT)
Genre: EPILOGUE
First Music Game Appearance: beatmania THE FINAL
Other Music Game Appearances:

Lyrics

Japanese

それは いくつもの 夜が明けて できた最高のstory
周りから 笑われても 信じたものに 夢託した

窓の外 広がるのは 眩しい朝光 渋滞の246

言いたいこと言い合えた 仲間達

bye bye thank you
bye bye thank you my fellows

bye bye thank you
bye bye thank you forever

Song Connections / Remixes

  • The beatmania and beatmania III game versions of fellows use a shorter version of the song that fades out after Sana's vocals are finished.
    • REFLEC BEAT uses a slightly longer version of fellows than the beatmania versions, but still cuts off after the vocals and is edited.

Trivia

  • In beatmania / beatmania III, fellows' artist was capitalized as dj taka feat. sana.
  • fellows' genre, EPILOGUE, is a reference to how beatmania THE FINAL was the last game in the original beatmania series.
  • fellows is one of the few songs where its lyrics can be found on its song production information site.
  • fellows was Sanae Shintani's only song she ever sung exclusively for an arcade beatmania game.
  • fellows was added to REFLEC BEAT groovin'!! Upper on December 25th, 2014, as part of the 2nd Set (chosen by TAG) of the BEMANI MUSIC FOCUS unlocking system.

Song Production Information

dj taka

A lot of years have passed since the first time when I was involved in the production of beatmania.
Initially when I participated, the seniors gave me lots of advice, and taught me the music and arrangement trends, and which game patterns were not suitable for beatmania, for example,
• Repeating without progression is bad, always progress
• The larger amount of sounds, the better
• Assigning the base sound to a key is bad
And so on.
Certainly, these methods really make sense for gameplay, and allowed to us to write our own songs, and also to subject the commissioned artists to the same direction as well. This worked so far.

However, through a variety of songs, I realized that maybe there is another method to have an interesting song, and at the very end of beatmania, I made all the NG techniques fly away. Let's make a good, interesting song. And with this enthusiasm, "fellows" was made.
To the great beatmania which became even bigger, this is a thanks message.
The organ of this song can be heard from the start of the song to the end, repeating the same performance of the four measures, is completely free of progressive melody, while the tracks have not more than 10 number of sounds, which is not suitable for the original beatmania, as the song has a extremely simple style progression with a small number of sounds.

For the vocals, I was looking for someone who her vocals were familiar in beatmania, so I asked Sana for her help.
Even though this is officially my first collaboration with Sana, I think that her vocals are more delicious than those of any vocalist that I've heard.
Her appearance to sing at the booth was very stylish, like the wind. Sana's experience began in beatmania. Since then she became a great musician, and that's really moving.
Oh yeah, Sana's official site is now open, so please check it.

Difficulty & Notecounts

REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game Level
Basic Medium Hard Special
Notecounts 89 243 391
REFLEC BEAT groovin'!! Upper→Present 2 6 9