MIRACLE MEETS: Difference between revisions
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== Trivia == | == Trivia == | ||
* According to Lucky Vacuum, MIRACLE MEETS was almost not completed in time for SIRIUS. | * According to Lucky Vacuum, MIRACLE MEETS was almost not completed in time for SIRIUS. | ||
* MIRACLE MEETS and [[Keep it -Akiba Koubou mix-|Keep it -秋葉工房mix-]] got their own videos on the ''beatmania IIDX VISUAL EMOTIONS - SUPER BEST BOX-'' DVD set. Both were later added to the arcades in [[AC Lincle|beatmania IIDX 19 Lincle]]. | * MIRACLE MEETS and [[Keep it -Akiba Koubou mix-|Keep it -秋葉工房mix-]] got their own videos on the ''beatmania IIDX VISUAL EMOTIONS - SUPER BEST BOX-'' DVD set. Both were later added to the arcades in [[AC Lincle|beatmania IIDX 19 Lincle]]. | ||
* MIRACLE MEETS is used as background music in a mission on the KONAMI arcade game ''ROAD FIGHTERS'' (ロードファイターズ). | * MIRACLE MEETS is used as background music in a mission on the KONAMI arcade game ''ROAD FIGHTERS'' (ロードファイターズ). | ||
* In the REFLEC BEAT series, MIRACLE MEETS' HARD chart notecount is 573, the KONAMI number. | * In the REFLEC BEAT series, MIRACLE MEETS' HARD chart notecount is 573, the KONAMI number. | ||
* MIRACLE MEETS received RENEWAL charts in [[REFLEC BEAT VOLZZA]], as part of the First Stage of the ''Pastel-kun to Gakkii Hakase no dokidoki rhythm kenkyujou'' (パステルくんとガッキー博士のドキドキリズム研究所) event. | |||
== Song Production Information == | == Song Production Information == | ||
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=== REFLEC BEAT === | === REFLEC BEAT === | ||
==== Regular Charts ==== | |||
{{RB Chart Info | {{RB Chart Info | ||
| bsc_notes = 135 | | bsc_notes = 135 | ||
Line 71: | Line 72: | ||
| med_difficulty_3 = 6 | | med_difficulty_3 = 6 | ||
| hrd_difficulty_3 = 9 | | hrd_difficulty_3 = 9 | ||
}} | |||
==== RENEWAL charts ==== | |||
{{RB Chart Header| | |||
{{RB Chart Notecounts|132|300|487|-}} | |||
{{RB Chart|REFLEC BEAT VOLZZA→Present|3|6|9|-}} | |||
}} | }} | ||
Revision as of 13:14, 29 October 2015
MIRACLE MEETS
Song Information
Artist: Lucky Vacuum
Composition/Arrangement: Lucky Vacuum
BPM: 160
Length: 2:00 (game), 2:07 (OST, REFLEC BEAT)
Genre: BUCHIAGE TRANCE
VJ: VJ GYO (beatmania IIDX 17 SIRIUS & 18 Resort Anthem), Unknown (beatmania IIDX 19 Lincle)
First Music Game Appearance: beatmania IIDX 17 SIRIUS
Other Music Game Appearances:
- REFLEC BEAT limelight
- REFLEC BEAT plus MUSIC PACK 27
- REFLEC BEAT + KONAMI MUSIC PACK 21
Lyrics
One soundbite, "Hey!".
Song Connections / Remixes
- The beatmania IIDX 17 SIRIUS ORIGINAL SOUNDTRACK version of MIRACLE MEETS is slightly extended than its in-game version.
- This version of MIRACLE MEETS is used in the REFLEC BEAT series.
- The "Hey!" soundbite used in MIRACLE MEETS is the same soundbite that plays after selecting a song or course in beatmania IIDX 16 EMPRESS.
Trivia
- According to Lucky Vacuum, MIRACLE MEETS was almost not completed in time for SIRIUS.
- MIRACLE MEETS and Keep it -秋葉工房mix- got their own videos on the beatmania IIDX VISUAL EMOTIONS - SUPER BEST BOX- DVD set. Both were later added to the arcades in beatmania IIDX 19 Lincle.
- MIRACLE MEETS is used as background music in a mission on the KONAMI arcade game ROAD FIGHTERS (ロードファイターズ).
- In the REFLEC BEAT series, MIRACLE MEETS' HARD chart notecount is 573, the KONAMI number.
- MIRACLE MEETS received RENEWAL charts in REFLEC BEAT VOLZZA, as part of the First Stage of the Pastel-kun to Gakkii Hakase no dokidoki rhythm kenkyujou (パステルくんとガッキー博士のドキドキリズム研究所) event.
Song Production Information
Lucky Vacuum
Today must be my lucky day!!
Lucky Vacuum is now here.
Although I made this song hastily just before the end of production, I really liked this song.
I felt that the CN added a new element to this song.
Of course, when they added BSS and CN to the music charts, I wanted to have them added into the song.
And after you can master the timing for this, I'll see you at the Jump Festival.
Video Production Information
None.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12.
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, and from 1 to 12 from VOLZZA onwards. (Ratings and notecounts obtained from BEMANIWiki 2nd and Textage.cc.)
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts / Charge Notes / Backspin Scratches | - | 488 / 15 / 4 | 807 / 61 / 4 | 1128 / 69 / 8 | 471 / 43 / 4 | 857 / 43 / 4 | 1051 / 43 / 8 | {{{8}}} | {{{9}}} |
beatmania IIDX 17 SIRIUS→Present | - | 6 | 9 | 11 | 6 | 9 | 10 | {{{9}}} | {{{10}}} |
REFLEC BEAT
Regular Charts
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | Special | |
Notecounts | 135 | 274 | 573 | — |
REFLEC BEAT limelight→Present | 3 | 6 | 9 | — |
REFLEC BEAT plus | 3 | 6 | 9 | — |
REFLEC BEAT + | 3 | 6 | 9 | — |
RENEWAL charts
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | Special | |
Notecounts | 132 | 300 | 487 | - |
REFLEC BEAT VOLZZA→Present | 3 | 6 | 9 | - |