Talk:AC RB Reflesia: Difference between revisions
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* There are two new songs on the [http://p.eagate.573.jp/game/reflec/reflesia/p_pre/index.html REFLEC BEAT 悠久のリフレシア location test site] page by world sequence and OSTER Project, somebody could add them on this wiki? -[[User:Cystial|Cystial]] ([[User talk:Cystial|talk]]) 14:16, 18 November 2016 (UTC) | * There are two new songs on the [http://p.eagate.573.jp/game/reflec/reflesia/p_pre/index.html REFLEC BEAT 悠久のリフレシア location test site] page by world sequence and OSTER Project, somebody could add them on this wiki? -[[User:Cystial|Cystial]] ([[User talk:Cystial|talk]]) 14:16, 18 November 2016 (UTC) | ||
* The official English | * The official English translation should be "REFLEC BEAT Everlasting Refresia" since this name shows on [http://p.eagate.573.jp/game/kac6th/detail.html?id=reflecbeat&lang=en 6th kac site] ? -[[User:kamayuji|kamayuji]] ([[User talk:kamayuji|talk]]) 5:39, 14 December 2016 (UTC) | ||
== Equivalence of the difficulty scales == | == Equivalence of the difficulty scales == |
Revision as of 06:41, 14 December 2016
- There are two new songs on the REFLEC BEAT 悠久のリフレシア location test site page by world sequence and OSTER Project, somebody could add them on this wiki? -Cystial (talk) 14:16, 18 November 2016 (UTC)
- The official English translation should be "REFLEC BEAT Everlasting Refresia" since this name shows on 6th kac site ? -kamayuji (talk) 5:39, 14 December 2016 (UTC)
Equivalence of the difficulty scales
So how do we think the new 1-15(?) difficulty scale will match up to the old scale. We know a few charts right now in the new scale.
- Rb.Conductor 2 and 3 on HARD are both 11s when they were both previously 9s. I'd say they are higher tier 9s.
- The new song showed off in the stream looks like a mid-to-high 11 on the old scale. It was rated a 13.
So what I'm thinking:
- 1-8 don't really matter
- 9 is most oldscale 8s
- 10 is high oldscale 8s and lower oldscale 9s
- 11 is higher oldscale 9s and low oldscale 10s
- 12 is higher 10s and lower 11s
- 13 is mid-to-high 11s plus the lowest 12s (e.g. DOUBLE IMPACT)
- 14 is most oldscale 12s, and a few underrated oldscale 11s
- 15 is the highest oldscale 12s plus the only 13 (Rebellio)
Just my thoughts --totally not by MENDES (talk) 15:55, 30 November 2016 (UTC)
Old songs
Would it make more sense to have a list of the old songs that are still present, along with what can be unlocked a la the XG1 page? It seems a bit premature to just consider all the licenses that aren't there gone. --Rice Qrispies (talk) 00:17, 3 December 2016 (UTC)
- The only time KONAMI ever revived licenses in the XG series was in XG3, when they ended the V series. The ONLY other times in recent years KONAMI revived a license after removing it were Kick It Out in jubeat saucer and 夏祭り in GITADORA Tri-Boost. Considering the recent removal lists in REFLEC BEAT being so large, I'm 99% certain that none of the removed licenses are ever coming back. KONAMI's rights to a lot of EXIT TUNES licenses probably expired (most of the removed songs were EXIT TUNES related), hence the rather large removal list. --M.B. (talk) 00:27, 3 December 2016 (UTC)
- I see your point, but also some of the license removals (like the Entrance Dance Music stuff) may not necessarily fall under that as they're still in other games. I also wanted to suggest that due to the very low number of old KONAMI original songs available to play at release. --Rice Qrispies (talk) 00:32, 3 December 2016 (UTC)
- Some licenses take longer to be removed in other BEMANI series than others. It depends on their popularity. There is almost zero consistency from BEMANI in this regard. --M.B. (talk) 00:36, 3 December 2016 (UTC)
- If this list is anything to go by, SOUND VOLTEX IV HEAVENLY HAVEN is going to lose a LOT of licenses on release. I wouldn't be surprised if up to 50 or so EXIT TUNES licenses get the axe. --M.B. (talk) 09:20, 3 December 2016 (UTC)
- Konami is still very close with EXIT TUNES if the new Sound Holic album is anything to go by (technically with Ryu being one of the big men behind ET I doubt that is ever going to happen at this point, not to mention Konami nowadays relies on ET for various releases and live events). Those license removals might be due to chart issues. SDVX4 had no reported removals at loctest iirc --UBerserker (talk) 10:15, 3 December 2016 (UTC)
- KONAMI also had a deal with TOSHIBA-EMI in the earlier DDR days. That didn't stop KONAMI from axing all previous Dancemania licenses in DDRMAX - only a little more than a dozen of which got revived in EXTREME. (Ironically, a lot of the license removals in Reflesia were Ryu's album songs. Monetary issues perhaps?) --M.B. (talk) 08:43, 6 December 2016 (UTC)
- I don't think it's about money, EXIT TUNES' stuff should be generally way cheaper than the rest of licenses (ET will try to sneak in at every opportunity, they're on Sega games too). A lot of people strongly believe it's for charting reasons (they want to add White Hard charts to every single license that didn't get in but there wasn't enough time to cover all games' licenses before release; plus some songs of VOLZZA require complete re-charting due to the slide note going away). I seriously doubt there are licensing issues because if you'd consider a removal list this big there would be already announcements about other games losing Exit Tunes licenses. Unless Konami did some sudden classic bullshit thing it would be dumb of them constantly relying on EXIT TUNES for live parties and releases (and for hundreds of licenses and related contests) with a limited-time deal. Most of the old RB licenses that made it in got White Hard charts (besides, some EXIT TUNES songs still made it in on Reflesia, like Luckgakist, Yi-er fanclub and Ama no jyaku; if the entire deal died those songs wouldn't have made it in either) --UBerserker (talk) 10:53, 6 December 2016 (UTC)
- I should note that Ryu*'s licensed songs were typically unlockable on their respective REFLEC BEAT games, so I would not be surprised to see them later on Reflesia Mode. --FinalOffset (talk) 14:15, 6 December 2016 (UTC)
- KONAMI also had a deal with TOSHIBA-EMI in the earlier DDR days. That didn't stop KONAMI from axing all previous Dancemania licenses in DDRMAX - only a little more than a dozen of which got revived in EXTREME. (Ironically, a lot of the license removals in Reflesia were Ryu's album songs. Monetary issues perhaps?) --M.B. (talk) 08:43, 6 December 2016 (UTC)
- Konami is still very close with EXIT TUNES if the new Sound Holic album is anything to go by (technically with Ryu being one of the big men behind ET I doubt that is ever going to happen at this point, not to mention Konami nowadays relies on ET for various releases and live events). Those license removals might be due to chart issues. SDVX4 had no reported removals at loctest iirc --UBerserker (talk) 10:15, 3 December 2016 (UTC)
- If this list is anything to go by, SOUND VOLTEX IV HEAVENLY HAVEN is going to lose a LOT of licenses on release. I wouldn't be surprised if up to 50 or so EXIT TUNES licenses get the axe. --M.B. (talk) 09:20, 3 December 2016 (UTC)
- Some licenses take longer to be removed in other BEMANI series than others. It depends on their popularity. There is almost zero consistency from BEMANI in this regard. --M.B. (talk) 00:36, 3 December 2016 (UTC)
- I see your point, but also some of the license removals (like the Entrance Dance Music stuff) may not necessarily fall under that as they're still in other games. I also wanted to suggest that due to the very low number of old KONAMI original songs available to play at release. --Rice Qrispies (talk) 00:32, 3 December 2016 (UTC)