Pop'n music CS General Info: Difference between revisions
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Every person has their own opinions about which Pop'n Music mix is the "best". Rather than point out a definitive list, I'll list the pros and cons of each one, and let you decide. It is easier, however, to get the newer mixes. | Every person has their own opinions about which Pop'n Music mix is the "best". Rather than point out a definitive list, I'll list the pros and cons of each one, and let you decide. It is easier, however, to get the newer mixes. | ||
=== [[PnM_CS_1| | === [[PnM_CS_1|pop'n music]] === | ||
'''Total Songs:''' 19<br> | '''Total Songs:''' 19<br> | ||
Line 15: | Line 15: | ||
'''Cons''' | '''Cons''' | ||
* Only 19 songs, all of which have been repeated in | * Only 19 songs, all of which have been repeated in the next game, as well as other games. | ||
* Only three songs have more than one chart, and all | * Only three songs have more than one chart, and you must unlock all the songs in the game to play them. | ||
* No Records mode. | * No Records mode. | ||
* Incredibly dated graphics/interface. | * Incredibly dated graphics/interface. | ||
* Bad loading times on the PlayStation version. | * Bad loading times on the PlayStation version. | ||
=== [[PnM_CS_2| | === [[PnM_CS_2|pop'n music 2]] === | ||
'''Total Songs:''' 46<br> | '''Total Songs:''' 46<br> | ||
Line 33: | Line 33: | ||
'''Cons''' | '''Cons''' | ||
* | * Almost all of the songs were repeated in later games. | ||
* Outdated graphics, bad timing, bad loading times still. | * Outdated graphics, bad timing, bad loading times still. | ||
* Still only one difficulty level for most songs. | * Still only one difficulty level for most songs. | ||
=== [[PnM_CS_3_Append| | === [[PnM_CS_3_Append|pop'n music 3 Append]] === | ||
'''Total Songs:''' 44<br> | '''Total Songs:''' 44<br> | ||
Line 44: | Line 44: | ||
'''Pros''' | '''Pros''' | ||
* Available on two different systems. | * Available on two different systems. | ||
* More songs have second charts than the previous game. | * More songs have second charts than the previous game. | ||
* Older songs have new Hyper charts to play. | * Older songs have new Hyper charts to play. | ||
Line 50: | Line 49: | ||
'''Cons''' | '''Cons''' | ||
* Outdated graphics, bad timing, bad loading times still. | * Outdated graphics, bad timing, bad loading times still. | ||
* Almost half of the song list can also be played in [[PnM_CS_2| | * Almost half of the song list can also be played in [[PnM_CS_2|pop'n music 2 CS]]. | ||
* Old charts with new Hyper charts have only them, and not their original chart as well. | * Old charts with new Hyper charts have only them, and not their original chart as well. | ||
* One of two | * One of two pop'n "append disc" games - requires owning Pop'n Music 1, 2, 5, or 6 to play it. | ||
* Three new licenses from the AC version are absent from this one. | * Three new licenses from the AC version are absent from this one. | ||
* Hard to find. | * Hard to find. | ||
=== [[PnM_CS_4_Append| | === [[PnM_CS_4_Append|pop'n music 4 Append]] === | ||
'''Total Songs:''' 41<br> | '''Total Songs:''' 41<br> | ||
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* Almost all of the songs are new to the game. | * Almost all of the songs are new to the game. | ||
* Several of the arcade originals have never been revived. | * Several of the arcade originals have never been revived. | ||
* Two of the licenses missing from [[ | * Two of the licenses missing from [[PnM_AC_3|pop'n music 3]] are restored in this game. | ||
'''Cons''' | '''Cons''' | ||
* Very few unlocks, most of them remixes. | * Very few unlocks, most of them remixes. (And only one is a CS song.) | ||
* One of two Pop'n "append disc" games - requires owning | * One of two Pop'n "append disc" games - requires owning pop'n music 1, 2, 5, or 6 to play it. | ||
* Backdrops blend into the entire background, including the playing field of the songs. | * Backdrops blend into the entire background, including the playing field of the songs. | ||
=== [[PnM_CS_5| | === [[PnM_CS_5|pop'n music 5 CS]] === | ||
'''Total Songs:''' 64<br> | '''Total Songs:''' 64<br> | ||
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'''Pros''' | '''Pros''' | ||
* EX difficulty added. | * EX difficulty added. | ||
* Contains many preview songs for the next | * Contains many preview songs for the next pop'n music game. | ||
* Contains 15 brand-new songs for the CS release, a standard followed in nearly every game since. | * Contains 15 brand-new songs for the CS release, a standard followed in nearly every game since. | ||
* Much improved graphics and interface. | * Much improved graphics and interface. | ||
* Features Hi-Speed 3 and 4 from [[PnM_AC_6| | * Features Hi-Speed 3 and 4 from [[PnM_AC_6|pop'n music 6 AC]]. | ||
'''Cons''' | '''Cons''' | ||
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* Unlocking system requires ridiculous requirements. | * Unlocking system requires ridiculous requirements. | ||
=== [[PnM_CS_6| | === [[PnM_CS_6|pop'n music 6 CS]] === | ||
'''Total Songs:''' 104<br> | '''Total Songs:''' 104<br> | ||
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'''Pros''' | '''Pros''' | ||
* Biggest songlist of the PS games, bigger than some of the PS2 games. | * Biggest songlist of the PS games, bigger than some of the PS2 games. | ||
* All the new AC/CS songs have Hyper difficulty as the minimum difficulty level: a first. | * All the new AC/CS songs (now counting pop'n stage songs) have Hyper difficulty as the minimum difficulty level: a first. | ||
* Introduces the first "modern" looking in-game interface, featuring lanes separated by color for the first time. | * Introduces the first "modern" looking in-game interface, featuring lanes separated by color for the first time. | ||
* Contains (nearly) the entire | * Contains (nearly) the entire [[PnS_AC_1|pop'n stage]] songlist as a bonus. | ||
'''Cons''' | '''Cons''' | ||
* Hard to find and expensive. | * Hard to find and expensive. | ||
* Long loading times for selecting your song in Arcade mode, and the game no longer tells you the BPM of a song before playing it. | * Long loading times for selecting your song in Arcade mode, and the game no longer tells you the BPM of a song before playing it. | ||
* Graphic quality is diminished greatly from the arcade version, with animation on par with the first games | * Graphic quality is diminished greatly from the arcade version, with animation on par with the first games. | ||
* Songs exclusive to Expert Mode only have one chart, even if they originally had more than one. | * Songs exclusive to Expert Mode only have one chart, even if they originally had more than one. | ||
* Several modes from the | * Several modes from the arcade version were cut out, most noticeably Battle Mode and RGB Mode. | ||
* All but 2 of the licenses are missing from the | * All but 2 of the licenses are missing from the arcade version. | ||
=== [[PnM_CS_7|Pop'n Music 7]] === | === [[PnM_CS_7|Pop'n Music 7]] === | ||
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'''Pros''' | '''Pros''' | ||
* Difficulty level is higher than previous game, with many more | * Difficulty level is higher than previous game, with many more EX's than the last 2 games. | ||
* Lots of new AC and CS songs. | * Lots of new AC and CS songs. | ||
* Part of the PS2 Best Hits line, making it inexpensive to purchase new. | * Part of the PS2 Best Hits line, making it inexpensive to purchase new. | ||
* Unlike [[PnM_CS_6| | * Unlike [[PnM_CS_6|pop'n music 6 CS]], all songs are playable in every mode. | ||
'''Cons''' | '''Cons''' | ||
* Increasingly harder to find new. | * Increasingly harder to find new. | ||
* | * Two missing licenses. | ||
* Songlist is hit or miss for some. | * Songlist is hit or miss for some. | ||
* Interface is often criticized as being difficult to navigate through. | * Interface is often criticized as being difficult to navigate through. | ||
* Many of the new songs were repeated in the next game. | * Many of the new songs were repeated in the next game. | ||
=== [[PnM_CS_Best_Hits| | === [[PnM_CS_Best_Hits|pop'n music BEST HITS!]] === | ||
'''Total Songs:''' 54<br> | '''Total Songs:''' 54<br> | ||
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* Many of the songs and charts are available from the get-go. | * Many of the songs and charts are available from the get-go. | ||
* Contains missing licenses from [[PnM_CS_6|Pop'n Music 6]]. | * Contains missing licenses from [[PnM_CS_6|Pop'n Music 6]]. | ||
* Only PS2 appearance of many older pop'n music characters for play. | |||
'''Cons''' | '''Cons''' | ||
* Hard to find and expensive. | * Hard to find and expensive. | ||
* Small songlist compared to other PlayStation 2 and even PlayStation | * Small songlist compared to other PlayStation 2 and even PlayStation pop'n music titles. | ||
* Only 5 new songs, 3 of them remixes. | * Only 5 new songs, 3 of them remixes. | ||
* Many of these songs can already be played in [[PnM_CS_6| | * Many of these songs can already be played in [[PnM_CS_6|pop'n music 6 CS]] and [[PnM_CS_7|pop'n music 7 CS]]. | ||
=== [[PnM_CS_8| | === [[PnM_CS_8|pop'n music 8 CS]] === | ||
'''Total Songs:''' 104<br> | '''Total Songs:''' 104<br> | ||
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'''Cons''' | '''Cons''' | ||
* | * Two missing licenses. | ||
* Live songs said to have weird timing issues. | * Live songs said to have weird timing issues. | ||
* | * Cumbersome interface. | ||
=== [[PnM_CS_9| | === [[PnM_CS_9|pop'n music 9 CS]] === | ||
'''Total Songs:''' 111<br> | '''Total Songs:''' 111<br> | ||
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* Good balance between easy and difficult songs. | * Good balance between easy and difficult songs. | ||
* Much less cumbersome interface than 8. | * Much less cumbersome interface than 8. | ||
* Contains 4 | * Contains 4 [[ee'MALL]] songs and 3 preview songs from [[PnM_AC_10|pop'n music 10]]. | ||
* | * A record 22 new CS songs, more than any other installment in the series. (Not counting Long Versions of earlier CS songs.) | ||
* Only | * First CS pop'n title with Hi-Speed 6. | ||
* Only CS | * Only appearance of Hi-Speed 8. | ||
* Only CS pop'n title to contain Long Version songs. | |||
* Part of the PS2 Best Hits line, making it inexpensive to purchase new. | * Part of the PS2 Best Hits line, making it inexpensive to purchase new. | ||
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* Long, confusing unlocking system. | * Long, confusing unlocking system. | ||
* Timing is somewhat off/strict on some songs. | * Timing is somewhat off/strict on some songs. | ||
* Much slower speed mods than | * Much slower speed mods than the rest of the series. | ||
=== [[PnM_CS_10| | === [[PnM_CS_10|pop'n Music 10 CS]] === | ||
'''Total Songs:''' 103<br> | '''Total Songs:''' 103<br> | ||
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* Most of the hidden songs were repeated in the next game. | * Most of the hidden songs were repeated in the next game. | ||
=== [[PnM_CS_11| | === [[PnM_CS_11|pop'n music 11 CS]] === | ||
'''Total Songs:''' 113<br> | '''Total Songs:''' 113<br> | ||
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* First game with Hi-Speed 5. | * First game with Hi-Speed 5. | ||
* Big, varied songlist. | * Big, varied songlist. | ||
* Only | * Only CS pop'n title with URA notecharts. | ||
'''Cons''' | '''Cons''' | ||
* Expensive to purchase (not part of the PS2 Best Hits line). | * Expensive to purchase (not part of the PS2 Best Hits line). | ||
* URA charts are hit or miss with players. | * URA charts are hit or miss with players. | ||
* Takes 9 | * Takes 9 1/2 hours to unlock everything through time unlock, the longest in the series. | ||
=== [[PnM_CS_12| | === [[PnM_CS_12|pop'n music 12 いろは CS]] === | ||
'''Total Songs:''' 102<br> | '''Total Songs:''' 102<br> | ||
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* Older songs have awkward timing. | * Older songs have awkward timing. | ||
=== [[PnM_CS_13| | === [[PnM_CS_13|pop'n music 13 カーニバル CS]] === | ||
'''Total Songs:''' 114<br> | '''Total Songs:''' 114<br> | ||
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* Mini-game very frustrating to complete, and is required to play one of the songs outside of Marathon Mode. | * Mini-game very frustrating to complete, and is required to play one of the songs outside of Marathon Mode. | ||
=== [[PnM_CS_14| | === [[PnM_CS_14|pop'n music 14 FEVER! CS]] === | ||
'''Total Songs:''' 112<br> | '''Total Songs:''' 112<br> | ||
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'''Pros''' | '''Pros''' | ||
* Lots of brand new songs. | * Lots of brand new songs. | ||
* Contains all the ee' | * Contains all the ee'MALL 1st avenue songs (save one). | ||
* New mini-games to play ( | * New mini-games to play (not required to play it to unlock songs). | ||
* Updated records section now tracks | * Updated records section now tracks Cools, Greats, Goods, and Bads you got in a song, in addition to score and max combo. | ||
* Contains .5 speed-mods from [[PnM_AC_15| | * Contains .5 speed-mods from [[PnM_AC_15|pop'n music 15 ADVENTURE]]. | ||
* Fast, easy unlocking system (if you know Japanese). | * Fast, easy unlocking system (if you know Japanese). | ||
* New Jukebox mode lets you to listen to songs in the game without playing | * New Jukebox mode lets you to listen to songs in the game without playing / autoplaying them in Training Mode. | ||
'''Cons''' | '''Cons''' | ||
* Timing is considered too lax by some, making it easy to score on songs. | * Timing is considered too lax by some, making it easy to score on songs. | ||
* Only 4 revivals (ee' | * Only 4 revivals (ee'MALL songs aside). | ||
* Many of the ee' | * Many of the ee'MALL songs have no EX charts. | ||
* No Marathon Mode. | * No Marathon Mode. | ||
* No Internet Ranking. | * No Internet Ranking. | ||
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'''Pros''' | '''Pros''' | ||
* Contains most of the songs from [[PnM_AC_15| | * Contains most of the songs from [[PnM_AC_15|pop'n music 15 ADVENTURE]]. | ||
* First accurate portable | * First accurate portable pop'n music game, containing most of the original charts for new and old songs alike. | ||
* 5-button expanded on with [H] charts. 7-button returns for the first time since [[PnM_CS_6| | * 5-button expanded on with [H] charts. 7-button returns for the first time since [[PnM_CS_6|pop'n music 6 CS]], which also has a [H] chart. | ||
* First Pop'n CS game with skins, a jukebox, and character bios. | * First Pop'n CS game with skins, a jukebox, and character bios. | ||
* Can be linked to [[PnM AC 18| | * Can be linked to [[PnM AC 18|pop'n music 18 Sengoku Retsuden]] to play the new CS songs on. | ||
* Brand-new, clean, easy-to-follow interface. | * Brand-new, clean, easy-to-follow interface. | ||
* 7 new songs, two of them brand-new licenses. | * 7 new songs, two of them brand-new licenses. | ||
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* Some songs' charts were modified for the game to play better on the PSP. | * Some songs' charts were modified for the game to play better on the PSP. | ||
* Cools cannot be turned off, regardless of mode. | * Cools cannot be turned off, regardless of mode. | ||
* Adventure Mode requires you to play 5 | * Adventure Mode requires you to play [5] charts the entire way through. | ||
* No Training Mode, and with it no way to autoplay songs. | * No Training Mode, and with it no way to autoplay songs. |
Revision as of 07:20, 10 May 2011
- This pop'n music-related article is a stub. You can help complete this page by contributing to it.
Which mix should I buy?
Every person has their own opinions about which Pop'n Music mix is the "best". Rather than point out a definitive list, I'll list the pros and cons of each one, and let you decide. It is easier, however, to get the newer mixes.
pop'n music
Total Songs: 19
Unique Songs: 0
Pros
- Available on two different systems.
- Worth a look to see how much the series has progressed.
Cons
- Only 19 songs, all of which have been repeated in the next game, as well as other games.
- Only three songs have more than one chart, and you must unlock all the songs in the game to play them.
- No Records mode.
- Incredibly dated graphics/interface.
- Bad loading times on the PlayStation version.
pop'n music 2
Total Songs: 46
Unique Songs: 4
Pros
- Available on two different systems.
- Much bigger songlist than the first game.
- Introduces many of the characters still seen in the series today
- Difficulty level has been amped, and a very few amount of songs even had a second chart
Cons
- Almost all of the songs were repeated in later games.
- Outdated graphics, bad timing, bad loading times still.
- Still only one difficulty level for most songs.
pop'n music 3 Append
Total Songs: 44
Unique Songs: 7
Pros
- Available on two different systems.
- More songs have second charts than the previous game.
- Older songs have new Hyper charts to play.
Cons
- Outdated graphics, bad timing, bad loading times still.
- Almost half of the song list can also be played in pop'n music 2 CS.
- Old charts with new Hyper charts have only them, and not their original chart as well.
- One of two pop'n "append disc" games - requires owning Pop'n Music 1, 2, 5, or 6 to play it.
- Three new licenses from the AC version are absent from this one.
- Hard to find.
pop'n music 4 Append
Total Songs: 41
Unique Songs: 8
Pros
- Available on two different systems.
- Hyper difficulty added to new AC songs: a first.
- Almost all of the songs are new to the game.
- Several of the arcade originals have never been revived.
- Two of the licenses missing from pop'n music 3 are restored in this game.
Cons
- Very few unlocks, most of them remixes. (And only one is a CS song.)
- One of two Pop'n "append disc" games - requires owning pop'n music 1, 2, 5, or 6 to play it.
- Backdrops blend into the entire background, including the playing field of the songs.
pop'n music 5 CS
Total Songs: 64
Unique Songs: 8
Pros
- EX difficulty added.
- Contains many preview songs for the next pop'n music game.
- Contains 15 brand-new songs for the CS release, a standard followed in nearly every game since.
- Much improved graphics and interface.
- Features Hi-Speed 3 and 4 from pop'n music 6 AC.
Cons
- Hard to find and expensive.
- Many of the arcade originals were recycled in later games.
- Unlocking system requires ridiculous requirements.
pop'n music 6 CS
Total Songs: 104
Unique Songs: 13
Pros
- Biggest songlist of the PS games, bigger than some of the PS2 games.
- All the new AC/CS songs (now counting pop'n stage songs) have Hyper difficulty as the minimum difficulty level: a first.
- Introduces the first "modern" looking in-game interface, featuring lanes separated by color for the first time.
- Contains (nearly) the entire pop'n stage songlist as a bonus.
Cons
- Hard to find and expensive.
- Long loading times for selecting your song in Arcade mode, and the game no longer tells you the BPM of a song before playing it.
- Graphic quality is diminished greatly from the arcade version, with animation on par with the first games.
- Songs exclusive to Expert Mode only have one chart, even if they originally had more than one.
- Several modes from the arcade version were cut out, most noticeably Battle Mode and RGB Mode.
- All but 2 of the licenses are missing from the arcade version.
Pop'n Music 7
Total Songs: 97
Unique Songs: 29
Pros
- Difficulty level is higher than previous game, with many more EX's than the last 2 games.
- Lots of new AC and CS songs.
- Part of the PS2 Best Hits line, making it inexpensive to purchase new.
- Unlike pop'n music 6 CS, all songs are playable in every mode.
Cons
- Increasingly harder to find new.
- Two missing licenses.
- Songlist is hit or miss for some.
- Interface is often criticized as being difficult to navigate through.
- Many of the new songs were repeated in the next game.
pop'n music BEST HITS!
Total Songs: 54
Unique Songs: 8
Pros
- Contains many songs that haven't been revived since their appearance in this game.
- Many of the songs and charts are available from the get-go.
- Contains missing licenses from Pop'n Music 6.
- Only PS2 appearance of many older pop'n music characters for play.
Cons
- Hard to find and expensive.
- Small songlist compared to other PlayStation 2 and even PlayStation pop'n music titles.
- Only 5 new songs, 3 of them remixes.
- Many of these songs can already be played in pop'n music 6 CS and pop'n music 7 CS.
pop'n music 8 CS
Total Songs: 104
Unique Songs: 52
Pros
- Big, varied songlist.
- Contains many Bemani crossovers.
- Many of the songs have not repeated to this day.
- EX charts can be played in Arcade Mode on any stage, a first in the series.
- Part of the PS2 Best Hits line, making it inexpensive to purchase new.
Cons
- Two missing licenses.
- Live songs said to have weird timing issues.
- Cumbersome interface.
pop'n music 9 CS
Total Songs: 111
Unique Songs: 56
Pros
- Big, varied song list.
- Good balance between easy and difficult songs.
- Much less cumbersome interface than 8.
- Contains 4 ee'MALL songs and 3 preview songs from pop'n music 10.
- A record 22 new CS songs, more than any other installment in the series. (Not counting Long Versions of earlier CS songs.)
- First CS pop'n title with Hi-Speed 6.
- Only appearance of Hi-Speed 8.
- Only CS pop'n title to contain Long Version songs.
- Part of the PS2 Best Hits line, making it inexpensive to purchase new.
Cons
- Long, confusing unlocking system.
- Timing is somewhat off/strict on some songs.
- Much slower speed mods than the rest of the series.
pop'n Music 10 CS
Total Songs: 103
Unique Songs: 50
Pros
- Upped difficulty from previous games.
- You no longer have to play songs in Arcade mode to play them in Free mode, nor do you have to unlock all the songs' EX charts manually.
- Interface is more polished than earlier games.
- Part of the PS2 Best Hits line, making it inexpensive to purchase new.
Cons
- Long, frustrating, annoying unlocking system.
- Timing is incredibly strict/off.
- Most of the hidden songs were repeated in the next game.
pop'n music 11 CS
Total Songs: 113
Unique Songs: 49
Pros
- First game with Hi-Speed 5.
- Big, varied songlist.
- Only CS pop'n title with URA notecharts.
Cons
- Expensive to purchase (not part of the PS2 Best Hits line).
- URA charts are hit or miss with players.
- Takes 9 1/2 hours to unlock everything through time unlock, the longest in the series.
pop'n music 12 いろは CS
Total Songs: 102
Unique Songs: 69
Pros
- Varied songlist.
- Easy, fun unlocking system.
- Pop'n Request songs.
Cons
- Three songs require data from other PlayStation 2 Bemani games to save permanently.
- Many of the songs were later repeated in the next game.
- Older songs have awkward timing.
pop'n music 13 カーニバル CS
Total Songs: 114
Unique Songs: 70
Pros
- Super Challenge mode added to gameplay.
- Fast unlocking system.
- Pop'n Request songs.
- Lots of songs, many of them brand-new to the game.
Cons
- Lots of repeats from the previous game.
- Mini-game very frustrating to complete, and is required to play one of the songs outside of Marathon Mode.
pop'n music 14 FEVER! CS
Total Songs: 112
Unique Songs: 95
Pros
- Lots of brand new songs.
- Contains all the ee'MALL 1st avenue songs (save one).
- New mini-games to play (not required to play it to unlock songs).
- Updated records section now tracks Cools, Greats, Goods, and Bads you got in a song, in addition to score and max combo.
- Contains .5 speed-mods from pop'n music 15 ADVENTURE.
- Fast, easy unlocking system (if you know Japanese).
- New Jukebox mode lets you to listen to songs in the game without playing / autoplaying them in Training Mode.
Cons
- Timing is considered too lax by some, making it easy to score on songs.
- Only 4 revivals (ee'MALL songs aside).
- Many of the ee'MALL songs have no EX charts.
- No Marathon Mode.
- No Internet Ranking.
- No Omake section.
Pop'n Music Portable
Total Songs: 82
Unique Songs: 61
Pros
- Contains most of the songs from pop'n music 15 ADVENTURE.
- First accurate portable pop'n music game, containing most of the original charts for new and old songs alike.
- 5-button expanded on with [H] charts. 7-button returns for the first time since pop'n music 6 CS, which also has a [H] chart.
- First Pop'n CS game with skins, a jukebox, and character bios.
- Can be linked to pop'n music 18 Sengoku Retsuden to play the new CS songs on.
- Brand-new, clean, easy-to-follow interface.
- 7 new songs, two of them brand-new licenses.
Cons
- Loading times are long, even moreso than the early PlayStation Pop'n Music games.
- Only 82 songs, which is the smallest songlist in a traditional CS Pop'n game since Pop'n Music 5.
- Uncomfortable control scheme due to the game being on the PSP (though you can change the settings).
- Lane slightly smaller and harder to read to fit on the PSP's monitor.
- Some songs' charts were modified for the game to play better on the PSP.
- Cools cannot be turned off, regardless of mode.
- Adventure Mode requires you to play [5] charts the entire way through.
- No Training Mode, and with it no way to autoplay songs.