Mind game: Difference between revisions
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Other Music Game Appearances: | Other Music Game Appearances: | ||
* [[jubeat plus]] / [[jubeat plus (Android)]] BEMANIスタジアム pack 1 | * [[jubeat plus]] / [[jubeat plus (Android)]] BEMANIスタジアム pack 1 | ||
* [[REFLEC BEAT plus]] BEMANIスタジアム PACK 1 | * [[REFLEC BEAT plus]] BEMANIスタジアム PACK 1 | ||
* [[PnM CS rhythmin|ポップンリズミン]] BEMANIスタジアム1 | |||
== Lyrics == | == Lyrics == | ||
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jubeat difficulty rated from 1 to 10.<br> | jubeat difficulty rated from 1 to 10.<br> | ||
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.<br> | pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.<br> | ||
REFLEC BEAT difficulty rated from 1 to 10+.<br> | REFLEC BEAT difficulty rated from 1 to 10+.<br> | ||
SOUND VOLTEX difficulty rated from 1 to 16. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd], [http://www18.atwiki.jp/sdvx/pages/1059.html SOUND VOLTEX @ wiki] and [http://popnfever.s21.xrea.com/index.html Pop'n Music Fever].) | SOUND VOLTEX difficulty rated from 1 to 16.<br> | ||
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd], [http://www18.atwiki.jp/sdvx/pages/1059.html SOUND VOLTEX @ wiki] and [http://popnfever.s21.xrea.com/index.html Pop'n Music Fever].) | |||
=== beatmania IIDX === | === beatmania IIDX === | ||
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| pop'n music ラピストリア→Present || style="background:#7DF9FF;"|6 || style="background:#92dd44;"|23 || style="background:#eeee77;"|↑39 || style="background:#ee3fff;"|45 || style="background:#92dd44;"|15 || style="background:#eeee77;"|24 | | pop'n music ラピストリア→Present || style="background:#7DF9FF;"|6 || style="background:#92dd44;"|23 || style="background:#eeee77;"|↑39 || style="background:#ee3fff;"|45 || style="background:#92dd44;"|15 || style="background:#eeee77;"|24 | ||
|} | |} | ||
=== REFLEC BEAT === | === REFLEC BEAT === | ||
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| adv_difficulty_1 = 9 | | adv_difficulty_1 = 9 | ||
| exh_difficulty_1 = 13 | | exh_difficulty_1 = 13 | ||
}} | |||
=== ポップンリズミン === | |||
{{Rhythmin Chart Info | |||
| nor_notes = ? | |||
| hyp_notes = ? | |||
| ex_notes = 403 | |||
| chart_version_1 = ポップンリズミン | |||
| nor_difficulty_1 = 2 | |||
| hyp_difficulty_1 = 4 | |||
| ex_difficulty_1 = 7 | |||
}} | }} | ||
Revision as of 05:01, 26 April 2015
マインド・ゲーム
Song Information
Artist: 96 with メカショッチョー
Composition: 96, Shoccho
Arrangement/Guitars/Bass/Other Instruments & Programming: 96
Lyrics: T_da
Vocals: Shoccho
BPM: 180
Length: 1:57
Genre: SEISHUN GOUSOKKYUU METAL (青春剛速球メタル)
pop'n music Character: P-1&P-2 [TV/ANIME]
VJ: VJ GYO
First Music Game Appearance: beatmania IIDX 21 SPADA / DanceDanceRevolution (2013) / GITADORA / jubeat saucer / pop'n music Sunny Park / REFLEC BEAT colette -All Seasons- / SOUND VOLTEX II -infinite infection- / ミライダガッキ FutureTomTom Ver.2
Other Music Game Appearances:
- jubeat plus / jubeat plus (Android) BEMANIスタジアム pack 1
- REFLEC BEAT plus BEMANIスタジアム PACK 1
- ポップンリズミン BEMANIスタジアム1
Lyrics
Japanese
(台詞) え~今日の試合の意気込みとしては ま、やるだけのことはやってきたんで・・・ あとは自分たちの野球をやるだけです。 ウィース!シャス!!アザッシタァァァ!!! 感じるかい? グラウンドの鼓動 (バッチコ~イ) 熱き闘志漲らせて 汗 香ばしいスメル ヘッドスライディングかましちゃって (セーフティ) そのまま Oh! Hold on 勝利の女神 そもそもね ヒットエンドランと ランエンドヒットとの違いが Wow 分からない 2死満塁 生か死か 振り逃げたなら ギリアウト (ドンマイ) そんな人生 特技はね ストップウォッチ 10.00 秒で止められるよ (ピッタリ) 「自分たちの野球」って何を指すか 俺も知らない答え 今日も探して (台詞) 相手チームのマネージャーが ウチのマネージャーより可愛かったとき それだけで試合に負けた気分になるねん でもウチのマネージャーだって 笑ったら愛嬌あるねん 絶対あるねん 愛嬌
Song Connections / Remixes
None.
Trivia
- マインド・ゲーム is one of the songs part of the First Half of the Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム) event.
- As of REFLEC BEAT groovin'!!, マインド・ゲーム can be purchased from the REFLEC Shop after clearing it in the BEMANI Stadium Test (BEMANIスタジアム検定) added on July 24th, 2014.
- マインド・ゲーム is the only new song among the 熱闘!BEMANIスタジアム songs that isn't rearranged/retouched in GITADORA.
- マインド・ゲーム marks the debut of both Daisuke Kurosawa and Shigeharu Saeki in the SOUND VOLTEX series.
- It is also their first original song in the ミライダガッキ FutureTomTom series.
- It also marks Daisuke Kurosawa's first collaboration with Shigeharu Saeki in BEMANI.
- マインド・ゲーム's genre, 青春剛速球メタル, translates to "youth hard fastball metal".
- In pop'n music, instead of displaying its character's portrait, マインド・ゲーム displays its jacket (with the 熱闘!BEMANIスタジアム logo) when selected.
Music Comment
Untranslated.
Song Production Information
Untranslated.
Character Information
None.
Video Production Information
None.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12.
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99.
jubeat difficulty rated from 1 to 10.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.
REFLEC BEAT difficulty rated from 1 to 10+.
SOUND VOLTEX difficulty rated from 1 to 16.
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from BEMANIWiki 2nd, SOUND VOLTEX @ wiki and Pop'n Music Fever.)
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | |
Notecounts | - | 467 | 840 | 1243 | 467 | 870 | 1256 |
beatmania IIDX 21 SPADA→Present | - | 4 | 8 | 11 | 5 | 8 | 10 |
DanceDanceRevolution
Game | Single | Double | |||||||
---|---|---|---|---|---|---|---|---|---|
Beginner | Basic | Difficult | Expert | Challenge | Basic | Difficult | Expert | Challenge | |
Notecounts / Freeze Arrows / Shock Arrows | 135 / 0 | 239 / 21 | 338 / 22 | 509 / 28 | - / - / - | 217 / 22 | 333 / 26 | 511 / 32 | - / - / - |
DanceDanceRevolution (2013)→Present | 3 | 7 | 10 | 14 | — | 7 | 10 | 15 | — |
GuitarFreaks & DrumMania
XG & GITADORA Series
Game | Drums | Guitar | Bass | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Novice | Regular | Expert | Master | Novice | Regular | Expert | Master | Novice | Regular | Expert | Master | |
Notecounts | 251 | 657 | 1358 | - | 238 | 509 | 543 | - | 352 | 525 | 525 | - |
GITADORA→Present | 2.50 | 5.50 | 8.20 | - | 2.70 | 5.70 | 7.40 | - | 3.40 | 4.90 | 6.70 | - |
jubeat
Game | Level | ||
---|---|---|---|
Basic | Advanced | Extreme | |
Notecounts | 210 | 433 | 733 |
jubeat saucer→Present | 3 | 7 | 9 |
jubeat plus | 3 | 7 | 9 |
jubeat plus (Android) | 3 | 7 | 9 |
pop'n music
Game | Standard | Battle | ||||
---|---|---|---|---|---|---|
Easy | Normal | Hyper | EX | Normal | Hyper | |
Notecounts | 147 | 299 | 798 | 1120 | 299 | 498 |
pop'n music Sunny Park | 6 | 23 | 38 | 45 | 15 | 24 |
pop'n music ラピストリア→Present | 6 | 23 | ↑39 | 45 | 15 | 24 |
REFLEC BEAT
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | Special | |
Notecounts | 154 | 353 | 481 | — |
REFLEC BEAT colette -All Seasons-→Present | 3 | 6 | 9 | — |
REFLEC BEAT plus | 3 | 6 | 9 | — |
SOUND VOLTEX
Game | Level | ||||
---|---|---|---|---|---|
Novice | Advanced | Exhaust | Infinite | Gravity | |
Max Chain | 671 | 1010 | 1428 | — | — |
Effected By | MAD CHILD | MAD CHILD | MAD CHILD | — | — |
Jacket Artists | T田 | T田 | T田 | — | — |
SOUND VOLTEX II→Present | 4 | 9 | 13 | — | — |
ポップンリズミン
Game | Difficulties | ||
---|---|---|---|
Normal | Hyper | EX | |
Notecounts | ? | ? | 403 |
ポップンリズミン | 2 | 4 | 7 |
- This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.
熱闘!BEMANIスタジアム | |
---|---|
Main Event Songs | IX (GITADOROCK ver.) - Engraved Mark - HYENA (Live Edit feat. 96) - PUNISHER - Stella Sinistra Squeeze (GITADORA Mix) - デッドボヲルdeホームラン - マインド・ゲーム 轟け!恋のビーンボール!! (96バット砲炸裂!GITADORAシリーズMVP弾!) - 野球の遊び方 そしてその歴史 ~決定版~ |
Crossover Songs | DanceDanceRevolution: True Blue - 恋はどう?モロ◎波動OK☆方程式!! - VEGA - Daily Lunch Special GITADORA: いきもの失格 - 少年リップルズ - RAGNAROK - Never Look Back in Sorrow - 情操ディストピア - 愛は不死鳥の様に jubeat: December Breeze - 恋愛観測 - 8 -eight- - Condor pop'n music: 去る金合戦 - Sakura Sunrise - 7 Colors - 雷君 REFLEC BEAT: The Sealer ~ア・ミリアとミリアの民~ - フレッフレー♪熱血チアガール - Evans - sakura storm |