Votum stellarum (IIDX): Difference between revisions

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Revision as of 09:06, 31 May 2011

Votum stellarum

Song Information

Artist: iconoclasm (dj TAKA and wac)
BPM: 136-147
Genre: Anthem Trance
VJ: shio
First Appeared On: Pop'n Music 10 AC
First IIDX Appearance: AC Happy Sky
Length: 1:59

Lyrics

None.

Remixes / Song Connections

None.

Trivia

  • This song originally appeared in Pop'n Music 10.
  • Votum stellarum is roughly translated as "offering to the stars" in Latin.

Music Production Info

dj TAKA

This time my partner is wac.
wac, a fellow musician I talk about ideas with.
And wac, my occasional rival.

On the other hand, I've spent time with wac, eating and not eating.
We've walked back together when one of us didn't have enough fare for the train ride.
We've spent nights together, toasting each other with cans of beer and beating our own chests.

It's been two years since we created "Votum stellarum". Have we looked back much? I wonder if we've just run on ahead this whole time.
No, I don't think we've had the time to look back.
Now that I think of it, we've both come to places we'd never imagined we'd be in.

I wonder why that's the only thing I can think of when I think about this song now?

You could say we're somehow inseparable. It's truly a strange relationship.
I have to say I'm jealous of his talent. Even now, I have deep respect and awe for his music,
Which so superbly blends theory and emotion.

I dare you.
Thank you, my good friend.

(iconoclasm: dj TAKA)

wac

Hmm, this is a little awkward.
Huh, I won't lose! I'll tear you apart!

You probably know this already, but this song was born of Pop'n 10's "Wish on the Stars" project.
TAKA chose it among all the songs whose composers wished he'd choose.
I've never said this, but the truth is, around then, I was really hoping, "It'd be nice if he chose the idea for our collaboration". I already had my hands full with my own work at that point!

This is kind of an old story, but there was a time when I'd all but given up on making music and entering the world of games.
This world is already too much for me, and music and games are a nice hobby, but maybe I'd better start studying for my civil service examination ... That's all I could think. I even bought the study books.
TAKA was the one who did his best to convince me otherwise. He scolded me and encouraged me on, and even put our desks together in a row, trying to convince me to pursue the same goal with him.
It's thanks to TAKA that I remembered my dream of making music.
Even my becoming a sound director is probably thanks to TAKA, who walked that path before I did.

So, I figured there was no way he could turn down a request to do a song together.
Even my memories of the time around when we did this song are full of him saving me.
The loans that just kept on piling up. Dang. It's hard to think about.

Direction according to unyielding will and proper judgement. Musical production by extensive musicianship and a natural sense of music. And above all a sense of rhythm and tone.
I'm always staring at the guy who has all of these things I don't and almost drooling from jealousy. Dang. It's hard to think about.

We're junior and senior, equals, contractor and applicant, rivals in music and equipment, and office mates all rolled into one.
And, as usual, we're great friends.

Please play this song in a mood overflowing with that sort of friendship power.
We're iconoclasm. Tear down your icons. Smash, bang.

(iconoclasm: wac)

Video Production Info

Nice to meet you. I'm shio, and I usually do art for Pop'n.
Since this is a Pop'n crossover song, I was able to help out as best I could with my little ability.
A legendary collaboration by the sound directors of both series! Wouldn't it be great if you could play it on both machines at hte same time?

This song came out of the "Wish on a Star!" project for Pop'n 10.
Without the players' wishes, this song would never have come to this world, but here it is, thanks to the strange chances and probabilities of life.

Since I ended up being in charge of this song due to various circumstances, I wanted to do the type of movie only I could do; I wanted to do a video to kind of bridge the two series.
I wanted to mix the good parts and particular natures of Pop'n and IIDX.
Of course, I wanted to do something that would fit well with the two composers' natures.
Since I'm greedy, I wanted to emphasize the best parts of both games.
But, I figured if I emphasized the Pop'n part too much, it would step on the cool IIDX image too much ...
So I worried about things like that and eventually settled into something like this.
It fits in with the new songs from HAPPY SKY,
But it's nice that there's something here to make the Pop'n players smile, too.


So, it's not quite as grandiose as Genesis,
But this is my own little anthem.
Thanks also to all the IIDX designers who generously gave me such good materials to work with.
It was fun to have a little VJ REMIX sort of movie come out of this project.
Thank you very much!

Difficulty

Beatmania IIDX difficulty rated from 1 to 12.

Beatmania IIDX

Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Notecounts - 413 857 1017 413 965 -
IIDX 12 HAPPY SKY AC - 4 9 10 4 10 -
IIDX 13 DistorteD AC-Present - 4 9 10 4 ↑11 -